From 49570c8dd03448240897b37b68567352b790f16f Mon Sep 17 00:00:00 2001 From: Jesse Luehrs Date: Sun, 8 Oct 2023 12:09:20 -0400 Subject: convert to stow --- crawlrc | 395 ---------------------------------------------------------------- 1 file changed, 395 deletions(-) delete mode 100644 crawlrc (limited to 'crawlrc') diff --git a/crawlrc b/crawlrc deleted file mode 100644 index 3ad3629..0000000 --- a/crawlrc +++ /dev/null @@ -1,395 +0,0 @@ -# TEAMCAPTAIN doy -# TEAMNAME cabal -# TEAMMEMBERS doy stabwound cbus wasp Grimm 78291 -# Dungeon Crawl Stone Soup 0.14.0 - -##### 1- Starting Screen {{{ -name = doy -remember_name = true -# weapon = -# species = -# background = -# random_pick = false -# good_random = true -# restart_after_game = false -# default_manual_training = false -# autopickup_starting_ammo = true -# }}} -##### 2- File System {{{ -# crawl_dir = -# morgue_dir = morgue -# save_dir = saves -# macro_dir = settings/ -# sound = -# }}} -##### 3- Interface {{{ -##### 3-a Picking up and Dropping {{{ -# autopickup = $?!+"/% -# autopickup_exceptions += -# default_autopickup = true -# autopickup_no_burden = true -# pickup_thrown = true -# chunks_autopickup = true -assign_item_slot = backward -# pickup_menu = true -# pickup_menu_limit = 4 -# drop_filter += -# default_friendly_pickup = friend -# }}} -##### 3-b Targetting {{{ -# default_target = true -# target_unshifted_dirs = false -# darken_beyond_range = true -# }}} -##### 3-c Passive Sightings {{{ -# detected_monster_colour = lightred -# detected_item_colour = green -# remembered_monster_colour = darkgrey -# clean_map = false -# }}} -##### 3-d Branding {{{ -friend_brand = hi:yellow -neutral_brand = hi:darkgrey -# stab_brand = hi:blue -may_stab_brand = hi:green -# heap_brand = reverse -# feature_item_brand = reverse -# trap_item_brand = reverse -# }}} -##### 3-e Level Map Functions {{{ -# level_map_cursor_step = 7 -# level_map_title = true -# show_waypoints = true -# }}} -##### 3-f Viewport Options {{{ -# view_max_width = 33 -# view_max_height = 21 -# view_lock_x = true -# view_lock_y = true -view_lock = false -# center_on_scroll = false -symmetric_scroll = false -# scroll_margin_x = 2 -# scroll_margin_y = 2 -# scroll_margin = 2 -# }}} -##### 3-g Travel and Exploration {{{ -travel_delay = -1 -# explore_delay = -1 -rest_delay = -1 -# travel_avoid_terrain = -# explore_greedy = true -explore_stop = glowing_items, artefacts, runes -explore_stop += greedy_pickup_smart, greedy_sacrificeable -explore_stop += shops, altars, runed_doors -explore_stop += stairs, portals, branches -# explore_stop_pickup_ignore += -explore_wall_bias = 1 -# explore_improved = false -auto_sacrifice = prompt_ignore -# travel_key_stop = true -# tc_reachable = blue -# tc_dangerous = cyan -# tc_disconnected = darkgrey -# tc_excluded = lightmagenta -# tc_exclude_circle = red -runrest_ignore_message += merges.*into the air -runrest_ignore_message += forms.*from the air -runrest_ignore_message += the chunks of flesh in your inventory have rotted away -runrest_ignore_message += (hits|bites) the (plant|bush|fungus) -runrest_stop_message += duration: -runrest_stop_message += something.* misses you -# runrest_safe_poison = 80:100 -runrest_ignore_monster += fish:2 -runrest_ignore_monster += mimic:2 -runrest_ignore_monster += butterfly:1 -runrest_ignore_monster += swamp worm:3 -runrest_ignore_monster += lava worm:3 -trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95 -rest_wait_both = true -auto_exclude += oklob plant, orange crystal statue, -auto_exclude += ice statue, silver statue -auto_exclude += curse skull, Roxanne, Murray, archer statue -# }}} -##### 3-h Command Enhancements {{{ -# auto_switch = false -# easy_open = true -# easy_unequip = true -# equip_unequip = false -# easy_confirm = safe -# allow_self_target = prompt -# confirm_butcher = auto -easy_eat_chunks = true -auto_eat_chunks = true -auto_drop_chunks = never -# prompt_for_swap = true -# easy_quit_item_prompts = true -easy_exit_menu = true -sort_menus = true : charged,equipped,identified,curse,art,ego,glowing,freshness,>qty,basename -# spell_slot = -autofight_stop = 40 -# autofight_throw = false -# autofight_throw_nomove = true -# autofight_fire_stop = false -# autofight_caught = false -# automagic_enable = false -# automagic_slot = a -# automagic_fight = false -# automagic_stop = 0 -# }}} -##### 3-i Messages and Display Enhancements {{{ -hp_warning = 40 -# mp_warning = 0 -hp_colour = lightgrey, 99:green, 80:yellow, 40:red -mp_colour = lightgrey, 99:green, 80:yellow, 40:red -stat_colour = 1:lightred, 3:red, 7:yellow -# status_caption_colour = brown -enemy_hp_colour = lightgreen green yellow brown magenta red lightgrey -# clear_messages = false -# show_more = true -small_more = true -show_inventory_weights = true -# show_newturn_mark = true -# show_gold_turns = true -# show_game_turns = true -item_stack_summary_minimum = 1 -# mlist_min_height = 4 -# msg_min_height = 7 -# msg_max_height = 10 -# messages_at_top = false -# mlist_allow_alternate_layout = false -# mlist_targetting = false - -# XXX you have got to be joking -menu_colour -= $forbidden:.*forbidden.* -menu_colour += brown:.*forbidden.* - -menu_colour -= white:.*artefact.* -menu_colour += magenta:.*artefact.* - -menu_colour -= yellow:.*emergency_item.* -menu_colour += cyan:.*emergency_item.* -menu_colour += cyan:potion.*berserk rage -menu_colour += cyan:scroll.*fog -menu_colour += cyan:scroll.*silence - -menu_colour -= cyan:.*good_item.* -menu_colour += magenta:.*good_item.* - -menu_colour -= $dangerous:.*dangerous_item.* -menu_colour += lightred:.*dangerous_item.* - -menu_colour -= lightblue:unidentified.*(potion|scroll|wand|jewellery) - -menu_colour -= pickup:green:god gift -menu_colour += pickup:magenta:god gift - -menu_colour += yellow:gluggy (white|brown) potion -menu_colour += lightgrey:potion.*(restore abilities|might) - -message_colour += lightred:crystal spear.*you - -message_colour += mute:You start (searching|resting) -message_colour += mute:Done searching -message_colour += mute:Your legs become a tail as you enter -message_colour += mute:Your.*disappears in a puff of smoke -message_colour += mute:Your.*miss(es)? (the|it) -message_colour += mute:misses your -message_colour += mute:[yY]our.*but (do no|doesn't do any) damage -message_colour += mute:peering into the - -message_colour += darkgrey:--more-- - -force_more_message += You are starting to lose your buoyancy -force_more_message += Space (bends|warps horribly) around you -force_more_message += danger: -force_more_message += Found a gateway leading out of the Abyss - -# msg_condense_repeats = true -# msg_condense_short = true -show_travel_trail = false -# skill_focus = true -# monster_list_colour += -# view_delay = 600 -# }}} -##### 3-j Missiles {{{ -# fire_items_start = a -# fire_order = -# }}} -##### 3-l Channels {{{ -# channel.CHANNEL_NAME = -# }}} -##### 3-m Inscriptions {{{ -autoinscribe += distortion:!w -autoinscribe += deck:!p -autoinscribe += potion.*mutation:!q -# autoinscribe_cursed = true -show_god_gift = unident -# }}} -##### 3-n Macro related Options {{{ -# flush.failure = true -# flush.command = false -# flush.message = false -# additional_macro_file = -# bindkey = -# }}} -##### 3-o Tile related Options {{{ -# tile_show_items = !?/%=([)x}:|\ -# tile_skip_title = true -# tile_menu_icons = false - -### The following lines define the colours of various objects within the -### tiles minimap. See options_guide.txt for more details. - -# tile_player_col = white -# tile_monster_col = red -# tile_neutral_col = red -# tile_peaceful_col = lightred -# tile_friendly_col = lightred -# tile_plant_col = darkgreen -# tile_item_col = green -# tile_unseen_col = black -# tile_floor_col = lightgrey -# tile_wall_col = darkgrey -# tile_mapped_wall_col = blue -# tile_door_col = brown -# tile_downstairs_col = magenta -# tile_upstairs_col = blue -# tile_feature_col = cyan -# tile_trap_col = yellow -# tile_water_col = grey -# tile_lava_col = grey -# tile_excluded_col = darkcyan -# tile_excl_centre = darkblue -# tile_window_col = yellow - -# If Crawl's response rate is too slow, try increasing the update rate. -# tile_update_rate = 1000 - -# If Crawl is lagging when running or resting, try increasing this number. -# tile_runrest_rate = 100 - -# tile_key_repeat_delay = 200 -# tile_tooltip_ms = 500 - -# tile_tag_pref = enemy - -### Note: setting window, map or font sizes to '0' implies auto-sizing. - -# tile_full_screen = true -# tile_window_width = 1024 -# tile_window_height = 768 -# tile_use_small_layout = true -# tile_map_pixels = 3 -# tile_cell_pixels = 32 -# tile_filter_scaling = true -# tile_force_overlay = true -# tile_layout_priority = minimap, inventory, gold_turn, command, spell -# tile_layout_priority += ability, monster - -# tile_font_crt_file = VeraMono.ttf -# tile_font_crt_size = 15 -# tile_font_stat_file = VeraMono.ttf -# tile_font_stat_size = 16 -# tile_font_msg_file = VeraMono.ttf -# tile_font_msg_size = 14 -# tile_font_tip_file = VeraMono.ttf -# tile_font_tip_size = 15 -# tile_font_lbl_file = Vera.ttf -# tile_font_lbl_size = 14 -# tile_font_ft_light = false - -# tile_show_minihealthbar = false -# tile_show_minimagicbar = false -# }}} -# }}} -##### 4- Dump File {{{ -##### 4-a Saving {{{ -# dump_on_save = true -# }}} -##### 4-b Items and Kill List {{{ -# kill_map = -dump_kill_places = all -dump_item_origins = artefacts, ego_arm, ego_weap, jewellery -dump_item_origin_price = 200 -# dump_message_count = 20 -dump_order = header, hiscore, stats, inventory, skills, spells -dump_order += mutations, overview, misc, screenshot, messages -dump_order += notes, vaults, monlist, kills, turns_by_place -dump_order += kills_by_place, action_counts -# dump_book_spells = true -# }}} -##### 4-c Notes {{{ -user_note_prefix = doy: -note_items += rune of, acquirement, Orb, of speed, of resistance -note_items += of running, of preservation -# note_monsters += -note_hp_percent = 15 -note_skill_levels = 1,8,15,21,27 -# note_all_skill_levels = false -# note_skill_max = true -# note_xom_effects = true -note_messages += You pass through the gate -note_messages += [bB]anish.*Abyss -note_messages += Your scales start -note_messages += protects you from harm -note_messages += You fall through a shaft -note_chat_messages = true -# note_dgl_messages = true -# }}} -# }}} -##### 5- Miscellaneous {{{ -##### 5-a All OS {{{ -# mouse_input = false -# wiz_mode = no -# char_set = ascii -# colour.OLDCOLOUR = NEWCOLOUR -# cset = -# feature = -mon_glyph = giant eyeball : cyan -mon_glyph = oklob plant : lightmagenta -mon_glyph = greater mummy : lightmagenta -mon_glyph = ancient lich : lightmagenta -mon_glyph = curse skull : lightmagenta -# item_glyph = -# use_fake_player_cursor = true -show_player_species = true -# }}} -##### 5-b DOS and Windows {{{ -# dos_use_background_intensity = false -# }}} -##### 5-c Unix console {{{ -# background_colour = black -# use_fake_cursor = true -# }}} -# }}} -##### 6- Lua {{{ -##### 6-a Including lua files {{{ -# }}} -##### 6-b Executing inline lua {{{ -# don't autopickup in the abyss {{{ -< do -local old_cda = ch_deny_autopickup or function() return false end -function ch_deny_autopickup(it) - return you.where() == "Abyss" or old_cda(it) -end -end > -# }}} -# prompt for leaving labs {{{ -< do -function safe_upstairs() - if you.branch() == "Lab" then - crawl.formatted_mpr("Really leave this labyrinth?", "prompt") - local res = crawl.getch() - if string.lower(string.char(res)) == "y" then - crawl.sendkeys("<") - end - else - crawl.sendkeys("<") - end -end -end > -# }}} -# }}} -# }}} -# vim: fdm=marker -- cgit v1.2.3-54-g00ecf