package Bot::Games::OO::Game; use Bot::Games::OO (); sub command { my $class = shift; my $name = shift; my $code; $code = shift if ref($_[0]) eq 'CODE'; my %args = @_; my $method_meta = $class->meta->get_method($name); my $superclass = Moose::blessed($method_meta) || 'Moose::Meta::Method'; my @method_metaclass_roles = ('Bot::Games::Trait::Method::Command'); push @method_metaclass_roles, 'Bot::Games::Trait::Method::Formatted' if $args{formatter}; my $method_metaclass = Moose::Meta::Class->create_anon_class( superclasses => [$superclass], roles => \@method_metaclass_roles, cache => 1, ); if ($method_meta) { $method_metaclass->rebless_instance($method_meta); } else { $method_meta = $method_metaclass->name->wrap( $code, package_name => $class, name => $name, ); $class->meta->add_method($name, $method_meta); } for my $attr (map { $_->meta->get_attribute_list } @method_metaclass_roles) { next unless exists $args{$attr}; my $value = $args{$attr}; my $munge_method = "_munge_$attr"; $value = $method_meta->$munge_method($value) if $method_meta->can($munge_method); $method_meta->$attr($value); } } Moose::Exporter->setup_import_methods( with_caller => ['command'], also => ['Bot::Games::OO'], ); sub init_meta { shift; my %options = @_; Moose->init_meta(%options); Moose::Util::MetaRole::apply_metaclass_roles( for_class => $options{for_class}, attribute_metaclass_roles => ['Bot::Games::Trait::Attribute::Command', 'Bot::Games::Trait::Attribute::Formatted'], metaclass_roles => ['Bot::Games::Trait::Class::Command', 'Bot::Games::Trait::Class::Formatted'], ); return $options{for_class}->meta; } 1;