From 3699c230aeb9c620ea722cb37b83779c92676c8a Mon Sep 17 00:00:00 2001 From: jluehrs2 Date: Sun, 17 Feb 2008 05:32:35 -0500 Subject: gain ability potions are mutations, and so are bad for undead --- crawlrc | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'crawlrc') diff --git a/crawlrc b/crawlrc index 528a353..7111bc6 100644 --- a/crawlrc +++ b/crawlrc @@ -275,13 +275,15 @@ menu_colour = cyan:^misc.*[lL]antern # }}} # Good items {{{ menu_colour = magenta:^scroll.*(acquirement) -menu_colour = magenta:^potion.*(gain (strength|dexterity|intelligence)) menu_colour = magenta:^potion.*(experience|magic) : if not you_undead() then +menu_colour = magenta:^potion.*(gain (strength|dexterity|intelligence)) menu_colour = magenta:^potion.*(of mutation) autopickup_exceptions = potion.*(gain (strength|dexterity|intelligence)) : end # }}} # Dangerous items {{{ -- cgit v1.2.3-54-g00ecf