From fb45c5d3603aa70d72d2d777cddf974fb64f7d4e Mon Sep 17 00:00:00 2001 From: Jesse Luehrs Date: Mon, 26 Aug 2013 23:21:03 -0400 Subject: update crawlrc --- crawlrc | 628 +++++++++++++++++++++++++++++++++++++--------------------------- 1 file changed, 365 insertions(+), 263 deletions(-) (limited to 'crawlrc') diff --git a/crawlrc b/crawlrc index 677159a..fea8ea6 100644 --- a/crawlrc +++ b/crawlrc @@ -1,293 +1,397 @@ # TEAMCAPTAIN doy # TEAMNAME cabal # TEAMMEMBERS doy stabwound cbus wasp Grimm 78291 -# Dungeon Crawl Stone Soup 0.10.0 -# Section 1: Starting Screen {{{ -name = doy -remember_name = true -#weapon = -#species = -#background = -#random_pick = false -#good_random = true -#restart_after_game = false -#default_manual_training = false +# Dungeon Crawl Stone Soup 0.12.0 + +##### 1- Starting Screen {{{ +name = doy +remember_name = true +# weapon = +# species = +# background = +# random_pick = false +# good_random = true +# restart_after_game = false +# default_manual_training = false +# autopickup_starting_ammo = true # }}} -# Section 2: File System {{{ -#crawl_dir = /home/doy/coding/src/stone_soup-trunk/crawl-ref/source -#morgue_dir = morgue -#save_dir = saves -#macro_dir = settings/ -#sound = : +##### 2- File System {{{ +# crawl_dir = +# morgue_dir = morgue +# save_dir = saves +# macro_dir = settings/ +# sound = # }}} -# Section 3: Lua Files {{{ -lua_file = lua/stash.lua -lua_file = lua/wield.lua -lua_file = lua/kills.lua -lua_file = lua/runrest.lua -#lua_file = lua/gearset.lua -lua_file = lua/trapwalk.lua -lua_file = lua/autofight.lua +##### 3- Interface {{{ +##### 3-a Picking up and Dropping {{{ +# autopickup = $?!:"/% +# autopickup_exceptions += +# default_autopickup = true +# autopickup_no_burden = true +# pickup_thrown = true +# chunks_autopickup = true +assign_item_slot = backward +# drop_mode = multi +pickup_mode = multi +# drop_filter += skeleton, corpse, useless_item +# default_friendly_pickup = friend # }}} -# Section 4: Interface {{{ -# Section 4-a: Picking up and Dropping {{{ -#autopickup = $?!+"/% -autopickup_exceptions += qty,basename +# spell_slot = +autofight_stop = 40 +# autofight_throw = false +# autofight_throw_nomove = true # }}} -# Section 4-h: Floor items {{{ -annotate_item_class = true -annotate_item_dropped = true +##### 3-i Messages and Display Enhancements {{{ +hp_warning = 40 +# mp_warning = 0 +hp_colour = lightgrey, 99:green, 80:yellow, 40:red +mp_colour = lightgrey, 99:green, 80:yellow, 40:red +stat_colour = 1:lightred, 3:red, 7:yellow +# status_caption_colour = brown +enemy_hp_colour = lightgreen green yellow brown magenta red lightgrey +# clear_messages = false +# show_more = true +small_more = true +show_inventory_weights = true +# show_newturn_mark = true +# show_gold_turns = true +# show_game_turns = true +item_stack_summary_minimum = 1 +# mlist_min_height = 4 +# msg_min_height = 7 +# msg_max_height = 10 +# messages_at_top = false +# mlist_allow_alternate_layout = false +# mlist_targetting = false + +# XXX you have got to be joking +menu_colour -= $forbidden:.*forbidden.* +menu_colour -= lightred:.*equipped.* cursed +menu_colour -= red: (a|the) cursed +menu_colour -= inventory:lightgreen:.*equipped.* +menu_colour -= white:.*artefact.* +menu_colour -= lightblue:(^identified armour.* pair of .* of ) +menu_colour -= lightgrey:(^identified armour.* pair of ) +menu_colour -= lightblue:(^identified (weapon|armour).* of ) +menu_colour -= lightblue:(^identified weapon.* vampiric .*) +menu_colour -= lightblue:(^identified weapon.* anti-magic .*) +menu_colour -= lightblue:^unidentified .*weapon.*(runed|glowing) +menu_colour -= lightblue:^unidentified .*armour.*(runed|glowing|embroidered|shiny|dyed) +menu_colour -= yellow:.*emergency_item.* +menu_colour -= cyan:.*good_item.* +menu_colour -= cyan:.*misc.*[lL]antern +menu_colour -= $dangerous:.*dangerous_item.* +menu_colour -= lightgrey:tried on uncursed +menu_colour -= green:uncursed +menu_colour -= pickup:green:god gift + +menu_colour += cyan:.*emergency_item.* +menu_colour += cyan:potion.*berserk rage +menu_colour += cyan:scroll.*fog +menu_colour += cyan:.*misc.*[lL]antern +menu_colour += brown:forbidden +menu_colour += magenta:artefact +menu_colour += lightred:dangerous_item + +menu_colour += lightblue:(^identified armour.* pair of .* of ) +menu_colour += lightgrey:(^identified armour.* pair of ) +menu_colour += lightblue:(^identified (weapon|armour).* of ) +menu_colour += lightblue:(^identified weapon.* vampiric .*) +menu_colour += lightblue:(^identified weapon.* anti-magic .*) +menu_colour += lightblue:^unidentified .*weapon.*(runed|glowing) +menu_colour += lightblue:^unidentified .*armour.*(runed|glowing|embroidered|shiny|dyed) + +menu_colour += white:\s\+\s +menu_colour += white:\s\#\s + +menu_colour += lightgreen:equipped.*uncursed +menu_colour += green:uncursed +menu_colour += lightred:equipped.*cursed +menu_colour += red:cursed +menu_colour += white:equipped + +menu_colour += yellow:gluggy white potion + +menu_colour += lightgrey:potion.*(restore abilities|might) +menu_colour += magenta:good_item + +menu_colour += pickup:magenta:god gift + +message_colour += mute:You start (searching|resting) +message_colour += mute:Done searching +message_colour += mute:Your legs become a tail as you enter +message_colour += mute:Your.*disappears in a puff of smoke +message_colour += mute:Your.*miss(es)? (the|it) +message_colour += mute:misses your +message_colour += mute:[yY]our.*but (do no|doesn't do any) damage +message_colour += mute:peering into the + +message_colour += darkgrey:--more-- + +force_more_message += You are starting to lose your buoyancy +force_more_message += Space (bends|warps horribly) around +force_more_message += danger: +force_more_message += Found a gateway leading out of the Abyss + +# msg_condense_repeats = true +# msg_condense_short = true +show_travel_trail = false +# skill_focus = true +# monster_list_colour += # }}} -# Section 4-i: Command Enhancements {{{ -#auto_list = true -#auto_switch = false -#easy_open = true -#easy_unequip = true -#equip_unequip = false -#easy_confirm = safe -#allow_self_target = prompt -#confirm_butcher = auto -#prefer_safe_chunks = true -easy_eat_chunks = true -easy_eat_gourmand = true -#easy_eat_contaminated = false -auto_eat_chunks = true -#prompt_for_swap = true -#easy_quit_item_prompts = true -easy_exit_menu = true -sort_menus = true : charged,equipped,identified,curse,art,ego,glowing,freshness,>qty,basename -#spell_slot = -#autofight_stop = 30 +##### 3-j Missiles {{{ +# fire_items_start = a +# fire_order = # }}} -# Section 4-j: Messages and Display Enhancements {{{ -hp_warning = 40 -#mp_warning = 0 -hp_colour = lightgrey,99:green,80:yellow,40:red -mp_colour = lightgrey,99:green,80:yellow,40:red -stat_colour = 1:lightred,3:red,7:yellow -status_caption_colour = white -#clear_messages = false -#show_more = true -small_more = true -show_inventory_weights = true -#show_newturn_mark = true -show_gold_turns = true -show_game_turns = true -item_stack_summary_minimum = 1 -#list_rotten = true -#mlist_min_height = 4 -#msg_min_height = 7 -#msg_max_height = 10 -#messages_at_top = false -#mlist_allow_alternate_layout = false -#mlist_targetting = false -# XXX: this priority order needs tweaking - especially the stuff that's marked -# as lightgrey now -menu_colour += white:\s\+\s -menu_colour += white:\s\#\s -menu_colour += magenta:artefact -menu_colour += cyan:emergency_item -menu_colour += cyan:potion.*berserk rage -menu_colour += cyan:scroll.*fog -menu_colour += yellow:gluggy white potion -menu_colour += lightgrey:potion.*(restore abilities|might) -menu_colour += magenta:good_item -menu_colour += magenta:potion.*mutation -menu_colour += pickup:magenta:god gift -# XXX include = standard_colours.txt -$evil := brown -$dangerous := lightred -# XXX include = food_colouring.txt -# XXX include = menu_colours.txt -menu_colour += white:equipped -#menu_colour_prefix_class = true -#menu_colour_shops = true -message_colour += mute:You start (searching|resting) -message_colour += mute:Done searching -message_colour += mute:Your legs become a tail as you enter -message_colour += mute:Your.*disappears in a puff of smoke -message_colour += mute:Your.*miss(es)? (the|it) -message_colour += mute:misses your -message_colour += mute:[yY]our.*but (do no|doesn't do any) damage -message_colour += mute:peering into the -message_colour += darkgrey:--more-- -# XXX include = messages.txt -force_more_message += You are starting to lose your buoyancy -force_more_message += Space (bends|warps horribly) around -force_more_message += danger: -force_more_message += Found a gateway leading out of the Abyss -#msg_condense_repeats = true -#msg_condense_short = true -#show_no_ctele = true -#skill_focus = true +##### 3-l Channels {{{ +# channel.CHANNEL_NAME = # }}} -# Section 4-k: Missiles {{{ -#fire_items_start = a -#fire_order = launcher, return -#fire_order += javelin / dart / stone / rock / spear / net / handaxe / dagger -#fire_order += inscribed -# }}} -# Section 4-l: Message channels {{{ -#channel.CHANNEL_NAME = -# }}} -# Section 4-m: Inscriptions {{{ +##### 3-m Inscriptions {{{ autoinscribe += distortion:!w autoinscribe += deck:!p autoinscribe += potion.*mutation:!q -#autoinscribe_artefacts = true -#autoinscribe_cursed = true +# autoinscribe_cursed = true +show_god_gift = unident +# }}} +##### 3-n Macro related Options {{{ +# flush.failure = true +# flush.command = false +# flush.message = false +# additional_macro_file = +# bindkey = # }}} -# Section 4-n: Macro related Options {{{ -#flush.failure = true -#flush.command = false -#flush.message = false -#additional_macro_file = -#bindkey = +##### 3-o Tile related Options {{{ +# tile_show_items = !?/%=([)x}:|\ +# tile_skip_title = true +# tile_menu_icons = false + +### The following lines define the colours of various objects within the +### tiles minimap. See options_guide.txt for more details. + +# tile_player_col = white +# tile_monster_col = red +# tile_neutral_col = red +# tile_peaceful_col = lightred +# tile_friendly_col = lightred +# tile_plant_col = darkgreen +# tile_item_col = green +# tile_unseen_col = black +# tile_floor_col = lightgrey +# tile_wall_col = darkgrey +# tile_mapped_wall_col = blue +# tile_door_col = brown +# tile_downstairs_col = magenta +# tile_upstairs_col = blue +# tile_feature_col = cyan +# tile_trap_col = yellow +# tile_water_col = grey +# tile_lava_col = grey +# tile_excluded_col = darkcyan +# tile_excl_centre = darkblue +# tile_window_col = yellow + +# If Crawl's response rate is too slow, try increasing the update rate. +# tile_update_rate = 1000 + +# If Crawl is lagging when running or resting, try increasing this number. +# tile_runrest_rate = 100 + +# tile_key_repeat_delay = 200 +# tile_tooltip_ms = 500 + +# tile_tag_pref = enemy + +### Note: setting window, map or font sizes to '0' implies auto-sizing. + +# tile_full_screen = true +# tile_window_width = 1024 +# tile_window_height = 768 +# tile_use_small_layout = true +# tile_map_pixels = 3 +# tile_cell_pixels = 32 +# tile_filter_scaling = true +# tile_force_overlay = true +# tile_layout_priority = minimap, inventory, gold_turn, command, spell +# tile_layout_priority += ability, monster + +# tile_font_crt_file = VeraMono.ttf +# tile_font_crt_size = 15 +# tile_font_stat_file = VeraMono.ttf +# tile_font_stat_size = 16 +# tile_font_msg_file = VeraMono.ttf +# tile_font_msg_size = 14 +# tile_font_tip_file = VeraMono.ttf +# tile_font_tip_size = 15 +# tile_font_lbl_file = Vera.ttf +# tile_font_lbl_size = 14 +# tile_font_ft_light = false + +# tile_show_minihealthbar = false +# tile_show_minimagicbar = false # }}} -# Section 4-o: Tile related Options {{{ -# XXX include = tiles_options.txt # }}} +##### 4- Dump File {{{ +##### 4-a Saving {{{ +# dump_on_save = true # }}} -# Section 5: Character Dump {{{ -# Section 5-a: Items and Kills {{{ -#kill_map = -dump_kill_places = all -dump_item_origins = artefacts,ego_arm,ego_weap,jewellery -dump_item_origin_price = 200 -#dump_message_count = 20 -dump_order = header,hiscore,stats,inventory,skills,spells,mutations -dump_order += overview,misc,screenshot,messages,notes,vaults -dump_order += monlist,kills,turns_by_place,kills_by_place -#dump_book_spells = true +##### 4-b Items and Kill List {{{ +# kill_map = friend:you, other:you +dump_kill_places = all +dump_item_origins = artefacts, ego_arm, ego_weap, jewellery +dump_item_origin_price = 200 +# dump_message_count = 20 +dump_order = header, hiscore, stats, inventory, skills, spells +dump_order += mutations, overview, misc, screenshot, messages +dump_order += notes, vaults, monlist, kills, turns_by_place +dump_order += kills_by_place, action_counts +# dump_book_spells = true # }}} -# Section 5-b: Notes {{{ -user_note_prefix = doy: -note_items += rune of,acquirement,Orb,of speed,of resistance,of running,of preservation -#note_monsters = -ood_interesting = 6 -rare_interesting = 12 -note_hp_percent = 15 -note_skill_levels = 1,8,15,21,27 -#note_all_skill_levels = false -#note_skill_max = true -#note_all_spells = true -#note_xom_effects = true -note_messages += You pass through the gate -note_messages += [bB]anish.*Abyss -note_messages += Your scales start -note_messages += protects you from harm -note_messages += You fall through a shaft +##### 4-c Notes {{{ +user_note_prefix = doy: +note_items += rune of, acquirement, Orb, of speed, of resistance +note_items += of running, of preservation +# note_monsters += +note_hp_percent = 15 +note_skill_levels = 1,8,15,21,27 +# note_all_skill_levels = false +# note_skill_max = true +# note_xom_effects = true +note_messages += You pass through the gate +note_messages += [bB]anish.*Abyss +note_messages += Your scales start +note_messages += protects you from harm +note_messages += You fall through a shaft +note_chat_messages = true # }}} # }}} -# Section 6: Miscellaneous {{{ -# Section 6-a: All OS {{{ -#mouse_input = false -wiz_mode = no -#char_set = unicode -#colour.OLDCOLOUR = NEWCOLOUR -#cset_ascii = -#cset_ibm = -#cset_dec = -#cset_unicode = -#cset_any = -#feature = -mon_glyph = giant eyeball : cyan -mon_glyph = oklob plant : lightmagenta -mon_glyph = greater mummy : lightmagenta -mon_glyph = ancient lich : lightmagenta -mon_glyph = curse skull : lightmagenta -#pizza = -#use_fake_player_cursor = false -show_player_species = true +##### 5- Miscellaneous {{{ +##### 5-a All OS {{{ +# mouse_input = false +# wiz_mode = no +# char_set = ascii +# colour.OLDCOLOUR = NEWCOLOUR +# cset = +# feature = +mon_glyph = giant eyeball : cyan +mon_glyph = oklob plant : lightmagenta +mon_glyph = greater mummy : lightmagenta +mon_glyph = ancient lich : lightmagenta +mon_glyph = curse skull : lightmagenta +# item_glyph = +# use_fake_player_cursor = true +show_player_species = true # }}} -# Section 6-b: DOS and Windows {{{ -#dos_use_background_intensity = false +##### 5-b Windows console {{{ +# dos_use_background_intensity = false +# background = black # }}} -# Section 6-c: Unix {{{ -#background = BLACK -#use_fake_cursor = true +##### 5-c Unix console {{{ +# background_colour = black +# use_fake_cursor = true # }}} +##### 5-d Alternative keybinding files {{{ +# Alternative vi bindings for Dvorak users. +# include = dvorak_command_keys.txt +# +# Override the vi movement keys with a non-command. +# include = no_vi_command_keys.txt # }}} -# Section 7: Inline Lua {{{ +# }}} +##### 6- Lua {{{ +##### 6-a Including lua files {{{ +# }}} +##### 6-b Executing inline lua {{{ # don't autopickup in the abyss {{{ < do local old_ch_deny_autopickup = ch_deny_autopickup or function() return false end @@ -312,6 +416,4 @@ end end > # }}} # }}} -# greedy_autoexplore should stop not only for ego/arts, but also for armor that -# i can wear that i don't currently own any of (normal cloaks are useful if i -# don't have a cloak yet) +# }}} -- cgit v1.2.3-54-g00ecf