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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-12-31 09:55:19 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-12-31 09:55:19 +0000
commit378f6524181a2e443a59b10d79ccc41586a9b55c (patch)
tree0e0d7dfa9475f72da4661d2849fe92ef41e503dc
parent3d3428066bfc2d2417d82e9e67ec65088de833da (diff)
downloadcrawl-ref-378f6524181a2e443a59b10d79ccc41586a9b55c.tar.gz
crawl-ref-378f6524181a2e443a59b10d79ccc41586a9b55c.zip
Water/lava creatures should not be generated in the temple.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.1.7@753 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/dungeon.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index 8944413aef..941dea97c9 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -4533,7 +4533,8 @@ static void builder_monsters(int level_number, char level_type, int mon_wanted)
int aq_creatures;
int swimming_things[4];
- if (level_type == LEVEL_PANDEMONIUM)
+ if (level_type == LEVEL_PANDEMONIUM
+ || player_in_branch(BRANCH_ECUMENICAL_TEMPLE))
return;
for (i = 0; i < mon_wanted; i++)