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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-11 06:57:43 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-11 06:57:43 +0000 |
commit | e65d4ee999e6673244c26ae7278665d6fe241a5e (patch) | |
tree | 55fd8f976876d95a8de5fb4fae73f311a96a5284 /crawl-ref/docs/changes.stone_soup | |
parent | 46ed610698d1401308402dfc9e00331c4d1b088a (diff) | |
download | crawl-ref-e65d4ee999e6673244c26ae7278665d6fe241a5e.tar.gz crawl-ref-e65d4ee999e6673244c26ae7278665d6fe241a5e.zip |
Remove #define SHUT_LABYRINTH because I don't think it's needed anymore.
Add more information to the version command.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5729 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/changes.stone_soup')
-rw-r--r-- | crawl-ref/docs/changes.stone_soup | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup index 16d29dcc7c..260c3b1705 100644 --- a/crawl-ref/docs/changes.stone_soup +++ b/crawl-ref/docs/changes.stone_soup @@ -5,6 +5,16 @@ Disclaimer: These are merely the highlights, not an exhaustive list of changes. Breaks saves and bones compatibility. + +Highlights +---------- +* Many interface improvements. +* Greatly improved Tiles. +* Added Vampire species. +* Overhaul of the good gods. +* Smarter monsters. + + Interface --------- * Overhauled key settings of a number of commands. @@ -45,7 +55,6 @@ Characters ---------- * Added Vampire species. * Removed Glamour. -* New order of species and classes on the character selection screen. * Red/White Draconians gain heat/cold resistance at xl 14 (rather than 18). * Mutations: Removed forgetfulness; introduced fur, shouting, +mp/-mp. * Added +1 damage bonus for orcs and dwarves throwing racial gear. @@ -100,6 +109,7 @@ Monsters * Improved trap handling for intelligent monsters. * Improved control over friendly monsters. * Smarter pickup handling. +* Implemented patrolling and monster pathfinding. * Fixed friendlies accidentally shooting the player. * Fixed monsters firing/reaching through walls. * Fixed summoned monsters sharing a square with the player. |