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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-01 11:02:45 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-01 11:02:45 +0000
commit600e50a29764614b4bd38a3031d3ddb555084a25 (patch)
tree2e1f71106f1658dbe2fc467b4a3be20bc89a8598
parentc0796e8f7f93a7f19913cdbfe8ad66b67056df77 (diff)
downloadcrawl-ref-600e50a29764614b4bd38a3031d3ddb555084a25.tar.gz
crawl-ref-600e50a29764614b4bd38a3031d3ddb555084a25.zip
Corrections to tables.txt
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.3@2711 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/docs/tables.txt16
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/docs/tables.txt b/crawl-ref/docs/tables.txt
index d598a1b659..6ab59c98c1 100644
--- a/crawl-ref/docs/tables.txt
+++ b/crawl-ref/docs/tables.txt
@@ -8,10 +8,10 @@ is good at which tasks) can be obtained in two other, less sophisticated ways:
- look which combinations of race and class are possible.
If you consider figuring out such things yourself to be fun, stop reading now.
-Otherwise, just go ahead. A lower a value, the better the aptitude. 100 is the
-Human standard. Please note that many things effect how quick a character will
-actually learn a skill. Thus the numbers below are good enough for comparisons
-among races, but not necessarily among skills.
+Otherwise, just go ahead. The lower a value, the better the aptitude. 100 is
+the Human standard. Please note that many things affect how quick a character
+will actually learn a skill. Thus the numbers below are good enough for
+comparisons among races, but not necessarily among skills.
The abbreviations used for the skills are:
@@ -26,7 +26,7 @@ T&D - Traps & Doors Pla - Polearms Trl - Translocations
Stv - Staves Trm - Transmigration
Inv - Invocations U C - Unarmed Combat Div - Divination
Evo - Evocations
- Ran - Ranged Combat Fir - Fire Magic
+ Thr - Ranged Combat Fir - Fire Magic
Slg - Slings Ice - Ice Magic
Exp - Experience Bws - Bows Air - Air Magic
Crb - Crossbows Ear - Earth Magic
@@ -71,12 +71,12 @@ Merfolk 160 60 90 70 100 120 100 100 120
Arm Ddg Sth Stb Shd T&D Inv Evo Exp
- Fgt SBl LBl Axs M&F Pla Stv U C Ran Slg Bws Crb Drt
+ Fgt SBl LBl Axs M&F Pla Stv U C Thr Slg Bws Crb Drt
---------------------------------------------------------------------
Human 100 100 100 100 100 100 100 100 100 100 100 100 100
High Elf 100 70 70 130 150 150 100 130 80 140 60 100 90
Grey Elf 140 90 95 140 160 160 100 130 80 130 70 100 90
-Deep Elf 150 100 105 150 165 165 100 130 80 135 74 75 75
+Deep Elf 150 100 105 150 165 165 100 130 80 135 75 75 75
Sludge Elf 80 110 110 130 140 140 100 80 70 100 100 100 100
Mountain Dwarf 70 80 90 65 70 110 120 100 120 120 150 90 120
Halfling 120 60 100 120 150 160 130 140 60 50 70 90 50
@@ -106,7 +106,7 @@ Ghoul 80 110 110 110 110 110 110 80 130 130 130 130 130
Kenku 100 75 75 75 75 75 75 80 90 100 80 80 90
Merfolk 80 70 90 140 150 50 130 90 100 150 140 140 100
---------------------------------------------------------------------
- Fgt SBl LBl Axs M&F Pla Stv U C Ran Slg Bws Crb Drt
+ Fgt SBl LBl Axs M&F Pla Stv U C Thr Slg Bws Crb Drt
Spc Coj Enc Sum Nec Trl Trm Div Fir Ice Air Ear Poi