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author | reaverb <reaverb.Crawl@gmail.com> | 2014-05-29 04:39:32 -0400 |
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committer | reaverb <reaverb.Crawl@gmail.com> | 2014-05-29 05:27:11 -0400 |
commit | bfbb4183b89b8aba743bea6fbfc87aac617bbe6e (patch) | |
tree | 21c9938050fa7ad320e0ea191dcd110c3a94ad5f /crawl-ref/docs/changelog.txt | |
parent | 4b0d1dea3b48f470b71c85b6272d899517393858 (diff) | |
download | crawl-ref-bfbb4183b89b8aba743bea6fbfc87aac617bbe6e.tar.gz crawl-ref-bfbb4183b89b8aba743bea6fbfc87aac617bbe6e.zip |
Changelog through 0.15-a0-1140-g4b0d1de
Diffstat (limited to 'crawl-ref/docs/changelog.txt')
-rw-r--r-- | crawl-ref/docs/changelog.txt | 47 |
1 files changed, 37 insertions, 10 deletions
diff --git a/crawl-ref/docs/changelog.txt b/crawl-ref/docs/changelog.txt index ff8d2f643a..7c825680c9 100644 --- a/crawl-ref/docs/changelog.txt +++ b/crawl-ref/docs/changelog.txt @@ -1,4 +1,4 @@ -Stone Soup 0.15 (up to 0.15-a0-1064-gdf5a4c5) +Stone Soup 0.15 (up to 0.15-a0-1140-g4b0d1de) -------------------------------------------- * Two new gods: Gozag Ym Sagoz the Greedy and Qazlal Stormbringer. * Ranged combat has been rewritten from the ground up. @@ -33,11 +33,17 @@ Character - always get the full effect of all potions; - can always mutate; and - always get the full effect of all mutations. +* Some Demonspawn mutations have been modified: + - The Foul Stench facet gives rot immunity earlier and separately instead of + saprovore. + - Facets which gave potion/scroll item conservation now give freezing/fire + cloud immunity earlier and separately. Monsters -------- * Many enemy glyphs have been adjusted. See 0.14_monster_glyphs.txt. * Corrosion affects all of your equipment, but only temporarily. +* The chance of corroding equipment no longer considers item enchantment. * Enemies are more intelligent about using area-of-attack spells such as Symbol of Torment and Chain Lightning when you are not in sight. * Manticores now move as fast as the player. @@ -47,7 +53,7 @@ Monsters * Base draconians can become nonbase draconians with experience. * Undead and nonliving enemies regenerate as fast as other enemies. * Ghouls and necrophages can no longer equip weapons or armour. -* Monster melee attacks can no longer destroy items. +* Item destruction of scrolls and potions has been completely removed. * Silver statues and orange crystal statues are immune to disintegration, but have less health and AC and have their abilities converted to spells such that they spam less; this implies OCS confusion can be resisted. @@ -68,6 +74,8 @@ Spells for several turns instead of destroying potions. * Spider Form now moves at normal speed. * Death Channel lasts twice as long. +* Tukima's Dance now animates weapons held by monsters. The weapons will fight + against their former owners. It is also now level 3. * The Book of War Chants is no more. * Removed spells: Fire Brand, Freezing Aura, Lethal Infusion, Poison Weapon, Summon Elemental. @@ -82,7 +90,7 @@ Items more than normal blowguns. * New unrand: the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAb}. -* New fixedart: the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6}. A quarterstaff +* New unrand: the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6}. A quarterstaff that takes HP every time you cast a spell. * The dagger of Chilly Death now sometimes flash-freezes enemies, slowing their movement, and the scimitar of Flaming Death now sometimes applies sticky @@ -112,15 +120,26 @@ Items Cards ----- -* Decks of wonders now contain Dowsing, Battlelust, Helm, and Shadow instead - of Experience, Helix, Sage, and Trowel -* Decks of dungeon are no more. -* The Potion card has a new list of effects: power 0 is decay/curing/agility/ - might/brilliance; 1 has a chance of resistance/haste; 2 has a chance of - magic/heal wounds. +* New cards. + - Fortitude, which gives Damage Shaving and a bonus to strength. + - Storm, which can make shallow water, a tornado, or cause swiftness. + - Degeneration, which polymorphs nearby monsters into weaker ones. + - Shaft, which creates a shaft under the player. This is an old effect of the + Flight card. + - Illusion, which summons an illusion of the player. +* Revamped cards. + - Flame card now spawns flame clouds around the user and on hostiles rather + than dealing damage. + - Velocity card now hastes the slow and slows hasty rather than simply + speeding up the player. + - Potion card has a new list of effects. * The Mercenary card can generate base demonspawn instead of spriggan riders. +* Decks of war now contain the Drowsing and Potion cards. +* Decks of wonders now contain Mercenary, Battlelust, Helm, and Shadow instead + of Experience, Helix, Sage, and Trowel. +* Decks of dungeon are no more. * Removed cards: Experience, Sage, Water, Vitrification, Trowel, Minefield, - and Shuffle. + Shuffle, Warp, Portal, Hammer, Spark, Flight, and Genie. Gods ---- @@ -152,6 +171,14 @@ Gods forces. - 6*: at an altar, gain a permanent elemental resistance of your choice for as long as you worship Qazlal. +* Nemelex has been revamped. + - Nemelex only gives piety for exploration rather than item sacrifices or + deck usage. + - Peek at Two now reveals the top cards of a deck but cannot be used with + other Nemelex abilities. + - Nemelex now only gifts decks of war and escape. + - Various cards have been changed, added, or removed. See the Cards section + for details. * Followers of good gods no longer get a chance to turn holy enemies neutral. * Zin's Recite no longer prompts for a book, instead affecting all monsters in sight with the strongest effects that would impact them. |