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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-06 21:33:53 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-06 21:33:53 +0000
commit098a26cdea0f9d27b6077d449fe5946692247fd6 (patch)
tree47f495db306382c4abad1dc6ba1371dce6ee3dc1
parente281018a4712cc89f07b7cc24f70b7c0afbe21a6 (diff)
downloadcrawl-ref-098a26cdea0f9d27b6077d449fe5946692247fd6.tar.gz
crawl-ref-098a26cdea0f9d27b6077d449fe5946692247fd6.zip
Fixed bug 1591105, invisible monsters can no longer 'gesture wildly.'
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@347 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/monstuff.cc7
1 files changed, 4 insertions, 3 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index b1dfe5580e..0c8c4f86fa 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -3337,9 +3337,10 @@ static bool handle_spell( monsters *monster, bolt & beem )
// XXX: could be better, chosen to match the
// ones in monspeak.cc... has the problem
// that it doesn't suggest a vocal component. -- bwr
- simple_monster_message( monster,
- " gestures wildly.",
- MSGCH_MONSTER_SPELL );
+ if (player_monster_visible(monster))
+ simple_monster_message( monster,
+ " gestures wildly.",
+ MSGCH_MONSTER_SPELL );
break;
case 1:
simple_monster_message( monster,