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authorennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-24 17:37:41 +0000
committerennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-24 17:37:41 +0000
commitc1100eb851faa6a5c8ff27955f44f0a4f8e881b4 (patch)
tree23fde1659ea769d459d7ccc44e01c8b814f91e14
parente3d91f62c508250212c31adba911220b0499d6f9 (diff)
downloadcrawl-ref-c1100eb851faa6a5c8ff27955f44f0a4f8e881b4.tar.gz
crawl-ref-c1100eb851faa6a5c8ff27955f44f0a4f8e881b4.zip
[2459473] Fixing bug from trunk that I mistakenly backported into 0.4.4, where corpses didn't appear in the inventory when picked up.
(In general, this has a workaround (uncomment a line in the settings) and isn't a problem for most species, so I'm not really feeling like it merits an 0.4.5, even if it's annoying.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@7951 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/initfile.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc
index b353231302..766095e185 100644
--- a/crawl-ref/source/initfile.cc
+++ b/crawl-ref/source/initfile.cc
@@ -828,7 +828,7 @@ void game_options::reset_options()
#endif
#ifdef USE_TILE
- strcpy(tile_show_items, "!?/%=([)X}+\\_.");
+ strcpy(tile_show_items, "!?/%=([)x}+\\_.");
tile_title_screen = true;
// minimap colours
tile_player_col = MAP_WHITE;