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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-10 21:42:05 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-10 21:42:05 +0000
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Apply some more commits to bring 0.4 up to date.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6484 c06c8d41-db1a-0410-9941-cceddc491573
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@@ -2,15 +2,15 @@ TABLES OF APTITUDES
The following three tables describe all aptitudes of the various races for the
various skills. These are not necessary for winning in Crawl, neither explicit
-nor implicit. The qualitative information behind this sheet (ie. which species
+nor implicit. The qualitative information behind this sheet (i.e. which species
is good at which tasks) can be obtained in two other, less sophisticated ways:
- read the species section in the manual about strengths and weaknesses
-- look which combinations of race and class are possible.
+- look which combinations of race and class are recommended (lightgrey).
If you consider figuring out such things yourself to be fun, stop reading now.
Otherwise, just go ahead. The lower a value, the better the aptitude. 100 is
-the Human standard. Please note that many things affect how quick a character
-will actually learn a skill. Thus the numbers below are good enough for
+the Human standard. Please note that many things affect how quick a character
+will actually learn a skill. Thus the numbers below are good enough for
comparisons among races, but not necessarily among skills.
The abbreviations used for the skills are: