diff options
author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-06 20:37:07 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-06 20:37:07 +0000 |
commit | 6b8169f7d9ae24ad07116add63d62442169da12d (patch) | |
tree | a7e2136b1841874da4f64f08fea1a3ba1d8f5483 | |
parent | 1da38da9b585c86d2794f297cda5daa341aeeab7 (diff) | |
download | crawl-ref-6b8169f7d9ae24ad07116add63d62442169da12d.tar.gz crawl-ref-6b8169f7d9ae24ad07116add63d62442169da12d.zip |
.des file cull for 0.3.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.3@2345 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r-- | crawl-ref/docs/level-design.txt | 4 | ||||
-rw-r--r-- | crawl-ref/source/dat/asciiart.des | 674 | ||||
-rw-r--r-- | crawl-ref/source/dat/entry.des | 2 | ||||
-rw-r--r-- | crawl-ref/source/dat/tricky.des | 593 |
4 files changed, 0 insertions, 1273 deletions
diff --git a/crawl-ref/docs/level-design.txt b/crawl-ref/docs/level-design.txt index 57fc96988b..6412a812d2 100644 --- a/crawl-ref/docs/level-design.txt +++ b/crawl-ref/docs/level-design.txt @@ -19,8 +19,6 @@ the dat directory. If you are interested in adding some vaults, say, start with the existing ones and modify them. Currently, the following .des files are in use: - asciiart.des - a few entry vaults which contain proper ASCII art. - these are a matter of taste - some find this annoying. bazaar.des - entrances to bazaar portal vaults, and bazaars proper elf.des - Elf:7 entry.des - entry vaults (each game - but not tutorial games - uses one of @@ -36,8 +34,6 @@ are in use: pan.des - vaults of the Pan demon lords, Pan minivaults portal.des - portal vaults entrances temple.des - Ecumenical Temples, and Temple entrances - tricky.des - a few entry vaults which are harder in some regard - (use of special items, or being puzzles) vaults.des - entrances for the Vaults, Vaults:8, Blades, Tomb:? zot.des - Zot:5 diff --git a/crawl-ref/source/dat/asciiart.des b/crawl-ref/source/dat/asciiart.des deleted file mode 100644 index efccd0d603..0000000000 --- a/crawl-ref/source/dat/asciiart.des +++ /dev/null @@ -1,674 +0,0 @@ -############################################################################## -# ASCIIart entry vaults -# This file contains a number of entries which may not suit all players - they -# contain ASCII art in the sense of pictures of things and being, or words etc. -# By default, they are not used. If you want to try them, set in the init.txt -# entries += asciiart -############################################################################## - -############################################################################## -# Arecibo - -NAME: erik_asciiartentry_001 -TAGS: entry -ORIENT: float -FLAGS: no_rotate no_hmirror -SHUFFLE: {[( -MAP -.....@.....({[......@....xxx....@...............@.... -.......x.x.x.x...........x.+.....vv....++......v..... -...x.x.....x.x.......x...x.+....v......+........v.... -.x...x...x...x..x.xx..x..x.+...v.......++........v... -.x.x.x.x.x.x.x.x..x..x...x.x..v........++........v... -.........................x.x..v.........+.......v.... -.............xx..........x.x...v.......+.......v..... -...........xx.x..........x.x....v............vv...... -@..........xx.x..........x.x.....vv........vv.......@ -..........x.x.x..........x.x...v...vvv.x.vv.......... -..........xxxxx..........x.x...v.......x............. -.........................x.x...v.....xxxxx........... -.bb....bbb...bb....bb....x.x...v....x.xxx.x..+.++.++. -.b.............bb..b.....x.x.......x..xxx..x..++++++. -.bb.b...bb...bb....bb.b..x.x.+.+++....xxx.....++.+++. -.bbbbb.bbbbb.bbbbb.bbbbb.x.x..........x.x.....+++.++. -.........................x.x...v......x.x.....++++++. -....c.................c..x.x...v......x.x.....++..... -@........................x.x...v.....xx.xx..........@ -.....c.................c.x.x......................... -.ccccc.............ccccc.x.x...aaa.....a............. -.cc....cc....ccc...cc....x.x...aaa.a.a...a.a.a.a.a.a. -.c.......c.........c.....x.x...aaa.........a.a.a.a... -.cc.c....cc...ccc..cc.c..x.x...............a.a....... -.ccccc.ccccc.ccccc.ccccc.x.x...............a.a....... -.........................x.x.........=====........... -....c......++.........c..x.x.......=========......... -@..........++............x.x.....===.......===......@ -.....c.....++..........c.x.x....==...........==...... -.ccccc.....++......ccccc.x.x...==.=.........=.==..... -...v........+........v...x.x..==..==.......==..==.... -....v......++.......v....x.x..=...=.=.....=.=...=.... -.....vv....++......v.....x.x..=...=..=...=..=...=.... -.......vv...+....vv......x.x......=...=.=...=........ -@..........++..vv........x.x......=....=....=.......@ -.......vv...+....vv......+.x......=.........=........ -.........................+.x........x..x.x........... -.........................+.x..vvvv..xxxxx.x..vvvv.... -....@...............@....xxx....@...............@.... -ENDMAP - -############################################################################## -# Game-of-Life Cheshire Cat - -NAME: erik_asciiartentry_002 -TAGS: entry -ORIENT: float -SHUFFLE: {[( -MAP -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xx..........x..........x..........x..........x -xx..........x..........x..........x..........x -xx...c..c...x...c..c...x..cc..cc..x..cccccc..x -xx...cccc...x..cccccc..x..c.cc.c..x..c....c..x -x(..c....c.....c....c.......cc......c......c.x -x[..c.cc.c....cc....cc...ccc..ccc...c......c.x -x{..c....c..x..c....c..x.cc.cc.cc.x.c..cc..c.x -xx...cccc...x...cccc...x...c..c...x...c..c...x -xx..........x....cc....x...c..c...x..........x -xx..........x..........x..........x..........x -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..xxxxx -xx..........x..........x....cc....x..........x -xx..........x..........x..c....c..x...cccc...x -xx..........x..........x.c......c.x..cccccc..x -xx..........x..........x..........x.cc.cc.cc.x -xx.....................x............cc....cc.x -xx......................c........c.ccc....cccx -xx..........x..........x..c.cc.c..x..c.cc.c..x -xx...cc.....x...c..c...x...cccc...x....cc....x -xx...cc.....x....cc....x..........x..........x -xx..........x..........x..........x..........x -xxxxx@@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -############################################################################## -# Zot Side Story - -NAME: erik_asciiartentry_003 -TAGS: entry -ORIENT: float -MONS: giant bat, small snake, worm, gnoll, imp, orc -ITEM: stone, scroll of paper, banana, potion of healing -SHUFFLE: {[( -MAP -bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb -bb.........................................................b -b(...xxx...xxx...xxx...xxx..gaaa...vvvvvvvvv...ccccccccc...b -b[.x.+Cx...+6x..2+ex..3+ex...+fa...+++===4ev...===g5e===...b -b{...xxx...xxx...xxx...xxx..gaaa...vvvvvvvvv...ccccccccc...b -bb.........................................................b -bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb+++bbbbbbbbbbbbbb=b -bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb...+...+...bbbbbbbbbb.....b -bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb...+...+...bbbbbbbbbb.bbbbb -bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb...+...+...bbbbbbbbbb...bbb -bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb+++bbbbbbbbbbbbbbbbbbbb.bbb -bbbbbbbbbbbbbbbbb...........................bbbb.........bbb -bbbbbbbbbbbbbbbbb......xbXXXXXXXXXXXbx......bbbb.bbbbbbbbbbb -bbbbbbbbbbbbbbbbb......xXXX...1...XXXx......bbbb.bbbbbbbbbbb -bbbbbbbbbbbbbbbbb......xXX..1...1..XXx......bbbb.bb.....bbbb -bbbbbbbbbbbbbbbbb......xX1.........1Xx......bbbb.bb.bbb.bbbb -bbbbbbbbbbbbbbbbb..........1..d..1..........bbbb.bb.bbb.bbbb -bbbbbbbbbbbbbbbbb......xX1.........1Xx......bbbb.bb..bb.bbbb -bbbbbbbbbbbbbbbbb......xXX..1...1..XXx......bbbb.bbb.bb.bbbb -bbbbbbbbbbbbbbbbb......xXXX...1...XXXx......bbbb.....bbebbbb -bbbbbbbbbbbbbbbbb......xbXXXXXXXXXXXbx......bbbbbbbbbbbbbbbb -bbbbbbbbbbbbbbbbb.............<.............bbbbbbbbbbbbbbbb -bbbbbbbbbbbbbbbbbbbbbbbbbbbbbb.bbbbbbbbbbbbbbbbbbbbbbbbbbbbb -ENDMAP - -############################################################################## -# The Frivolous Dungeonbuilder #1 - -NAME: erik_asciiartentry_004 -TAGS: entry no_monster_gen -ORIENT: float -FLAGS: no_rotate no_hmirror no_vmirror -SHUFFLE: {[( -MAP -............... -.....aa........ -......a...aa... -..aaaaaa.aa.... -......aawaaaaa. -....aaabaaa..a. -...aa..b..a.... -.......b..aa... -.......b....... -.......bb...... -........b...... -........b...... -........bb..... -.........b..... -..({.xx..b..... -.x[xxxxxxbbxx.. -.xxxxxxxxxxxxx. -............... -ENDMAP - - -############################################################################## -# The Frivolous Dungeonbuilder #2 - -NAME: erik_asciiartentry_005 -TAGS: entry no_monster_gen -ORIENT: float -FLAGS: no_rotate no_hmirror no_vmirror -SHUFFLE: {[( -MAP -............... -....bbb........ -...x..b...bb... -..bbbbbbbbb.... -..x...bxxbbbbb. -....bbbxxbb..b. -...bb..xx.b..x. -...x...xx.bb... -........xx.x... -........xx..... -........xx..... -........xx..... -........xx..... -.........xx.... -..({.aa..xx.... -..[aaaaaaxxaaaw -waaaaaaaaaaaaaw -wwwwwwwwwwwwwww -ENDMAP - - -############################################################################## -# The Frivolous Dungeonbuilder #3 and enough, enough already! - -NAME: erik_asciiartentry_006 -TAGS: entry no_monster_gen -ORIENT: float -FLAGS: no_rotate -SHUFFLE: {[( -# Supposed to be an Easter egg. Get it?! Easter egg?! Sigh. -MAP -............... -......aaa...... -....aawwwaa.... -..bwwwwwwwwwb.. -.bbbwwwwwwwbbb. -.bbbbbbbbbbbbb. -.wwwwwwwwwwwww. -.bbbbbbbbbbbbb. -.bbbwwwwwwwbbb. -..xwxwxwxwxwx.. -...aaawwwaaa... -......aaa...... -......({[...... -ENDMAP - - -############################################################################## -# Yars' Revenge - -NAME: erik_asciiartentry_007 -TAGS: entry -ORIENT: float -MONS: goblin -SHUFFLE: {[( -MAP -vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -v.........x.x..................vvv...............................x -v........x.x.x.........xxx.....vvv.b..b.bbbb.b..b.b..b.bbbb.b..b.x -v(........x.x.........xxx.....1xxx.b..b.b....b..b.b..b.b....b..b.x -v{.......x.x.x.......xxx.1.....+.=.bbbb.bbbb.b.cb.b.cb.bbbb.bbbb.x -v[........x.x.........xxx.....1xxx.b..b....b.b.cb.b.cb....b.b..b.x -v........x.x.x.........xxx.....vvv.b..b.bbbb.bbbb.bbbb.bbbb.b..b.x -v.........x.x..................vvv...............................x -vvvvvvvvvvvvvvvvvvvvvvvvvvvv@@@vvvxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -############################################################################## -# Lazy Man's Vault - -NAME: erik_asciiartentry_008 -TAGS: entry -ORIENT: float -# deliberately has no stairs -MAP -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -ENDMAP - -############################################################################## -# Shusaku - Inseki, "ear-reddening move" - -NAME: erik_asciiartentry_009 -TAGS: entry -ORIENT: float -# deliberately has no stairs -MAP -....................................... -.c.c.c.c.c.c.c.c.c.x.a.a.c.c.c.c.c.c.c. -....................................... -.c.c.c.x.c.c.c.c.c.x.a.c.a.c.a.a.x.c.c. -....................................... -.c.c.a.a.c.x.c.c.a.x.x.a.a.c.a.x.c.c.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.x.x.x.c.c.x.c.c. -....................................... -.c.c.c.c.c.x.c.c.c.c.x.c.c.c.c.x.x.c.c. -....................................... -.c.c.a.c.c.c.c.c.c.c.c.c.c.c.c.x.a.a.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.a.a.a.x.x.x. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.x.a.a.a.x. -....................................... -.c.c.c.c.c.c.c.c.c.x.c.c.x.a.a.x.x.x.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.a.a.x.c.x.a.c. -....................................... -.c.c.a.c.c.c.c.c.c.c.c.c.c.c.a.x.x.a.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.a.x.a.x.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.a.c.a.x.a.a.c. -....................................... -.c.c.a.c.c.c.c.c.c.x.c.x.a.c.a.x.c.c.c. -....................................... -.c.c.c.c.c.c.x.c.a.c.c.x.a.x.a.x.a.c.c. -....................................... -.c.c.x.c.x.c.c.x.c.c.c.x.a.a.x.a.a.c.c. -....................................... -.c.c.c.c.c.x.a.x.a.c.a.a.x.x.x.x.a.a.c. -....................................... -.c.c.c.c.c.c.x.a.c.a.a.c.a.x.x.c.x.a.c. -....................................... -.c.c.c.c.c.c.c.c.a.c.c.a.c.x.c.x.c.x.c. -....................................... -ENDMAP - - -############################################################################## -# Shussai - Go Seigen, infamous tesuji - -NAME: erik_asciiartentry_010 -TAGS: entry -ORIENT: float -# deliberately has no stairs -MAP -....................................... -.c.c.c.c.x.c.c.c.c.c.c.c.c.c.x.c.c.c.c. -....................................... -.c.x.x.x.x.a.a.c.c.c.c.c.a.a.x.c.c.c.c. -....................................... -.c.x.a.x.a.x.c.a.a.x.a.c.c.c.c.c.x.c.c. -....................................... -.c.a.a.a.a.c.x.x.a.c.a.c.c.x.c.a.x.c.c. -....................................... -.c.c.c.c.c.c.x.a.a.a.x.x.x.x.x.a.c.c.c. -....................................... -.c.c.c.c.c.x.c.x.c.x.c.c.a.x.a.c.c.x.c. -....................................... -.c.c.c.c.c.c.c.x.c.c.c.c.a.a.x.x.x.c.c. -....................................... -.c.a.a.c.c.c.a.c.c.c.c.c.c.c.a.a.c.a.c. -....................................... -.a.c.c.a.a.c.c.a.c.c.c.c.c.c.c.a.c.c.c. -....................................... -.c.a.a.x.x.x.x.c.c.x.c.c.c.a.c.x.a.c.c. -....................................... -.x.c.x.c.x.c.c.c.c.c.x.c.c.c.c.x.a.c.c. -....................................... -.c.c.x.c.x.c.c.c.c.c.c.x.c.x.c.x.x.a.c. -....................................... -.c.c.a.x.a.a.x.c.c.c.c.a.c.x.x.a.x.a.c. -....................................... -.c.c.a.c.a.x.c.c.c.c.c.c.a.x.a.a.a.x.c. -....................................... -.c.c.a.c.a.x.c.c.c.c.x.x.x.a.c.c.c.x.c. -....................................... -.c.a.x.x.x.x.x.x.x.x.a.a.x.c.a.c.x.c.c. -....................................... -.c.c.a.a.x.a.a.x.a.a.x.a.a.a.c.a.a.x.c. -....................................... -.c.c.c.a.a.x.a.a.c.c.c.c.c.c.c.a.x.x.c. -....................................... -.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c.c. -....................................... -ENDMAP - - -############################################################################## -# Rinrii - -NAME: erik_asciiartentry_011 -TAGS: entry -ORIENT: float -FLAGS: no_rotate no_hmirror no_vmirror -SHUFFLE: {[( -MAP -ccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc -c...........................................................c -c.vvv...vvv....v..............v.....vvv...vvv...............c -c.vvv...vvv...vvvvv.........vvvv....vvv...vvv...............c -c.vvv...vvv.....vvvvv......vvvv.....vvv...vvv...............c -c.vvv...vvv.......vvvvv...vvvv......vvv...vvv..vvvvvvvvvvvv.c -c.vvv...vvv.........v...vvvv........vvv...vvv..vvvvvvvvvvvv.c -c.vvv...vvv...........vvvvv.........vvv...vvv...............c -c.vvv...vvv.........vvvvv...........vvv...vvv...............c -c......vvv........vvvvv..................vvv................c -c.....vvv......vvvvv....................vvv.................c -c....vv.........v..........[({.........vv...................c -c...........................................................c -ccccccccccccccccccccccccccc...ccccccccccccccccccccccccccccccc -ENDMAP - - -############################################################################## -# Mitsuhiro Itakura - -NAME: erik_asciiartentry_012 -TAGS: entry -ORIENT: float -FLAGS: no_rotate no_hmirror no_vmirror -SHUFFLE: {[( -MAP -ccccccccccccccccccccccccccccccccccccccccccccc -c...............................G...........c -c...G.....GGGGGGGGGGG..........G.G..........c -c...G.....G.................GGG...GGG.......c -c...G.....G..............GGG..GGGGG..GGG....c -c.GGGGG...G...........GGG...............GGG.c -c...G.....GGGGGGGGG.......GGGGGGGGGGGGGG....c -c...G.....G.G.....G.......G............G....c -c..GGG....G.G.....G.......GGGGGGGGGGGGGG....c -c..GG.G...G..G...G........G............G....c -c.G.G.....G..G...G........GGGGGGGGGGGGGG....c -c.G.G.....G...GGG......G....................c -c...G.....G...GGG......G...GGGGGGGGGGGGG....c -c...G....G...G...G....G....G...........G....c -c...G....G..G.....G..G.....G...........G....c -....G...G..G.......G.......GGGGGGGGGGGGG..... -............................................. -ccccccccccccccccccc([{ccccccccccccccccccccccc -............................................. -............G...........G....G.....G......... -c...........G............G....G....G........c -c....GGGGGGGGGGGGGGGG.....G...G...G.........c -c..........G...............GGGGGGGGGGGG.....c -c.........G.....G......G........G...........c -c.........G......G......G.......G...........c -c........G....GGG.G......G...GGGGGGGGG......c -c.....GGGGGGGGG...G.............G...........c -c.........G...G.................G...........c -c.........G...G..........G......G...........c -c........G....G..........G.GGGGGGGGGGGG.....c -c........G....G.........G.......G...........c -c.......G.....G....G....G.......G...........c -c......G......G....G...G........G...........c -c....GG........GGGGG...G........G...........c -c...........................................c -ccccccccccccccccccccccccccccccccccccccccccccc -ENDMAP - - -############################################################################## -# Yin-Yang - -NAME: erik_asciiartentry_013 -TAGS: entry -ORIENT: float -FLAGS: no_rotate -SHUFFLE: {[( -MAP -xxxxxxxxxxxvvvvvvvvvvvvxxxxxxxxxx -xxxxxxvvvvv...........vvvxxxxxxxx -xxxvvvv......GGGG.......vvvvxxxxx -xxxv.......GGGGG.GGG.......vvvxxx -xxv.....GGGGGG..G...GGG......vvxx -xvv...GGGGGGG.GG.......GG.....vvx -xv...GGGGGGG.G......GG...G.....vx -vv..GGGGGGG.G.......GG....G....vx -v...GGGGGGG.G.............G.....v -v..GGGGGGGG.G..............G....v -v..GGGGGGGGG.G.............G....v -v..GGGGGGGGG.G.............G....v -v..GGGGGGGGGG.G............G....v -v..GGGGGGGGGGG.GG..........G....v -v...GGGGGGGGGGG..G........G..[..v -vv..GGGGG..GGGGGG.G.......G..{..@ -xv...GGGG}.GGGGGG.G......G...(..v -xvv...GGGGGGGGGGGG.G...GG.....vvv -xxv.....GGGGGGGGGG.GGGG......vvxx -xxvv.......GGGGGG.GG.......vvvxxx -xxxvvvvv.................vvvxxxxx -xxxxxxxvvvv...........vvvvxxxxxxx -xxxxxxxxxxvvvvvvvvvvvvvxxxxxxxxxx -ENDMAP - -############################################################################## -# Hello? Cthulhu calling! - -NAME: erik_asciiartentry_014 -TAGS: entry -ORIENT: float -MONS: pit fiend -# Pan demon would be more appropriate, but they're enormously buggy when used this way. -# Shadow fiend would too, but might be too easy for spoiled mummies. -ITEM: potion of decay / potion of paralysis / potion of poison -MAP -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxccccccdccccccxxxx -x.....xxxxxxxxxcccccccxxccccccxxx -......xxxxxxxxccccccccxccccccccxx -x.....xxxxxxxxccccccccxccccccccxx -x.....xxxxxxxxccccccccxccccccccxx -xx.xxxxxxxxxxxccccccccxccccccccxx -xx.xxxxxxxxxxxccccccccxccccccccxx -xx.xxxxxxxxxxxccccccccxccccccccxx -xx.xxxxxxxxxxxdxxxxxxx1xxxxxxxdxx -xx.xxxxxxxxxxxccccccccxccccccccxx -xx.xxxxxxxxxxxccccccccxccccccccxx -x...xxxxxxxxxxccccccccxccccccccxx -x...xxxxxxxxxxccccccccxccccccccxx -....xxxxxxxxxxccccccccxccccccccxx -x...xxxxxxxxxxccccccccxccccccccxx -xx.xxxxxxxxxxxxcccccccxcccccccxxx -xx.xxxxxxxxxxxxxccccccdccccccxxxx -bb.bbbxxxxxxxxxxxxxxxxxxxxxxxxxxx -b...(bxxx........................ -..b.[...................xxxx..... -b...{bxxx...............xxxx..... -bb.bbbxxxxxxxxxxxxxx.xxxxxxx..... -ENDMAP - -############################################################################## -# 27 #1 - -NAME: erik_entry_006 -TAGS: entry -ORIENT: float -ITEM: stone -SHUFFLE: ab -MAP -bbbbbbbbbbbbbbbbbbbb -b{[................b -b(.................b -b..a...............b -b..................b -b....aa............b -b....a.............b -b......aaa.........b -b......aaa.........b -b......aaa.........b -b..................b -b..........aaa.aaa.b -b..........aaa.aaa.b -b..........aaa.aaa.b -b..................b -b..........aaa.....b -b..........aaa.....b -b..........aaa...d.b -b................... -bbbbbbbbbbbbbbbbbb.@ -ENDMAP - -############################################################################## -# 27 #2 - -NAME: erik_entry_007 -TAGS: entry -ORIENT: float -ITEM: stone -SHUFFLE: bx -MAP -bbbbbbbbbbbbbbbbbbbbbbbbbbb -b.........................b -b.........................b -b.........................b -b...>...[{(...ccccccccc...b -b.........................b -b.........................b -b.........................b -bbbbbbbbbbbbbbbbb...bbbbbbb -b...................b -b...................b -b...................b -b...c.ccc.ccc.ccc...b -b...c.c.c.c.c.c.c...b -b...ccc.ccc.ccc.c...b -b...................b -b....d..............b -b...................b -bbbb.@.bbbbbbbbbbbbbb -ENDMAP - -############################################################################## -# 27 #3 - -NAME: erik_entry_008 -TAGS: entry no_monster_gen -# no pillars for dancing, so no_monster_gen -ORIENT: float -ITEM: stone -MAP - cccccccccccccccccccccc - cbbbbb.c...c.........c - cb[{(+.+...+.........c - cbbbbb.c...c.........c -cccccccccccccccccccccc+ccccc -c..........................c -c.d........................c -c..........................c -c.@.cccccccccccccccccccccccc -ENDMAP - -############################################################################## -# Ramanujan - -NAME: erik_entry_009 -TAGS: entry -ORIENT: float -SUBST: c : cxxx -MAP -ccccccccccccccccccccccccccccccccc -c([x............................c -c{.x............................c -cxx+............................c -c......x.xxxxxxx.xx.xxxxxxxxx...c -c...............................c -c...............................c -c...x.xxxxxxxxxxxx..............c -c...............................c -c...............................c -c...xxxxxxxxx.xxxxxxxxxx........c -c...............................c -c...............................c -c................................ -ccccccccccccccccccccccccccccccc.@ -ENDMAP - -############################################################################## -# Kangaroo Pocket Calculator - -NAME: erik_entry_010 -TAGS: entry no_monster_gen -ORIENT: float -SHUFFLE: bc -MAP -bbbccccccccccccccccccccccccccccccccccccccccccccc -b[b........................................+..+. -b{+........................................+..+@ -b(b........................................+..+. -bbbccccccccccccccccccccccccccccccccccccccccccccc -ENDMAP - -############################################################################## -# Kaf Zayin - -# with my luck, this will be something horribly offensive -NAME: erik_entry_011 -TAGS: entry no_monster_gen -ORIENT: float -FLAGS: no_rotate no_hmirror no_vmirror -SHUFFLE: cx -MAP -cccccccccccccccc@@cccccccccccccccccc -c..................................c -c...x...............xx.............c -c..xxxxxx..........xxxxxxxx........c -c.xxxxxxxx.........xxxxxxxxxxx.....c -c..xxxxxxxx.........xxxxxxxxxxxx...c -c.....xxxx..............xxxxxxxxx..c -@......xx........[<..........xxxxx.@ -@......xxx.......({............xxx.@ -c.......xxx.....................xx.c -c.......xxx.....................xx.c -c........xxx...........xxxxxxxxxxx.c -c........xxx..........xxxxxxxxxxx..c -c.........xx.........xxxxxxxxxxx...c -c..................................c -cccccccccccccccc@@cccccccccccccccccc -ENDMAP - diff --git a/crawl-ref/source/dat/entry.des b/crawl-ref/source/dat/entry.des index 519517580f..6cdf40b8ec 100644 --- a/crawl-ref/source/dat/entry.des +++ b/crawl-ref/source/dat/entry.des @@ -1,7 +1,5 @@ ############################################################################### # entry.des - entry vaults for D:1 only. -# Entry vaults that are harder than the norm, or involve ASCII art -# should go to tricky.des or asciiart.des respectively. ############################################################################### ############################################################################## diff --git a/crawl-ref/source/dat/tricky.des b/crawl-ref/source/dat/tricky.des deleted file mode 100644 index cca6415330..0000000000 --- a/crawl-ref/source/dat/tricky.des +++ /dev/null @@ -1,593 +0,0 @@ -############################################################################## -# Tricky entry vaults -# This file contains a number of entries which may not be appropriate for -# certain players, like newbies. These entries may require the use of certain -# items, or demand searching for hidden passages, or may be plain more risky. -# By default, they are not used. If you want to try them, set in the init.txt -# entries += tricky -############################################################################## - -################################### -# pick a door - -NAME: lemuel_trickyentry_001_a -TAGS: entry -ORIENT: float -CHANCE: 2 -MAP -xxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxx[{(xxxxxxxxxxx -xxxxxxxxxxx...xxxxxxxxxxx -xxxxxxxxxxxx+xxxxxxxxxxxx -x.......................x -x+x+x+x+x+x+x+x+x+x+x+x+x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.x.x.x.x.x.xxx.x.x.x.x.x -x.xxx.x.x.x.x...x.x.x.x.x -x...x.x.xxx.x.xxx.x.x.x.x -xxx.x.x.x.x.x.xxx.x.x.x.x -xxx.x.x.x.x.x.x.....x.x.x -x.x.x.x.x.x.x.x.xxxxx.x.x -x.x.x.x.x.x.x.xxx...x.x.x -x.x.xxx.x.x.x...x.x.x.x.x -x.x.xxx.x.x.xxx.x.x.x.x.x -x.x.x.x.x.x.x.x.x.x.x.xxx -x.x.x.x.x.x.x.x.x.x.x...x -x.x.x.x.x.x.x.x.x.x.x=x.x -x.x.x...x.x.x.x.x.x.=.x.x -x.x.xxx=x.x.x.x.x.xxxxx.x -x...x...x.x.x.x.x.x.....x -xxxxx=xxx.x.x.x.x.x.xxxxx -.......==...x.x...x...xxx -.......xxxxxxxxxxxxxx+xxx -@......xxxxxxxxxxxxxx@xxx -ENDMAP - -NAME: lemuel_trickyentry_001_b -TAGS: entry -ORIENT: float -CHANCE: 2 -MAP -xxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxx[{(xxxxxxxxxxx -xxxxxxxxxxx...xxxxxxxxxxx -xxxxxxxxxxxx+xxxxxxxxxxxx -x.......................x -x+x+x+x+x+x+x+x+x+x+x+x+x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.x...x.x...x.x.x.x.x.x.x -x.xxx.x.x.xxx.x.x.x...x.x -x...x.x.xxx...x...xxxxx.x -xxx.x.x.x.x.xxx=xxx.....x -x.x.x.x.x.x.x...xxx.xxxxx -x.x.x.x.....x.x.xxx.x...x -x.x.x.xxx.x.x.x.....x.x.x -x.x.x=x.x.x.x.xxxxx.x.x.x -x.....x.x.xxx.x...x...x.x -x.xxxxx...x.x...x.xxxxxxx -x.x...x.xxx.xxxxx.x...x.@ -x.x.x.x.x...x.x.x.x.x.x.. -x.x.x.....xxx.x.x...x.x+x -x=xxxxxxx.x...x.x=xxx.x.x -x.....x.x.x.x.x.x.x.....x -x..]..x.x.x.x...x.x.xxxxx -x.....x.....x.x...x.....x -xxx+xxxxxxxxx=xxxxxxxxxxx -@......................@. -ENDMAP - -NAME: lemuel_trickyentry_001_c -TAGS: entry -ORIENT: float -SHUFFLE: [{ -CHANCE: 2 -MAP -xxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxx[{(xxxxxxxxxxx -xxxxxxxxxxx...xxxxxxxxxxx -xxxxxxxxxxxx+xxxxxxxxxxxx -x.......................x -x+x+x+x+x+x+x+x+x+x+x+x+x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.x...x.x.....x.x.x.x.x.x -x.xxx.x.x.xxxxxxx.x.x.x.x -x...x.x.x.x.......x.xxx.x -xxx.x.x.x.x.xxx.xxx...x.x -x.x.x.x.x.x.xxx.xxx.xxx.x -x.xxx.x...x.xxx.xxx.x...x -x.....x.x.x.....x...x.xxx -x.xxxxx.x.xxxxxxxxx.x.xxx -x.....x.x.xxx%x.....x...x -x.xxxxx...x.x%x.x.xxxxxxx -x.x...xxxxx.x=x.x.x.....x -x.x.x.xxx...x0x.xxx.x.x.x -x...x.....x.x0x.....x.x.x -xxxxxxxxxxx+x=xxxxxxx.x.x -x.................=.....x -x.xxxxxxxxxxxxxxx.x.xxxxx -x.................x.....x -xxxx=xxxxxxxxxxx=xxxxx..x -@......................@. -ENDMAP - -NAME: lemuel_trickyentry_001_d -TAGS: entry -ORIENT: float -SHUFFLE: [{ -CHANCE: 2 -MAP -xxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxx[{(xxxxxxxxxxx -xxxxxxxxxxx...xxxxxxxxxxx -xxxxxxxxxxxx+xxxxxxxxxxxx -x.......................x -x+x+x+x+x+x+x+x+x+x+x+x+x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.....x.x.....x.x.x.x.x.x -xxx+xxx.x.xxxxxxx.x.x.x.x -x...x...x.x.x.....x.x.x.x -x.x.x.xxx.x.x.xxxxx...x.x -x.x.x.xxx...x...xxx.xxx.x -x.xxx.x...xxxxx.xxx.x...x -x...x.x.x.x.....x...xxxxx -xxxxx.x.x.x.xxxxxxx.xxxxx -x.x...x.x.x.xxxxxxx.....x -x.x.xxx=x.x.......xxxxx.x -x.x.x...x.xxxxxxx.x.....x -x.x.x.b.x...x.xxx.x.xxx.x -x...x...xxxxxxxxx.x.x.x.x -xx=xx=xxx.........xxx.x.x -xx=x....x.xxxxxxxxx.....x -xx=x.>..x.xxxxxxxxxxx=x.x -...x....x.............x.x -...x....xxxxxxxxxxxxx+xxx -@..xx=xxxxxxxxxxxxxxx..@. -ENDMAP - -NAME: lemuel_trickyentry_001_e -TAGS: entry -MONS: nothing -ORIENT: float -SHUFFLE: [{ -SHUFFLE: 1cv= -CHANCE: 2 -MAP -xxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxx[{(xxxxxxxxxxx -xxxxxxxxxxx...xxxxxxxxxxx -xxxxxxxxxxxx+xxxxxxxxxxxx -x.......................x -x+x+x+x+x+x+x+x+x+x+x+x+x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.x.x.x.x.x=xcx.x.x.x.x.x -x.x.x.x.x.1.x.1.x.x.x.x.x -x.x.x.xxxcx.x.xvxxx.x.x.x -x.x.x.x.v.x.x.x.=.x.x.x.x -x.x.x.x.x.x.x.x.x.x.x.x.x -x.x.xxx1x.x.x.x.x=xxx.x.x -x.x.xxx.c.x.x.x.v.xxx.x.x -x.x.xxx.xvx.x.xcx.xxx.x.x -x.xxxxx.x.=.x.1.x.xxxxx.x -x.xxxxx.x.xxxxx.x.xxxxx.x -x.xxxxx.x.x...x.x.xxxxx.x -xxxxxxx.x.xvxvx.x.xxxxxxx -xxxxxxx.....=.....xxxxxxx -xxxxxxxvxxcxxx=xx1xxxxxxx -@......................@. -ENDMAP - -######################### -# if bats scare you, close the door! -# minus entry, could be a good standalone vault for low levels - -NAME: lemuel_trickyentry_002_batcave -TAGS: entry -ORIENT: float -SHUFFLE: {[( -MONS: giant bat / nothing -MAP -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -x{x[x(xxxxxxxxxxx.........%xxxx -x.x.x.xxxxxxxx...............xx -x.x.x.xxxxxx...1.1.1..........x -x.x.x.xxxx....1.1.1.1.1.1....%x -x.x.x.xx.......1.1.1.1.1....%xx -x.....+.......1.1.1.1.1.1...%xx -xxx.xxx........1.1.1.1.1....xxx -xxx.xxxx..........1.1.1..xxxxxx -xxx.xxxxx.............xxxxxxxxx -@...xxxxxxx.......xxxxxxxxxxxxx -xxx.xxxxxxxxx...xxxxxxxxxxxxxxx -xxx.xxxxxxxxxxxxxxxxxxxxxxxxxxx -xxx.xxxxxxxxxxxxxxxxxxxxxxxxxxx -xxx@xxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - - -############################################################################## -# the eight (infinity) - -NAME: david_trickyentry_001_infinity -TAGS: entry -FLAGS: no_rotate -ORIENT: float -SHUFFLE: {[ -SHUFFLE: bcva -MAP -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxx..........xx(xx..........xxxxx -xxx...c=cccccc.......ccc=cccc...xxx -xx..ccc......c=ccccccc......ccc..xx -xx.cc...cccc...ccccc...cccc...cc.xx -x..c..cccccccc..ccc..cccccccc..=..x -x.cc.cc..........ccc........cc.cc.x -x.c..c....bb..cc...cc..bb.{..c..c.x -x.=..c..[.bb..cc...cc..bb....c..c.x -x.cc.cc........ccc..........cc.cc.x -x..=..cccccccc..ccc..cccccccc..c..x -xx.cc...cccc...cccc....cccc...cc.xx -xx..ccc......ccccccccc......ccc..xx -xxx...cc=ccccc.......ccccc=cc...xxx -xxxxx..........xx.xx..........xxxxx -xxxxxxxxxxxxxxxxx@xxxxxxxxxxxxxxxxx -ENDMAP - -######################################################################## -# Array of rooms (five variations on the theme). - -NAME: david_trickyentry_002_a -TAGS: entry no_monster_gen no_pool_fixup -ORIENT: float -CHANCE: 2 -SHUFFLE: {[(, wWl -MAP -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -x...xxxxxxx.+...xxxxx.xvvvvvx...x -x.(.+.....+.xxxxxxxxx.+.....+...x -x...xxxxxxx.xx....x.+.xvvvvvx...x -xxxxx..x.xx.xx.ww.+.x.+.~..~+...x -x...x..+.xx+xx.ww.xxx.xvvvvvx...x -x.{.+..x.+...+....x.+.+~.~..+...@ -x...xxxxxxxx+xxx+xx.x.xvvvvvx...x -xxxxx...x..x...x..xxx.+...~~+...x -x...x...+..xxx+x..+.+.xvvvvvx...x -x.[.+...x..+...xxxxxx.+.~.~.+...x -x...x...xxxx...xxxxxx.xvvvvvx...x -xxxxxxxxxxxxxxxxxxxxxx=.....=xxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -NAME: david_trickyentry_002_b -TAGS: entry no_monster_gen no_pool_fixup -ORIENT: float -CHANCE: 2 -SHUFFLE: {[(, wWl -MAP -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -x...xxxxxxx.+...xxxxx.xvvvvvx...x -x.(.+.....+.xxxxxxxxx.+..~.~+...x -x...xxxxxxx.xx....x.+.xvvvvvx...x -xxxxx..x.xx.xx.ww.+.x.+.....+...x -x...x..+.xx+xx.ww.xxx.xvvvvvx...x -x.{.+..x.+...+....x.+.+~~...+...@ -x...xxxxxxxx+xxx+xx.x.xvvvvvx...x -xxxxx...x..x...x..xxx.+.~..~+...x -x...x...+..xxx+x..+.+.xvvvvvx...x -x.[.+...x..+...xxxxxx.+~.~..+...x -x...x...xxxx...xxxxxx.xvv=vvx...x -xxxxxxxxxxxxxxxxxxxxxx=...xxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -NAME: david_trickyentry_002_c -TAGS: entry no_monster_gen no_pool_fixup -ORIENT: float -CHANCE: 2 -SHUFFLE: {[(, wWl -MAP -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxx=.....=xxxx -x...xxxxxxx.+...xxxxx.xvvvvvx...x -x.[.+.....+.xxxxxxxxx.+~~..~+...x -x...xxxxxxx.xx....x.+.xvvvvvx...x -xxxxx..x.xx.xx.ww.+.x.+..~.~+...x -x...x..+.xx+xx.ww.xxx.xvvvvvx...x -x.{.+..x.+...+....x.+.+.....+...@ -x...xxxxxxxx+xxx+xx.x.xvvvvvx...x -xxxxx...x..x...x..xxx.+~...~+...x -x...x...+..xxx+x..+.+.xvvvvvx...x -x.(.+...x..+...xxxxxx.+..~~.+...x -x...x...xxxx...xxxxxx.xvvvvvx...x -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -NAME: david_trickyentry_002_d -TAGS: entry no_monster_gen no_pool_fixup -ORIENT: float -CHANCE: 2 -SHUFFLE: {[(, wWl -MAP -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxx=.....=xxxx -x...xxxxxxx.+...xxxxx.xvvvvvx...x -x.{.+.....+.xxxxxxxxx.+...~~+...x -x...xxxxxxx.xx....x.+.xvvvvvx...x -xxxxx..x.xx.xx.ww.+.x.+.~~..+...x -x...x..+.xx+xx.ww.xxx.xvvvvvx...x -x.[.+..x.+...+....x.+.+..~.~+...@ -x...xxxxxxxx+xxx+xx.x.xvvvvvx...x -xxxxx...x..x...x..xxx.+.....+...x -x...x...+..xxx+x..+.+.xvvvvvx...x -x.(.+...x..+...xxxxxx.+~..~~+...x -x...x...xxxx...xxxxxx.xvvvvvx...x -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -NAME: david_trickyentry_002_e -TAGS: entry no_monster_gen no_pool_fixup -ORIENT: float -CHANCE: 2 -SHUFFLE: {[(, wWl -MAP -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -x...xxxxxxx.+...xxxxx.xvvvvvx...x -x.[.+.....+.xxxxxxxxx.+..~.~+...x -x...xxxxxxx.xx....x.+.xvvvvvx...x -xxxxx..x.xx.xx.ww.+.x.+..~~.+...x -x...x..+.xx+xx.ww.xxx.xvvvvvx...x -x.(.+..x.+...+....x.+.+~.~..+...@ -x...xxxxxxxx+xxx+xx.x.xvvvvvx...x -xxxxx...x..x...x..xxx.+...~~+...x -x...x...+..xxx+x..+.+.xvvvvvx...x -x.{.+...x..+...xxxxxx.+.....+...x -x...x...xxxx...xxxxxx.xvvvvvx...x -xxxxxxxxxxxxxxxxxxxxxx=.....=xxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -############################################################################## -# concentric eggs, the baby version - -NAME: david_trickyentry_003_concentric_mini_eggs -TAGS: entry no_monster_gen -ITEM: pear / apple / banana -ORIENT: float -SHUFFLE: =+ -MAP -xxxxxxxxxx.@.xxxxxxxxxx -xxxxxxxx.......xxxxxxxx -xxxx...............xxxx -xx......xxx=xxx......xx -xx....xxxx.d.xxxx....xx -x....xxx.......xxx....x -x...xxx..xxxxx..xxx...x -....xx..xx...xx..xx.... -@.[.+=d.=+.{.=+.d+=.(.@ -....xx..xx...xx..xx.... -x...xxx..xxxxx..xxx...x -x....xxx.......xxx....x -xx....xxxx.d.xxxx....xx -xx......xxx=xxx......xx -xxxx...............xxxx -xxxxxxxx.......xxxxxxxx -xxxxxxxxxx.@.xxxxxxxxxx -ENDMAP - -############################################################################## -# Evil foreboding - -NAME: david_trickyentry_004 -TAGS: entry no_monster_gen -MONS: troll / w:40 giant bat -ORIENT: float -SHUFFLE: {[(< -SUBST: ?:?.l, ?=l. -MAP -{...............[ -....?.lll?....... -...lll?lll??..... -..l.llll.llll?.l. -..?lll]..1lllll?. -.?ll?ll...ll.??.. -...?.lll.ll??.... -....ll.lll?...... -<...............( -ENDMAP - - - -############################################################################## -# Stupid exit shuffling - -NAME: david_trickyentry_008 -TAGS: entry -ITEM: nothing -ORIENT: float -SHUFFLE: [{(, GIcbv=, Iw, Gl -MAP -xxxxxxxxxxxxx -x[....{....(x -x...........x -x+x+x+x+x+x+x -x.x.x.x.x.x.x -x.x.x.x.x.x.x -x.x.x.x.x.x.x -x.x.x.x.x.x.x -x.x.x.x.x.x.x -x.x.x.x.x.x.x -x.x.x.x.x.x.x -x.x.x.x.x.x.x -xGxIxcxbxvx=x -x.....@.....x -ENDMAP - -############################################################################## -# Water fire reprise - -NAME: david_trickyentry_009_water_fire -TAGS: entry no_monster_gen no_pool_fixup -FLAGS: no_rotate -CHANCE: 1 -MONS: plant, plant / nothing -ITEM: bread ration / w:20 meat ration, w:20 any food / nothing -ORIENT: float -SHUFFLE: {[( -SHUFFLE: lw -MAP -xxxxxxxxxxxxxxxxxxxx@xxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxx...............xxxxxxxxxxxxx -xxxxxxxx.........ll....ww........xxxxxxxx -xxxx..........llllllxwwwwww..........xxxx -xx......ll...lllxxllxwwww..ww..ww......xx -x...llllllllll.dllllxw..2wwwxxx..www....x -x.xl.lel.lx.l.lxxxxxx.xxxxw.wwx.x21wwwwwx -xxllxxx.x.l.lx.1llww21wwwwxx.wxwx.1w..wwx -x.l.xx.lxl.lxx22x.w.xww.1111xw.wxw.2xx.wx -xl.xx..lxl.lx..111..x..xxxwx11.wxw.wx.xxx -xll.xll.xxll.1x1xx.xx.x....wxxx.xxw.xw.wx -xlx.x..lxll.x..xxe..x...x...xw.xx.wwxxw.x -x.x.x...xx.xxx..x.x.x.x.x.wxxww.x.xxxw.wx -x...x...x.xxx...x.x.x...xx..x..wx...xw..x -xx+xx...x...x...x...x...x...x...x...xx+xx -x..xxx..x...x...x...x...x...x...x..xxx..x -x....x+xx...x...x...x...x...x...xx+x....x -xx......xx+xxx+xx...x...xx+xxx+xx......xx -xxxx...........xxx+xxx+xxx...........xxxx -xxxxxxxx.........................xxxxxxxx -xxxxxxxxxxxxx.....[.{.(.....xxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -############################################################################## -# The zoo - -NAME: david_trickyentry_010 -TAGS: entry no_monster_gen no_pool_fixup -MONS: nothing / hobgoblin / warg / war dog / hog / hound / wolf -MONS: giant gecko / giant iguana / giant lizard / giant newt -MONS: orc / generate_awake orc priest / generate_awake orc warrior / generate_awake orc wizard -MONS: generate_awake brain worm / generate_awake lava worm / generate_awake swamp worm / worm -ITEM: any food -ORIENT: float -SUBST: 2 = 2:40 . -SUBST: 3 = 3:40 . -SUBST: 4 = 4:40 . -SHUFFLE: {[(, lw, 1234d -MAP -xxxxxx@xxxxxx -x...........x -x.v+v+v+v+v.x -x.v=v=v=v=v.x -x.v=v=v=v=v.x -x.v1v2v3v4v.x -x.vwvwvwvwv.x -x.v+v+v+v+v.x -x...........x -x..I.I.I.I..x -x...........x -x...{.[.(...x -xxxxxxxxxxxxx -ENDMAP - -############################################################################## -# Goblin Pantry - -NAME: erik_trickyentry_001 -TAGS: entry -ORIENT: float -FLAGS: no_rotate -MONS: goblin, hobgoblin -ITEM: sausage / beef jerky / cheese / pizza / pizza / pizza -SHUFFLE: {[( -MAP -xxxxxxxx...xxxxxx -xxxxxxxx.x.xxxxxx -xxxxxxxx...xxxxxx -xxxxxxxx.x.xxxxxx -xxxxxxxx...xxxxxx -xxxxxxxx.x.xxxxxx -xxxxxxxx...xxxxxx -xxxxxxxx.x.xxxxxx -xxxxxxxx...xxxxxx -xxxxxxxx...xxxxxx -xdx2+.x.....xxxxx -x$x2x.x.....xxxxx -x.x2x.x.[{(.xxxxx -xdx1x.x.....xxxxx -xd+1x.+.....xxxxx -xxxxxxxxxxxxxxxxx -ENDMAP - -############################################################################## -# Spiral Da Hi - -NAME: erik_trickyentry_002 -TAGS: entry -ORIENT: float -MONS: fungus -MAP -x@xxxxxxxxxxxxxxxxxxxx -x.=xxxxxxxxxxxxxxxxxxx -x.x..................x -x.x.=xxxxxxxxxxxxxx1.x -x.x.x..............x.x -x.x.x.=xxxxxxxxxx1.x.x -x.x.x.x..........x.x.x -x.x.x.x.=xxxxxx1.x.x.x -x.x.x.x.x......x.x.x.x -x.x.x.x.x.=xxx.x.x.x.x -x.x.x.x.x.x{[x.x.x.x.x -x.x.x.x.x.xx(x.x.x.x.x -x.x.x.x.x....x.x.x.x.x -x.x.x.x.1xxxx=.x.x.x.x -x.x.x.x........x.x.x.x -x.x.x.1xxxxxxxx=.x.x.x -x.x.x............x.x.x -x.x.1xxxxxxxxxxxx=.x.x -x.x................x.x -x.1xxxxxxxxxxxxxxxx=.x -x....................x -xxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -############################################################################## -# Ooh! Treasure!, Low Noise Edition Now with Added Exity Goodness - -NAME: erik_trickyentry_003 -TAGS: entry no_monster_gen -ORIENT: float -ITEM: scroll of paper, potion of water, wand of slowing -ITEM: club, knife, stone, ring of teleportation -SHUFFLE: {[(< -MAP -bbbbbbbbbbbbbbbbbbbbb -b0g....d..}g.......0b -b.g..ge...e..d.d....b -b..d................b -bh..............g.d.b -b.........j.........b -b...................b -b.........d.........b -b........ddd......g.b -b.h.....ddddd.......b -b..g......d......g..b -b.........d.........b -b.........d.........b -b...f.....d.......e.b -b...................b -b..........i........b -b.....e...........hib -bh........(......h..b -bh..d....<[<....j...b -b0........{........0b -bbbbbbbbbbbbbbbbbbbbb -ENDMAP |