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author | Jesse Luehrs <doy@tozt.net> | 2014-10-15 13:22:53 -0400 |
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committer | Jesse Luehrs <doy@tozt.net> | 2014-10-15 13:22:53 -0400 |
commit | fd5e8fd3eb467395b1356910f799db2b466ca42f (patch) | |
tree | e7c1b07fb18f899a2572fef16859d85d8a43c776 | |
parent | cbaac4361c9d1082a64e9ecd6b8dc1da9a58f4e6 (diff) | |
download | blog.tozt.net-fd5e8fd3eb467395b1356910f799db2b466ca42f.tar.gz blog.tozt.net-fd5e8fd3eb467395b1356910f799db2b466ca42f.zip |
fix link
-rw-r--r-- | posts/writing-an-nes-game-part-3.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/posts/writing-an-nes-game-part-3.md b/posts/writing-an-nes-game-part-3.md index 998ae50..adaa81e 100644 --- a/posts/writing-an-nes-game-part-3.md +++ b/posts/writing-an-nes-game-part-3.md @@ -90,6 +90,6 @@ but that does require more CPU cycles, especially if not all of the buttons are important. In the spirit of continuing with real working code, -[here]({{urls.media}}/input.nes) is a sample program which changes the +[here]({{urls.media}}/input.s) is a sample program which changes the background color every time you press A, rather than every second like last time. Tomorrow, we'll work on drawing sprites! |