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authordramsey <dramsey@serenity.example.org>2009-09-28 20:57:49 -0500
committerdramsey <dramsey@serenity.example.org>2009-09-28 20:57:49 -0500
commit3525d71174ca5fc1aa8ae417087d77006ea5cd2a (patch)
tree980cb13cb56caf3266d77aa7fb1c8d681d6bcd55 /crawl-ref/docs/crawl_manual.txt
parent42722e92b1d2c4c60e8f9905b61e01eb71b8fcd2 (diff)
downloadcrawl-ref-3525d71174ca5fc1aa8ae417087d77006ea5cd2a.tar.gz
crawl-ref-3525d71174ca5fc1aa8ae417087d77006ea5cd2a.zip
Apply trunk r10543, r10544, r10547, r10572, r10756, and r10757 to 0.5,
and update the changelog.
Diffstat (limited to 'crawl-ref/docs/crawl_manual.txt')
-rw-r--r--crawl-ref/docs/crawl_manual.txt9
1 files changed, 7 insertions, 2 deletions
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
index b76f5c56ee..aeaa407330 100644
--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -59,11 +59,12 @@ gameplay and design, to be accessed by pressing '?Q' in the game.
While Dungeon Crawl is a strict single player game, you can play on a
server together with many others. These are the relevant webpage and
-telnet addresses (akrasiac.org is situated in Northern America, while
-develz.org is located in Europe):
+telnet and ssh addresses (akrasiac.org is situated in Northern America,
+while develz.org is located in Europe):
http://crawl.akrasiac.org
telnet://crawl.akrasiac.org
+ ssh joshua@crawl.akrasiac.org (password joshua)
http://crawl.develz.org
telnet://crawl.develz.org:345
@@ -78,6 +79,10 @@ The server carries no guarantees, though it is pretty much always
running and no one has lost their save file yet. :) More information
is available at the URLs above.
+There is also a lively IRC channel dedicated to Crawl at ##crawl on
+freenode. You can ask for help and there will always be someone to
+supervise your game and give hints if you happen to play on a server.
+
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B. STARTING SCREEN