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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-01 20:06:52 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-01 20:06:52 +0000
commit29e96d28a19427f81227fd4902e0ee25f1248ea6 (patch)
tree7a2ca5f8fe59859cbb2fa98cec3c177b8b14c0a9 /crawl-ref/docs/changes.stone_soup
parentdaaf31cd42fa37505c0a892aa3608b5ad59c9bdb (diff)
downloadcrawl-ref-29e96d28a19427f81227fd4902e0ee25f1248ea6.tar.gz
crawl-ref-29e96d28a19427f81227fd4902e0ee25f1248ea6.zip
A few minor corrections.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4034 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/changes.stone_soup')
-rw-r--r--crawl-ref/docs/changes.stone_soup11
1 files changed, 5 insertions, 6 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup
index be49e92966..51877792aa 100644
--- a/crawl-ref/docs/changes.stone_soup
+++ b/crawl-ref/docs/changes.stone_soup
@@ -8,7 +8,7 @@ Breaks saves and bones compatibility.
Interface
---------
* Overhauled key settings of a number of commands. (See /docs/034_commands.txt.)
-* Added monster list for monsters in LOS (for big consoles, ASCII only)
+* Added monster list for monsters in LOS (for big consoles, ASCII only).
* Overhauled (f)iring interface, abolish (t)hrowing, output quiver in status.
* Allow selection of equipment slots from '%' overview screen.
* Improved butchering interface.
@@ -66,7 +66,7 @@ Items
* Staves and rods of the same type can now be recognized.
* Manuals are now visibly different from spell books.
* Improved artefact autoinscriptions.
-* Several new pre-defined artefacts.
+* Several new pre-defined (un)randarts.
* Warn before putting on items of potentially fatal stat drain.
* Added message for returning weapons NOT returning.
* Equipped randarts can now actually cause berserk.
@@ -97,7 +97,6 @@ Monsters
* Give a message for kills out of LOS.
* No experience for killing summoned monsters.
* Monster blink is now restricted to their LOS.
-* Made undetected mimic description match that of items.
* Introduced fish zombies (vault defined only).
* Fixed several spell/invocation attacks not waking monsters.
* Improved monster shields.
@@ -126,7 +125,7 @@ Tiles
* Show travel exclusion in tile map and mini-map.
* Added MP colour bar.
* Fixed ghosts changing icons between saves.
-* Fixed Detect creatures revealing exact monster type.
+* Fixed Detect creatures revealing exact monster type.
* Mimics posing as autopickable items now get marked as such.
* Clicking on items now respects warning inscriptions.
* Added item brand for plants.
@@ -136,8 +135,8 @@ Tiles
Miscellaneous
-------------
* New scoring system.
-* Train stealth by sneaking around sleeping monsters.
-* Train T&D by setting off traps.
+* Train Stealth by sneaking around sleeping monsters.
+* Train Traps & Doors by setting off traps.
* Distortion effect now cancels butchering.
* Better feedback on Detect Traps.
* Identify post-mortem inventory in morgue.txt.