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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-06 20:37:07 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-06 20:37:07 +0000
commit6b8169f7d9ae24ad07116add63d62442169da12d (patch)
treea7e2136b1841874da4f64f08fea1a3ba1d8f5483
parent1da38da9b585c86d2794f297cda5daa341aeeab7 (diff)
downloadcrawl-ref-6b8169f7d9ae24ad07116add63d62442169da12d.tar.gz
crawl-ref-6b8169f7d9ae24ad07116add63d62442169da12d.zip
.des file cull for 0.3.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.3@2345 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/docs/level-design.txt4
-rw-r--r--crawl-ref/source/dat/asciiart.des674
-rw-r--r--crawl-ref/source/dat/entry.des2
-rw-r--r--crawl-ref/source/dat/tricky.des593
4 files changed, 0 insertions, 1273 deletions
diff --git a/crawl-ref/docs/level-design.txt b/crawl-ref/docs/level-design.txt
index 57fc96988b..6412a812d2 100644
--- a/crawl-ref/docs/level-design.txt
+++ b/crawl-ref/docs/level-design.txt
@@ -19,8 +19,6 @@ the dat directory. If you are interested in adding some vaults, say, start
with the existing ones and modify them. Currently, the following .des files
are in use:
- asciiart.des - a few entry vaults which contain proper ASCII art.
- these are a matter of taste - some find this annoying.
bazaar.des - entrances to bazaar portal vaults, and bazaars proper
elf.des - Elf:7
entry.des - entry vaults (each game - but not tutorial games - uses one of
@@ -36,8 +34,6 @@ are in use:
pan.des - vaults of the Pan demon lords, Pan minivaults
portal.des - portal vaults entrances
temple.des - Ecumenical Temples, and Temple entrances
- tricky.des - a few entry vaults which are harder in some regard
- (use of special items, or being puzzles)
vaults.des - entrances for the Vaults, Vaults:8, Blades, Tomb:?
zot.des - Zot:5
diff --git a/crawl-ref/source/dat/asciiart.des b/crawl-ref/source/dat/asciiart.des
deleted file mode 100644
index efccd0d603..0000000000
--- a/crawl-ref/source/dat/asciiart.des
+++ /dev/null
@@ -1,674 +0,0 @@
-##############################################################################
-# ASCIIart entry vaults
-# This file contains a number of entries which may not suit all players - they
-# contain ASCII art in the sense of pictures of things and being, or words etc.
-# By default, they are not used. If you want to try them, set in the init.txt
-# entries += asciiart
-##############################################################################
-
-##############################################################################
-# Arecibo
-
-NAME: erik_asciiartentry_001
-TAGS: entry
-ORIENT: float
-FLAGS: no_rotate no_hmirror
-SHUFFLE: {[(
-MAP
-.....@.....({[......@....xxx....@...............@....
-.......x.x.x.x...........x.+.....vv....++......v.....
-...x.x.....x.x.......x...x.+....v......+........v....
-.x...x...x...x..x.xx..x..x.+...v.......++........v...
-.x.x.x.x.x.x.x.x..x..x...x.x..v........++........v...
-.........................x.x..v.........+.......v....
-.............xx..........x.x...v.......+.......v.....
-...........xx.x..........x.x....v............vv......
-@..........xx.x..........x.x.....vv........vv.......@
-..........x.x.x..........x.x...v...vvv.x.vv..........
-..........xxxxx..........x.x...v.......x.............
-.........................x.x...v.....xxxxx...........
-.bb....bbb...bb....bb....x.x...v....x.xxx.x..+.++.++.
-.b.............bb..b.....x.x.......x..xxx..x..++++++.
-.bb.b...bb...bb....bb.b..x.x.+.+++....xxx.....++.+++.
-.bbbbb.bbbbb.bbbbb.bbbbb.x.x..........x.x.....+++.++.
-.........................x.x...v......x.x.....++++++.
-....c.................c..x.x...v......x.x.....++.....
-@........................x.x...v.....xx.xx..........@
-.....c.................c.x.x.........................
-.ccccc.............ccccc.x.x...aaa.....a.............
-.cc....cc....ccc...cc....x.x...aaa.a.a...a.a.a.a.a.a.
-.c.......c.........c.....x.x...aaa.........a.a.a.a...
-.cc.c....cc...ccc..cc.c..x.x...............a.a.......
-.ccccc.ccccc.ccccc.ccccc.x.x...............a.a.......
-.........................x.x.........=====...........
-....c......++.........c..x.x.......=========.........
-@..........++............x.x.....===.......===......@
-.....c.....++..........c.x.x....==...........==......
-.ccccc.....++......ccccc.x.x...==.=.........=.==.....
-...v........+........v...x.x..==..==.......==..==....
-....v......++.......v....x.x..=...=.=.....=.=...=....
-.....vv....++......v.....x.x..=...=..=...=..=...=....
-.......vv...+....vv......x.x......=...=.=...=........
-@..........++..vv........x.x......=....=....=.......@
-.......vv...+....vv......+.x......=.........=........
-.........................+.x........x..x.x...........
-.........................+.x..vvvv..xxxxx.x..vvvv....
-....@...............@....xxx....@...............@....
-ENDMAP
-
-##############################################################################
-# Game-of-Life Cheshire Cat
-
-NAME: erik_asciiartentry_002
-TAGS: entry
-ORIENT: float
-SHUFFLE: {[(
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xx..........x..........x..........x..........x
-xx..........x..........x..........x..........x
-xx...c..c...x...c..c...x..cc..cc..x..cccccc..x
-xx...cccc...x..cccccc..x..c.cc.c..x..c....c..x
-x(..c....c.....c....c.......cc......c......c.x
-x[..c.cc.c....cc....cc...ccc..ccc...c......c.x
-x{..c....c..x..c....c..x.cc.cc.cc.x.c..cc..c.x
-xx...cccc...x...cccc...x...c..c...x...c..c...x
-xx..........x....cc....x...c..c...x..........x
-xx..........x..........x..........x..........x
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..xxxxx
-xx..........x..........x....cc....x..........x
-xx..........x..........x..c....c..x...cccc...x
-xx..........x..........x.c......c.x..cccccc..x
-xx..........x..........x..........x.cc.cc.cc.x
-xx.....................x............cc....cc.x
-xx......................c........c.ccc....cccx
-xx..........x..........x..c.cc.c..x..c.cc.c..x
-xx...cc.....x...c..c...x...cccc...x....cc....x
-xx...cc.....x....cc....x..........x..........x
-xx..........x..........x..........x..........x
-xxxxx@@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-##############################################################################
-# Zot Side Story
-
-NAME: erik_asciiartentry_003
-TAGS: entry
-ORIENT: float
-MONS: giant bat, small snake, worm, gnoll, imp, orc
-ITEM: stone, scroll of paper, banana, potion of healing
-SHUFFLE: {[(
-MAP
-bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb
-bb.........................................................b
-b(...xxx...xxx...xxx...xxx..gaaa...vvvvvvvvv...ccccccccc...b
-b[.x.+Cx...+6x..2+ex..3+ex...+fa...+++===4ev...===g5e===...b
-b{...xxx...xxx...xxx...xxx..gaaa...vvvvvvvvv...ccccccccc...b
-bb.........................................................b
-bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb+++bbbbbbbbbbbbbb=b
-bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb...+...+...bbbbbbbbbb.....b
-bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb...+...+...bbbbbbbbbb.bbbbb
-bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb...+...+...bbbbbbbbbb...bbb
-bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb+++bbbbbbbbbbbbbbbbbbbb.bbb
-bbbbbbbbbbbbbbbbb...........................bbbb.........bbb
-bbbbbbbbbbbbbbbbb......xbXXXXXXXXXXXbx......bbbb.bbbbbbbbbbb
-bbbbbbbbbbbbbbbbb......xXXX...1...XXXx......bbbb.bbbbbbbbbbb
-bbbbbbbbbbbbbbbbb......xXX..1...1..XXx......bbbb.bb.....bbbb
-bbbbbbbbbbbbbbbbb......xX1.........1Xx......bbbb.bb.bbb.bbbb
-bbbbbbbbbbbbbbbbb..........1..d..1..........bbbb.bb.bbb.bbbb
-bbbbbbbbbbbbbbbbb......xX1.........1Xx......bbbb.bb..bb.bbbb
-bbbbbbbbbbbbbbbbb......xXX..1...1..XXx......bbbb.bbb.bb.bbbb
-bbbbbbbbbbbbbbbbb......xXXX...1...XXXx......bbbb.....bbebbbb
-bbbbbbbbbbbbbbbbb......xbXXXXXXXXXXXbx......bbbbbbbbbbbbbbbb
-bbbbbbbbbbbbbbbbb.............<.............bbbbbbbbbbbbbbbb
-bbbbbbbbbbbbbbbbbbbbbbbbbbbbbb.bbbbbbbbbbbbbbbbbbbbbbbbbbbbb
-ENDMAP
-
-##############################################################################
-# The Frivolous Dungeonbuilder #1
-
-NAME: erik_asciiartentry_004
-TAGS: entry no_monster_gen
-ORIENT: float
-FLAGS: no_rotate no_hmirror no_vmirror
-SHUFFLE: {[(
-MAP
-...............
-.....aa........
-......a...aa...
-..aaaaaa.aa....
-......aawaaaaa.
-....aaabaaa..a.
-...aa..b..a....
-.......b..aa...
-.......b.......
-.......bb......
-........b......
-........b......
-........bb.....
-.........b.....
-..({.xx..b.....
-.x[xxxxxxbbxx..
-.xxxxxxxxxxxxx.
-...............
-ENDMAP
-
-
-##############################################################################
-# The Frivolous Dungeonbuilder #2
-
-NAME: erik_asciiartentry_005
-TAGS: entry no_monster_gen
-ORIENT: float
-FLAGS: no_rotate no_hmirror no_vmirror
-SHUFFLE: {[(
-MAP
-...............
-....bbb........
-...x..b...bb...
-..bbbbbbbbb....
-..x...bxxbbbbb.
-....bbbxxbb..b.
-...bb..xx.b..x.
-...x...xx.bb...
-........xx.x...
-........xx.....
-........xx.....
-........xx.....
-........xx.....
-.........xx....
-..({.aa..xx....
-..[aaaaaaxxaaaw
-waaaaaaaaaaaaaw
-wwwwwwwwwwwwwww
-ENDMAP
-
-
-##############################################################################
-# The Frivolous Dungeonbuilder #3 and enough, enough already!
-
-NAME: erik_asciiartentry_006
-TAGS: entry no_monster_gen
-ORIENT: float
-FLAGS: no_rotate
-SHUFFLE: {[(
-# Supposed to be an Easter egg. Get it?! Easter egg?! Sigh.
-MAP
-...............
-......aaa......
-....aawwwaa....
-..bwwwwwwwwwb..
-.bbbwwwwwwwbbb.
-.bbbbbbbbbbbbb.
-.wwwwwwwwwwwww.
-.bbbbbbbbbbbbb.
-.bbbwwwwwwwbbb.
-..xwxwxwxwxwx..
-...aaawwwaaa...
-......aaa......
-......({[......
-ENDMAP
-
-
-##############################################################################
-# Yars' Revenge
-
-NAME: erik_asciiartentry_007
-TAGS: entry
-ORIENT: float
-MONS: goblin
-SHUFFLE: {[(
-MAP
-vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-v.........x.x..................vvv...............................x
-v........x.x.x.........xxx.....vvv.b..b.bbbb.b..b.b..b.bbbb.b..b.x
-v(........x.x.........xxx.....1xxx.b..b.b....b..b.b..b.b....b..b.x
-v{.......x.x.x.......xxx.1.....+.=.bbbb.bbbb.b.cb.b.cb.bbbb.bbbb.x
-v[........x.x.........xxx.....1xxx.b..b....b.b.cb.b.cb....b.b..b.x
-v........x.x.x.........xxx.....vvv.b..b.bbbb.bbbb.bbbb.bbbb.b..b.x
-v.........x.x..................vvv...............................x
-vvvvvvvvvvvvvvvvvvvvvvvvvvvv@@@vvvxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-##############################################################################
-# Lazy Man's Vault
-
-NAME: erik_asciiartentry_008
-TAGS: entry
-ORIENT: float
-# deliberately has no stairs
-MAP
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-ENDMAP
-
-##############################################################################
-# Shusaku - Inseki, "ear-reddening move"
-
-NAME: erik_asciiartentry_009
-TAGS: entry
-ORIENT: float
-# deliberately has no stairs
-MAP
-.......................................
-.c.c.c.c.c.c.c.c.c.x.a.a.c.c.c.c.c.c.c.
-.......................................
-.c.c.c.x.c.c.c.c.c.x.a.c.a.c.a.a.x.c.c.
-.......................................
-.c.c.a.a.c.x.c.c.a.x.x.a.a.c.a.x.c.c.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.x.x.x.c.c.x.c.c.
-.......................................
-.c.c.c.c.c.x.c.c.c.c.x.c.c.c.c.x.x.c.c.
-.......................................
-.c.c.a.c.c.c.c.c.c.c.c.c.c.c.c.x.a.a.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.a.a.a.x.x.x.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.x.a.a.a.x.
-.......................................
-.c.c.c.c.c.c.c.c.c.x.c.c.x.a.a.x.x.x.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.a.a.x.c.x.a.c.
-.......................................
-.c.c.a.c.c.c.c.c.c.c.c.c.c.c.a.x.x.a.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.a.x.a.x.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.a.c.a.x.a.a.c.
-.......................................
-.c.c.a.c.c.c.c.c.c.x.c.x.a.c.a.x.c.c.c.
-.......................................
-.c.c.c.c.c.c.x.c.a.c.c.x.a.x.a.x.a.c.c.
-.......................................
-.c.c.x.c.x.c.c.x.c.c.c.x.a.a.x.a.a.c.c.
-.......................................
-.c.c.c.c.c.x.a.x.a.c.a.a.x.x.x.x.a.a.c.
-.......................................
-.c.c.c.c.c.c.x.a.c.a.a.c.a.x.x.c.x.a.c.
-.......................................
-.c.c.c.c.c.c.c.c.a.c.c.a.c.x.c.x.c.x.c.
-.......................................
-ENDMAP
-
-
-##############################################################################
-# Shussai - Go Seigen, infamous tesuji
-
-NAME: erik_asciiartentry_010
-TAGS: entry
-ORIENT: float
-# deliberately has no stairs
-MAP
-.......................................
-.c.c.c.c.x.c.c.c.c.c.c.c.c.c.x.c.c.c.c.
-.......................................
-.c.x.x.x.x.a.a.c.c.c.c.c.a.a.x.c.c.c.c.
-.......................................
-.c.x.a.x.a.x.c.a.a.x.a.c.c.c.c.c.x.c.c.
-.......................................
-.c.a.a.a.a.c.x.x.a.c.a.c.c.x.c.a.x.c.c.
-.......................................
-.c.c.c.c.c.c.x.a.a.a.x.x.x.x.x.a.c.c.c.
-.......................................
-.c.c.c.c.c.x.c.x.c.x.c.c.a.x.a.c.c.x.c.
-.......................................
-.c.c.c.c.c.c.c.x.c.c.c.c.a.a.x.x.x.c.c.
-.......................................
-.c.a.a.c.c.c.a.c.c.c.c.c.c.c.a.a.c.a.c.
-.......................................
-.a.c.c.a.a.c.c.a.c.c.c.c.c.c.c.a.c.c.c.
-.......................................
-.c.a.a.x.x.x.x.c.c.x.c.c.c.a.c.x.a.c.c.
-.......................................
-.x.c.x.c.x.c.c.c.c.c.x.c.c.c.c.x.a.c.c.
-.......................................
-.c.c.x.c.x.c.c.c.c.c.c.x.c.x.c.x.x.a.c.
-.......................................
-.c.c.a.x.a.a.x.c.c.c.c.a.c.x.x.a.x.a.c.
-.......................................
-.c.c.a.c.a.x.c.c.c.c.c.c.a.x.a.a.a.x.c.
-.......................................
-.c.c.a.c.a.x.c.c.c.c.x.x.x.a.c.c.c.x.c.
-.......................................
-.c.a.x.x.x.x.x.x.x.x.a.a.x.c.a.c.x.c.c.
-.......................................
-.c.c.a.a.x.a.a.x.a.a.x.a.a.a.c.a.a.x.c.
-.......................................
-.c.c.c.a.a.x.a.a.c.c.c.c.c.c.c.a.x.x.c.
-.......................................
-.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.
-.......................................
-ENDMAP
-
-
-##############################################################################
-# Rinrii
-
-NAME: erik_asciiartentry_011
-TAGS: entry
-ORIENT: float
-FLAGS: no_rotate no_hmirror no_vmirror
-SHUFFLE: {[(
-MAP
-ccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc
-c...........................................................c
-c.vvv...vvv....v..............v.....vvv...vvv...............c
-c.vvv...vvv...vvvvv.........vvvv....vvv...vvv...............c
-c.vvv...vvv.....vvvvv......vvvv.....vvv...vvv...............c
-c.vvv...vvv.......vvvvv...vvvv......vvv...vvv..vvvvvvvvvvvv.c
-c.vvv...vvv.........v...vvvv........vvv...vvv..vvvvvvvvvvvv.c
-c.vvv...vvv...........vvvvv.........vvv...vvv...............c
-c.vvv...vvv.........vvvvv...........vvv...vvv...............c
-c......vvv........vvvvv..................vvv................c
-c.....vvv......vvvvv....................vvv.................c
-c....vv.........v..........[({.........vv...................c
-c...........................................................c
-ccccccccccccccccccccccccccc...ccccccccccccccccccccccccccccccc
-ENDMAP
-
-
-##############################################################################
-# Mitsuhiro Itakura
-
-NAME: erik_asciiartentry_012
-TAGS: entry
-ORIENT: float
-FLAGS: no_rotate no_hmirror no_vmirror
-SHUFFLE: {[(
-MAP
-ccccccccccccccccccccccccccccccccccccccccccccc
-c...............................G...........c
-c...G.....GGGGGGGGGGG..........G.G..........c
-c...G.....G.................GGG...GGG.......c
-c...G.....G..............GGG..GGGGG..GGG....c
-c.GGGGG...G...........GGG...............GGG.c
-c...G.....GGGGGGGGG.......GGGGGGGGGGGGGG....c
-c...G.....G.G.....G.......G............G....c
-c..GGG....G.G.....G.......GGGGGGGGGGGGGG....c
-c..GG.G...G..G...G........G............G....c
-c.G.G.....G..G...G........GGGGGGGGGGGGGG....c
-c.G.G.....G...GGG......G....................c
-c...G.....G...GGG......G...GGGGGGGGGGGGG....c
-c...G....G...G...G....G....G...........G....c
-c...G....G..G.....G..G.....G...........G....c
-....G...G..G.......G.......GGGGGGGGGGGGG.....
-.............................................
-ccccccccccccccccccc([{ccccccccccccccccccccccc
-.............................................
-............G...........G....G.....G.........
-c...........G............G....G....G........c
-c....GGGGGGGGGGGGGGGG.....G...G...G.........c
-c..........G...............GGGGGGGGGGGG.....c
-c.........G.....G......G........G...........c
-c.........G......G......G.......G...........c
-c........G....GGG.G......G...GGGGGGGGG......c
-c.....GGGGGGGGG...G.............G...........c
-c.........G...G.................G...........c
-c.........G...G..........G......G...........c
-c........G....G..........G.GGGGGGGGGGGG.....c
-c........G....G.........G.......G...........c
-c.......G.....G....G....G.......G...........c
-c......G......G....G...G........G...........c
-c....GG........GGGGG...G........G...........c
-c...........................................c
-ccccccccccccccccccccccccccccccccccccccccccccc
-ENDMAP
-
-
-##############################################################################
-# Yin-Yang
-
-NAME: erik_asciiartentry_013
-TAGS: entry
-ORIENT: float
-FLAGS: no_rotate
-SHUFFLE: {[(
-MAP
-xxxxxxxxxxxvvvvvvvvvvvvxxxxxxxxxx
-xxxxxxvvvvv...........vvvxxxxxxxx
-xxxvvvv......GGGG.......vvvvxxxxx
-xxxv.......GGGGG.GGG.......vvvxxx
-xxv.....GGGGGG..G...GGG......vvxx
-xvv...GGGGGGG.GG.......GG.....vvx
-xv...GGGGGGG.G......GG...G.....vx
-vv..GGGGGGG.G.......GG....G....vx
-v...GGGGGGG.G.............G.....v
-v..GGGGGGGG.G..............G....v
-v..GGGGGGGGG.G.............G....v
-v..GGGGGGGGG.G.............G....v
-v..GGGGGGGGGG.G............G....v
-v..GGGGGGGGGGG.GG..........G....v
-v...GGGGGGGGGGG..G........G..[..v
-vv..GGGGG..GGGGGG.G.......G..{..@
-xv...GGGG}.GGGGGG.G......G...(..v
-xvv...GGGGGGGGGGGG.G...GG.....vvv
-xxv.....GGGGGGGGGG.GGGG......vvxx
-xxvv.......GGGGGG.GG.......vvvxxx
-xxxvvvvv.................vvvxxxxx
-xxxxxxxvvvv...........vvvvxxxxxxx
-xxxxxxxxxxvvvvvvvvvvvvvxxxxxxxxxx
-ENDMAP
-
-##############################################################################
-# Hello? Cthulhu calling!
-
-NAME: erik_asciiartentry_014
-TAGS: entry
-ORIENT: float
-MONS: pit fiend
-# Pan demon would be more appropriate, but they're enormously buggy when used this way.
-# Shadow fiend would too, but might be too easy for spoiled mummies.
-ITEM: potion of decay / potion of paralysis / potion of poison
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxccccccdccccccxxxx
-x.....xxxxxxxxxcccccccxxccccccxxx
-......xxxxxxxxccccccccxccccccccxx
-x.....xxxxxxxxccccccccxccccccccxx
-x.....xxxxxxxxccccccccxccccccccxx
-xx.xxxxxxxxxxxccccccccxccccccccxx
-xx.xxxxxxxxxxxccccccccxccccccccxx
-xx.xxxxxxxxxxxccccccccxccccccccxx
-xx.xxxxxxxxxxxdxxxxxxx1xxxxxxxdxx
-xx.xxxxxxxxxxxccccccccxccccccccxx
-xx.xxxxxxxxxxxccccccccxccccccccxx
-x...xxxxxxxxxxccccccccxccccccccxx
-x...xxxxxxxxxxccccccccxccccccccxx
-....xxxxxxxxxxccccccccxccccccccxx
-x...xxxxxxxxxxccccccccxccccccccxx
-xx.xxxxxxxxxxxxcccccccxcccccccxxx
-xx.xxxxxxxxxxxxxccccccdccccccxxxx
-bb.bbbxxxxxxxxxxxxxxxxxxxxxxxxxxx
-b...(bxxx........................
-..b.[...................xxxx.....
-b...{bxxx...............xxxx.....
-bb.bbbxxxxxxxxxxxxxx.xxxxxxx.....
-ENDMAP
-
-##############################################################################
-# 27 #1
-
-NAME: erik_entry_006
-TAGS: entry
-ORIENT: float
-ITEM: stone
-SHUFFLE: ab
-MAP
-bbbbbbbbbbbbbbbbbbbb
-b{[................b
-b(.................b
-b..a...............b
-b..................b
-b....aa............b
-b....a.............b
-b......aaa.........b
-b......aaa.........b
-b......aaa.........b
-b..................b
-b..........aaa.aaa.b
-b..........aaa.aaa.b
-b..........aaa.aaa.b
-b..................b
-b..........aaa.....b
-b..........aaa.....b
-b..........aaa...d.b
-b...................
-bbbbbbbbbbbbbbbbbb.@
-ENDMAP
-
-##############################################################################
-# 27 #2
-
-NAME: erik_entry_007
-TAGS: entry
-ORIENT: float
-ITEM: stone
-SHUFFLE: bx
-MAP
-bbbbbbbbbbbbbbbbbbbbbbbbbbb
-b.........................b
-b.........................b
-b.........................b
-b...>...[{(...ccccccccc...b
-b.........................b
-b.........................b
-b.........................b
-bbbbbbbbbbbbbbbbb...bbbbbbb
-b...................b
-b...................b
-b...................b
-b...c.ccc.ccc.ccc...b
-b...c.c.c.c.c.c.c...b
-b...ccc.ccc.ccc.c...b
-b...................b
-b....d..............b
-b...................b
-bbbb.@.bbbbbbbbbbbbbb
-ENDMAP
-
-##############################################################################
-# 27 #3
-
-NAME: erik_entry_008
-TAGS: entry no_monster_gen
-# no pillars for dancing, so no_monster_gen
-ORIENT: float
-ITEM: stone
-MAP
- cccccccccccccccccccccc
- cbbbbb.c...c.........c
- cb[{(+.+...+.........c
- cbbbbb.c...c.........c
-cccccccccccccccccccccc+ccccc
-c..........................c
-c.d........................c
-c..........................c
-c.@.cccccccccccccccccccccccc
-ENDMAP
-
-##############################################################################
-# Ramanujan
-
-NAME: erik_entry_009
-TAGS: entry
-ORIENT: float
-SUBST: c : cxxx
-MAP
-ccccccccccccccccccccccccccccccccc
-c([x............................c
-c{.x............................c
-cxx+............................c
-c......x.xxxxxxx.xx.xxxxxxxxx...c
-c...............................c
-c...............................c
-c...x.xxxxxxxxxxxx..............c
-c...............................c
-c...............................c
-c...xxxxxxxxx.xxxxxxxxxx........c
-c...............................c
-c...............................c
-c................................
-ccccccccccccccccccccccccccccccc.@
-ENDMAP
-
-##############################################################################
-# Kangaroo Pocket Calculator
-
-NAME: erik_entry_010
-TAGS: entry no_monster_gen
-ORIENT: float
-SHUFFLE: bc
-MAP
-bbbccccccccccccccccccccccccccccccccccccccccccccc
-b[b........................................+..+.
-b{+........................................+..+@
-b(b........................................+..+.
-bbbccccccccccccccccccccccccccccccccccccccccccccc
-ENDMAP
-
-##############################################################################
-# Kaf Zayin
-
-# with my luck, this will be something horribly offensive
-NAME: erik_entry_011
-TAGS: entry no_monster_gen
-ORIENT: float
-FLAGS: no_rotate no_hmirror no_vmirror
-SHUFFLE: cx
-MAP
-cccccccccccccccc@@cccccccccccccccccc
-c..................................c
-c...x...............xx.............c
-c..xxxxxx..........xxxxxxxx........c
-c.xxxxxxxx.........xxxxxxxxxxx.....c
-c..xxxxxxxx.........xxxxxxxxxxxx...c
-c.....xxxx..............xxxxxxxxx..c
-@......xx........[<..........xxxxx.@
-@......xxx.......({............xxx.@
-c.......xxx.....................xx.c
-c.......xxx.....................xx.c
-c........xxx...........xxxxxxxxxxx.c
-c........xxx..........xxxxxxxxxxx..c
-c.........xx.........xxxxxxxxxxx...c
-c..................................c
-cccccccccccccccc@@cccccccccccccccccc
-ENDMAP
-
diff --git a/crawl-ref/source/dat/entry.des b/crawl-ref/source/dat/entry.des
index 519517580f..6cdf40b8ec 100644
--- a/crawl-ref/source/dat/entry.des
+++ b/crawl-ref/source/dat/entry.des
@@ -1,7 +1,5 @@
###############################################################################
# entry.des - entry vaults for D:1 only.
-# Entry vaults that are harder than the norm, or involve ASCII art
-# should go to tricky.des or asciiart.des respectively.
###############################################################################
##############################################################################
diff --git a/crawl-ref/source/dat/tricky.des b/crawl-ref/source/dat/tricky.des
deleted file mode 100644
index cca6415330..0000000000
--- a/crawl-ref/source/dat/tricky.des
+++ /dev/null
@@ -1,593 +0,0 @@
-##############################################################################
-# Tricky entry vaults
-# This file contains a number of entries which may not be appropriate for
-# certain players, like newbies. These entries may require the use of certain
-# items, or demand searching for hidden passages, or may be plain more risky.
-# By default, they are not used. If you want to try them, set in the init.txt
-# entries += tricky
-##############################################################################
-
-###################################
-# pick a door
-
-NAME: lemuel_trickyentry_001_a
-TAGS: entry
-ORIENT: float
-CHANCE: 2
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxx[{(xxxxxxxxxxx
-xxxxxxxxxxx...xxxxxxxxxxx
-xxxxxxxxxxxx+xxxxxxxxxxxx
-x.......................x
-x+x+x+x+x+x+x+x+x+x+x+x+x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.x.x.x.x.x.xxx.x.x.x.x.x
-x.xxx.x.x.x.x...x.x.x.x.x
-x...x.x.xxx.x.xxx.x.x.x.x
-xxx.x.x.x.x.x.xxx.x.x.x.x
-xxx.x.x.x.x.x.x.....x.x.x
-x.x.x.x.x.x.x.x.xxxxx.x.x
-x.x.x.x.x.x.x.xxx...x.x.x
-x.x.xxx.x.x.x...x.x.x.x.x
-x.x.xxx.x.x.xxx.x.x.x.x.x
-x.x.x.x.x.x.x.x.x.x.x.xxx
-x.x.x.x.x.x.x.x.x.x.x...x
-x.x.x.x.x.x.x.x.x.x.x=x.x
-x.x.x...x.x.x.x.x.x.=.x.x
-x.x.xxx=x.x.x.x.x.xxxxx.x
-x...x...x.x.x.x.x.x.....x
-xxxxx=xxx.x.x.x.x.x.xxxxx
-.......==...x.x...x...xxx
-.......xxxxxxxxxxxxxx+xxx
-@......xxxxxxxxxxxxxx@xxx
-ENDMAP
-
-NAME: lemuel_trickyentry_001_b
-TAGS: entry
-ORIENT: float
-CHANCE: 2
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxx[{(xxxxxxxxxxx
-xxxxxxxxxxx...xxxxxxxxxxx
-xxxxxxxxxxxx+xxxxxxxxxxxx
-x.......................x
-x+x+x+x+x+x+x+x+x+x+x+x+x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.x...x.x...x.x.x.x.x.x.x
-x.xxx.x.x.xxx.x.x.x...x.x
-x...x.x.xxx...x...xxxxx.x
-xxx.x.x.x.x.xxx=xxx.....x
-x.x.x.x.x.x.x...xxx.xxxxx
-x.x.x.x.....x.x.xxx.x...x
-x.x.x.xxx.x.x.x.....x.x.x
-x.x.x=x.x.x.x.xxxxx.x.x.x
-x.....x.x.xxx.x...x...x.x
-x.xxxxx...x.x...x.xxxxxxx
-x.x...x.xxx.xxxxx.x...x.@
-x.x.x.x.x...x.x.x.x.x.x..
-x.x.x.....xxx.x.x...x.x+x
-x=xxxxxxx.x...x.x=xxx.x.x
-x.....x.x.x.x.x.x.x.....x
-x..]..x.x.x.x...x.x.xxxxx
-x.....x.....x.x...x.....x
-xxx+xxxxxxxxx=xxxxxxxxxxx
-@......................@.
-ENDMAP
-
-NAME: lemuel_trickyentry_001_c
-TAGS: entry
-ORIENT: float
-SHUFFLE: [{
-CHANCE: 2
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxx[{(xxxxxxxxxxx
-xxxxxxxxxxx...xxxxxxxxxxx
-xxxxxxxxxxxx+xxxxxxxxxxxx
-x.......................x
-x+x+x+x+x+x+x+x+x+x+x+x+x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.x...x.x.....x.x.x.x.x.x
-x.xxx.x.x.xxxxxxx.x.x.x.x
-x...x.x.x.x.......x.xxx.x
-xxx.x.x.x.x.xxx.xxx...x.x
-x.x.x.x.x.x.xxx.xxx.xxx.x
-x.xxx.x...x.xxx.xxx.x...x
-x.....x.x.x.....x...x.xxx
-x.xxxxx.x.xxxxxxxxx.x.xxx
-x.....x.x.xxx%x.....x...x
-x.xxxxx...x.x%x.x.xxxxxxx
-x.x...xxxxx.x=x.x.x.....x
-x.x.x.xxx...x0x.xxx.x.x.x
-x...x.....x.x0x.....x.x.x
-xxxxxxxxxxx+x=xxxxxxx.x.x
-x.................=.....x
-x.xxxxxxxxxxxxxxx.x.xxxxx
-x.................x.....x
-xxxx=xxxxxxxxxxx=xxxxx..x
-@......................@.
-ENDMAP
-
-NAME: lemuel_trickyentry_001_d
-TAGS: entry
-ORIENT: float
-SHUFFLE: [{
-CHANCE: 2
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxx[{(xxxxxxxxxxx
-xxxxxxxxxxx...xxxxxxxxxxx
-xxxxxxxxxxxx+xxxxxxxxxxxx
-x.......................x
-x+x+x+x+x+x+x+x+x+x+x+x+x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.....x.x.....x.x.x.x.x.x
-xxx+xxx.x.xxxxxxx.x.x.x.x
-x...x...x.x.x.....x.x.x.x
-x.x.x.xxx.x.x.xxxxx...x.x
-x.x.x.xxx...x...xxx.xxx.x
-x.xxx.x...xxxxx.xxx.x...x
-x...x.x.x.x.....x...xxxxx
-xxxxx.x.x.x.xxxxxxx.xxxxx
-x.x...x.x.x.xxxxxxx.....x
-x.x.xxx=x.x.......xxxxx.x
-x.x.x...x.xxxxxxx.x.....x
-x.x.x.b.x...x.xxx.x.xxx.x
-x...x...xxxxxxxxx.x.x.x.x
-xx=xx=xxx.........xxx.x.x
-xx=x....x.xxxxxxxxx.....x
-xx=x.>..x.xxxxxxxxxxx=x.x
-...x....x.............x.x
-...x....xxxxxxxxxxxxx+xxx
-@..xx=xxxxxxxxxxxxxxx..@.
-ENDMAP
-
-NAME: lemuel_trickyentry_001_e
-TAGS: entry
-MONS: nothing
-ORIENT: float
-SHUFFLE: [{
-SHUFFLE: 1cv=
-CHANCE: 2
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxx[{(xxxxxxxxxxx
-xxxxxxxxxxx...xxxxxxxxxxx
-xxxxxxxxxxxx+xxxxxxxxxxxx
-x.......................x
-x+x+x+x+x+x+x+x+x+x+x+x+x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.x.x.x.x.x=xcx.x.x.x.x.x
-x.x.x.x.x.1.x.1.x.x.x.x.x
-x.x.x.xxxcx.x.xvxxx.x.x.x
-x.x.x.x.v.x.x.x.=.x.x.x.x
-x.x.x.x.x.x.x.x.x.x.x.x.x
-x.x.xxx1x.x.x.x.x=xxx.x.x
-x.x.xxx.c.x.x.x.v.xxx.x.x
-x.x.xxx.xvx.x.xcx.xxx.x.x
-x.xxxxx.x.=.x.1.x.xxxxx.x
-x.xxxxx.x.xxxxx.x.xxxxx.x
-x.xxxxx.x.x...x.x.xxxxx.x
-xxxxxxx.x.xvxvx.x.xxxxxxx
-xxxxxxx.....=.....xxxxxxx
-xxxxxxxvxxcxxx=xx1xxxxxxx
-@......................@.
-ENDMAP
-
-#########################
-# if bats scare you, close the door!
-# minus entry, could be a good standalone vault for low levels
-
-NAME: lemuel_trickyentry_002_batcave
-TAGS: entry
-ORIENT: float
-SHUFFLE: {[(
-MONS: giant bat / nothing
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-x{x[x(xxxxxxxxxxx.........%xxxx
-x.x.x.xxxxxxxx...............xx
-x.x.x.xxxxxx...1.1.1..........x
-x.x.x.xxxx....1.1.1.1.1.1....%x
-x.x.x.xx.......1.1.1.1.1....%xx
-x.....+.......1.1.1.1.1.1...%xx
-xxx.xxx........1.1.1.1.1....xxx
-xxx.xxxx..........1.1.1..xxxxxx
-xxx.xxxxx.............xxxxxxxxx
-@...xxxxxxx.......xxxxxxxxxxxxx
-xxx.xxxxxxxxx...xxxxxxxxxxxxxxx
-xxx.xxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxx.xxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxx@xxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-
-##############################################################################
-# the eight (infinity)
-
-NAME: david_trickyentry_001_infinity
-TAGS: entry
-FLAGS: no_rotate
-ORIENT: float
-SHUFFLE: {[
-SHUFFLE: bcva
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxx..........xx(xx..........xxxxx
-xxx...c=cccccc.......ccc=cccc...xxx
-xx..ccc......c=ccccccc......ccc..xx
-xx.cc...cccc...ccccc...cccc...cc.xx
-x..c..cccccccc..ccc..cccccccc..=..x
-x.cc.cc..........ccc........cc.cc.x
-x.c..c....bb..cc...cc..bb.{..c..c.x
-x.=..c..[.bb..cc...cc..bb....c..c.x
-x.cc.cc........ccc..........cc.cc.x
-x..=..cccccccc..ccc..cccccccc..c..x
-xx.cc...cccc...cccc....cccc...cc.xx
-xx..ccc......ccccccccc......ccc..xx
-xxx...cc=ccccc.......ccccc=cc...xxx
-xxxxx..........xx.xx..........xxxxx
-xxxxxxxxxxxxxxxxx@xxxxxxxxxxxxxxxxx
-ENDMAP
-
-########################################################################
-# Array of rooms (five variations on the theme).
-
-NAME: david_trickyentry_002_a
-TAGS: entry no_monster_gen no_pool_fixup
-ORIENT: float
-CHANCE: 2
-SHUFFLE: {[(, wWl
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-x...xxxxxxx.+...xxxxx.xvvvvvx...x
-x.(.+.....+.xxxxxxxxx.+.....+...x
-x...xxxxxxx.xx....x.+.xvvvvvx...x
-xxxxx..x.xx.xx.ww.+.x.+.~..~+...x
-x...x..+.xx+xx.ww.xxx.xvvvvvx...x
-x.{.+..x.+...+....x.+.+~.~..+...@
-x...xxxxxxxx+xxx+xx.x.xvvvvvx...x
-xxxxx...x..x...x..xxx.+...~~+...x
-x...x...+..xxx+x..+.+.xvvvvvx...x
-x.[.+...x..+...xxxxxx.+.~.~.+...x
-x...x...xxxx...xxxxxx.xvvvvvx...x
-xxxxxxxxxxxxxxxxxxxxxx=.....=xxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-NAME: david_trickyentry_002_b
-TAGS: entry no_monster_gen no_pool_fixup
-ORIENT: float
-CHANCE: 2
-SHUFFLE: {[(, wWl
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-x...xxxxxxx.+...xxxxx.xvvvvvx...x
-x.(.+.....+.xxxxxxxxx.+..~.~+...x
-x...xxxxxxx.xx....x.+.xvvvvvx...x
-xxxxx..x.xx.xx.ww.+.x.+.....+...x
-x...x..+.xx+xx.ww.xxx.xvvvvvx...x
-x.{.+..x.+...+....x.+.+~~...+...@
-x...xxxxxxxx+xxx+xx.x.xvvvvvx...x
-xxxxx...x..x...x..xxx.+.~..~+...x
-x...x...+..xxx+x..+.+.xvvvvvx...x
-x.[.+...x..+...xxxxxx.+~.~..+...x
-x...x...xxxx...xxxxxx.xvv=vvx...x
-xxxxxxxxxxxxxxxxxxxxxx=...xxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-NAME: david_trickyentry_002_c
-TAGS: entry no_monster_gen no_pool_fixup
-ORIENT: float
-CHANCE: 2
-SHUFFLE: {[(, wWl
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxx=.....=xxxx
-x...xxxxxxx.+...xxxxx.xvvvvvx...x
-x.[.+.....+.xxxxxxxxx.+~~..~+...x
-x...xxxxxxx.xx....x.+.xvvvvvx...x
-xxxxx..x.xx.xx.ww.+.x.+..~.~+...x
-x...x..+.xx+xx.ww.xxx.xvvvvvx...x
-x.{.+..x.+...+....x.+.+.....+...@
-x...xxxxxxxx+xxx+xx.x.xvvvvvx...x
-xxxxx...x..x...x..xxx.+~...~+...x
-x...x...+..xxx+x..+.+.xvvvvvx...x
-x.(.+...x..+...xxxxxx.+..~~.+...x
-x...x...xxxx...xxxxxx.xvvvvvx...x
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-NAME: david_trickyentry_002_d
-TAGS: entry no_monster_gen no_pool_fixup
-ORIENT: float
-CHANCE: 2
-SHUFFLE: {[(, wWl
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxx=.....=xxxx
-x...xxxxxxx.+...xxxxx.xvvvvvx...x
-x.{.+.....+.xxxxxxxxx.+...~~+...x
-x...xxxxxxx.xx....x.+.xvvvvvx...x
-xxxxx..x.xx.xx.ww.+.x.+.~~..+...x
-x...x..+.xx+xx.ww.xxx.xvvvvvx...x
-x.[.+..x.+...+....x.+.+..~.~+...@
-x...xxxxxxxx+xxx+xx.x.xvvvvvx...x
-xxxxx...x..x...x..xxx.+.....+...x
-x...x...+..xxx+x..+.+.xvvvvvx...x
-x.(.+...x..+...xxxxxx.+~..~~+...x
-x...x...xxxx...xxxxxx.xvvvvvx...x
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-NAME: david_trickyentry_002_e
-TAGS: entry no_monster_gen no_pool_fixup
-ORIENT: float
-CHANCE: 2
-SHUFFLE: {[(, wWl
-MAP
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-x...xxxxxxx.+...xxxxx.xvvvvvx...x
-x.[.+.....+.xxxxxxxxx.+..~.~+...x
-x...xxxxxxx.xx....x.+.xvvvvvx...x
-xxxxx..x.xx.xx.ww.+.x.+..~~.+...x
-x...x..+.xx+xx.ww.xxx.xvvvvvx...x
-x.(.+..x.+...+....x.+.+~.~..+...@
-x...xxxxxxxx+xxx+xx.x.xvvvvvx...x
-xxxxx...x..x...x..xxx.+...~~+...x
-x...x...+..xxx+x..+.+.xvvvvvx...x
-x.{.+...x..+...xxxxxx.+.....+...x
-x...x...xxxx...xxxxxx.xvvvvvx...x
-xxxxxxxxxxxxxxxxxxxxxx=.....=xxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-##############################################################################
-# concentric eggs, the baby version
-
-NAME: david_trickyentry_003_concentric_mini_eggs
-TAGS: entry no_monster_gen
-ITEM: pear / apple / banana
-ORIENT: float
-SHUFFLE: =+
-MAP
-xxxxxxxxxx.@.xxxxxxxxxx
-xxxxxxxx.......xxxxxxxx
-xxxx...............xxxx
-xx......xxx=xxx......xx
-xx....xxxx.d.xxxx....xx
-x....xxx.......xxx....x
-x...xxx..xxxxx..xxx...x
-....xx..xx...xx..xx....
-@.[.+=d.=+.{.=+.d+=.(.@
-....xx..xx...xx..xx....
-x...xxx..xxxxx..xxx...x
-x....xxx.......xxx....x
-xx....xxxx.d.xxxx....xx
-xx......xxx=xxx......xx
-xxxx...............xxxx
-xxxxxxxx.......xxxxxxxx
-xxxxxxxxxx.@.xxxxxxxxxx
-ENDMAP
-
-##############################################################################
-# Evil foreboding
-
-NAME: david_trickyentry_004
-TAGS: entry no_monster_gen
-MONS: troll / w:40 giant bat
-ORIENT: float
-SHUFFLE: {[(<
-SUBST: ?:?.l, ?=l.
-MAP
-{...............[
-....?.lll?.......
-...lll?lll??.....
-..l.llll.llll?.l.
-..?lll]..1lllll?.
-.?ll?ll...ll.??..
-...?.lll.ll??....
-....ll.lll?......
-<...............(
-ENDMAP
-
-
-
-##############################################################################
-# Stupid exit shuffling
-
-NAME: david_trickyentry_008
-TAGS: entry
-ITEM: nothing
-ORIENT: float
-SHUFFLE: [{(, GIcbv=, Iw, Gl
-MAP
-xxxxxxxxxxxxx
-x[....{....(x
-x...........x
-x+x+x+x+x+x+x
-x.x.x.x.x.x.x
-x.x.x.x.x.x.x
-x.x.x.x.x.x.x
-x.x.x.x.x.x.x
-x.x.x.x.x.x.x
-x.x.x.x.x.x.x
-x.x.x.x.x.x.x
-x.x.x.x.x.x.x
-xGxIxcxbxvx=x
-x.....@.....x
-ENDMAP
-
-##############################################################################
-# Water fire reprise
-
-NAME: david_trickyentry_009_water_fire
-TAGS: entry no_monster_gen no_pool_fixup
-FLAGS: no_rotate
-CHANCE: 1
-MONS: plant, plant / nothing
-ITEM: bread ration / w:20 meat ration, w:20 any food / nothing
-ORIENT: float
-SHUFFLE: {[(
-SHUFFLE: lw
-MAP
-xxxxxxxxxxxxxxxxxxxx@xxxxxxxxxxxxxxxxxxxx
-xxxxxxxxxxxxx...............xxxxxxxxxxxxx
-xxxxxxxx.........ll....ww........xxxxxxxx
-xxxx..........llllllxwwwwww..........xxxx
-xx......ll...lllxxllxwwww..ww..ww......xx
-x...llllllllll.dllllxw..2wwwxxx..www....x
-x.xl.lel.lx.l.lxxxxxx.xxxxw.wwx.x21wwwwwx
-xxllxxx.x.l.lx.1llww21wwwwxx.wxwx.1w..wwx
-x.l.xx.lxl.lxx22x.w.xww.1111xw.wxw.2xx.wx
-xl.xx..lxl.lx..111..x..xxxwx11.wxw.wx.xxx
-xll.xll.xxll.1x1xx.xx.x....wxxx.xxw.xw.wx
-xlx.x..lxll.x..xxe..x...x...xw.xx.wwxxw.x
-x.x.x...xx.xxx..x.x.x.x.x.wxxww.x.xxxw.wx
-x...x...x.xxx...x.x.x...xx..x..wx...xw..x
-xx+xx...x...x...x...x...x...x...x...xx+xx
-x..xxx..x...x...x...x...x...x...x..xxx..x
-x....x+xx...x...x...x...x...x...xx+x....x
-xx......xx+xxx+xx...x...xx+xxx+xx......xx
-xxxx...........xxx+xxx+xxx...........xxxx
-xxxxxxxx.........................xxxxxxxx
-xxxxxxxxxxxxx.....[.{.(.....xxxxxxxxxxxxx
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-##############################################################################
-# The zoo
-
-NAME: david_trickyentry_010
-TAGS: entry no_monster_gen no_pool_fixup
-MONS: nothing / hobgoblin / warg / war dog / hog / hound / wolf
-MONS: giant gecko / giant iguana / giant lizard / giant newt
-MONS: orc / generate_awake orc priest / generate_awake orc warrior / generate_awake orc wizard
-MONS: generate_awake brain worm / generate_awake lava worm / generate_awake swamp worm / worm
-ITEM: any food
-ORIENT: float
-SUBST: 2 = 2:40 .
-SUBST: 3 = 3:40 .
-SUBST: 4 = 4:40 .
-SHUFFLE: {[(, lw, 1234d
-MAP
-xxxxxx@xxxxxx
-x...........x
-x.v+v+v+v+v.x
-x.v=v=v=v=v.x
-x.v=v=v=v=v.x
-x.v1v2v3v4v.x
-x.vwvwvwvwv.x
-x.v+v+v+v+v.x
-x...........x
-x..I.I.I.I..x
-x...........x
-x...{.[.(...x
-xxxxxxxxxxxxx
-ENDMAP
-
-##############################################################################
-# Goblin Pantry
-
-NAME: erik_trickyentry_001
-TAGS: entry
-ORIENT: float
-FLAGS: no_rotate
-MONS: goblin, hobgoblin
-ITEM: sausage / beef jerky / cheese / pizza / pizza / pizza
-SHUFFLE: {[(
-MAP
-xxxxxxxx...xxxxxx
-xxxxxxxx.x.xxxxxx
-xxxxxxxx...xxxxxx
-xxxxxxxx.x.xxxxxx
-xxxxxxxx...xxxxxx
-xxxxxxxx.x.xxxxxx
-xxxxxxxx...xxxxxx
-xxxxxxxx.x.xxxxxx
-xxxxxxxx...xxxxxx
-xxxxxxxx...xxxxxx
-xdx2+.x.....xxxxx
-x$x2x.x.....xxxxx
-x.x2x.x.[{(.xxxxx
-xdx1x.x.....xxxxx
-xd+1x.+.....xxxxx
-xxxxxxxxxxxxxxxxx
-ENDMAP
-
-##############################################################################
-# Spiral Da Hi
-
-NAME: erik_trickyentry_002
-TAGS: entry
-ORIENT: float
-MONS: fungus
-MAP
-x@xxxxxxxxxxxxxxxxxxxx
-x.=xxxxxxxxxxxxxxxxxxx
-x.x..................x
-x.x.=xxxxxxxxxxxxxx1.x
-x.x.x..............x.x
-x.x.x.=xxxxxxxxxx1.x.x
-x.x.x.x..........x.x.x
-x.x.x.x.=xxxxxx1.x.x.x
-x.x.x.x.x......x.x.x.x
-x.x.x.x.x.=xxx.x.x.x.x
-x.x.x.x.x.x{[x.x.x.x.x
-x.x.x.x.x.xx(x.x.x.x.x
-x.x.x.x.x....x.x.x.x.x
-x.x.x.x.1xxxx=.x.x.x.x
-x.x.x.x........x.x.x.x
-x.x.x.1xxxxxxxx=.x.x.x
-x.x.x............x.x.x
-x.x.1xxxxxxxxxxxx=.x.x
-x.x................x.x
-x.1xxxxxxxxxxxxxxxx=.x
-x....................x
-xxxxxxxxxxxxxxxxxxxxxx
-ENDMAP
-
-##############################################################################
-# Ooh! Treasure!, Low Noise Edition Now with Added Exity Goodness
-
-NAME: erik_trickyentry_003
-TAGS: entry no_monster_gen
-ORIENT: float
-ITEM: scroll of paper, potion of water, wand of slowing
-ITEM: club, knife, stone, ring of teleportation
-SHUFFLE: {[(<
-MAP
-bbbbbbbbbbbbbbbbbbbbb
-b0g....d..}g.......0b
-b.g..ge...e..d.d....b
-b..d................b
-bh..............g.d.b
-b.........j.........b
-b...................b
-b.........d.........b
-b........ddd......g.b
-b.h.....ddddd.......b
-b..g......d......g..b
-b.........d.........b
-b.........d.........b
-b...f.....d.......e.b
-b...................b
-b..........i........b
-b.....e...........hib
-bh........(......h..b
-bh..d....<[<....j...b
-b0........{........0b
-bbbbbbbbbbbbbbbbbbbbb
-ENDMAP