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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-01 20:06:52 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-01 20:06:52 +0000 |
commit | 29e96d28a19427f81227fd4902e0ee25f1248ea6 (patch) | |
tree | 7a2ca5f8fe59859cbb2fa98cec3c177b8b14c0a9 /crawl-ref/docs/changes.stone_soup | |
parent | daaf31cd42fa37505c0a892aa3608b5ad59c9bdb (diff) | |
download | crawl-ref-29e96d28a19427f81227fd4902e0ee25f1248ea6.tar.gz crawl-ref-29e96d28a19427f81227fd4902e0ee25f1248ea6.zip |
A few minor corrections.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4034 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/changes.stone_soup')
-rw-r--r-- | crawl-ref/docs/changes.stone_soup | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup index be49e92966..51877792aa 100644 --- a/crawl-ref/docs/changes.stone_soup +++ b/crawl-ref/docs/changes.stone_soup @@ -8,7 +8,7 @@ Breaks saves and bones compatibility. Interface --------- * Overhauled key settings of a number of commands. (See /docs/034_commands.txt.) -* Added monster list for monsters in LOS (for big consoles, ASCII only) +* Added monster list for monsters in LOS (for big consoles, ASCII only). * Overhauled (f)iring interface, abolish (t)hrowing, output quiver in status. * Allow selection of equipment slots from '%' overview screen. * Improved butchering interface. @@ -66,7 +66,7 @@ Items * Staves and rods of the same type can now be recognized. * Manuals are now visibly different from spell books. * Improved artefact autoinscriptions. -* Several new pre-defined artefacts. +* Several new pre-defined (un)randarts. * Warn before putting on items of potentially fatal stat drain. * Added message for returning weapons NOT returning. * Equipped randarts can now actually cause berserk. @@ -97,7 +97,6 @@ Monsters * Give a message for kills out of LOS. * No experience for killing summoned monsters. * Monster blink is now restricted to their LOS. -* Made undetected mimic description match that of items. * Introduced fish zombies (vault defined only). * Fixed several spell/invocation attacks not waking monsters. * Improved monster shields. @@ -126,7 +125,7 @@ Tiles * Show travel exclusion in tile map and mini-map. * Added MP colour bar. * Fixed ghosts changing icons between saves. -* Fixed Detect creatures revealing exact monster type. +* Fixed Detect creatures revealing exact monster type. * Mimics posing as autopickable items now get marked as such. * Clicking on items now respects warning inscriptions. * Added item brand for plants. @@ -136,8 +135,8 @@ Tiles Miscellaneous ------------- * New scoring system. -* Train stealth by sneaking around sleeping monsters. -* Train T&D by setting off traps. +* Train Stealth by sneaking around sleeping monsters. +* Train Traps & Doors by setting off traps. * Distortion effect now cancels butchering. * Better feedback on Detect Traps. * Identify post-mortem inventory in morgue.txt. |