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author | Jesse Luehrs <doy@tozt.net> | 2014-10-14 11:36:08 -0400 |
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committer | Jesse Luehrs <doy@tozt.net> | 2014-10-14 11:36:08 -0400 |
commit | d7449e4bdf5a0a694f021b376ea7d32af49e8be1 (patch) | |
tree | 347f0633a58f72d80f483ab93bf71d295ea57e1b | |
parent | 32044b12989cf956462d2dc441dcef66da80fde0 (diff) | |
download | blog.tozt.net-d7449e4bdf5a0a694f021b376ea7d32af49e8be1.tar.gz blog.tozt.net-d7449e4bdf5a0a694f021b376ea7d32af49e8be1.zip |
fix formatting
-rw-r--r-- | posts/writing-an-nes-game-part-1.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/posts/writing-an-nes-game-part-1.md b/posts/writing-an-nes-game-part-1.md index 57ab227..328a6e2 100644 --- a/posts/writing-an-nes-game-part-1.md +++ b/posts/writing-an-nes-game-part-1.md @@ -149,10 +149,12 @@ this code, follow these steps: data file (which will be included in the output) * Run `wla-6502 -o test.s` to generate an object file called `test.o` * Create a file named `linkfile` which is used by the linker, with the contents + ``` [objects] test.o ``` + * Run `wlalink linkfile test.rom` to create the actual ROM This ROM is not yet in the format required to be run by most NES emulators. To |