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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-26 03:51:15 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-26 03:51:15 +0000
commitf7f652ac0f4c5a193ee4ad5471a85cf723466e24 (patch)
tree3b054e9b88141bba7bd6a7a8d9c3946c8e66b7b4 /crawl-ref/docs/level_design.txt
parent14752e5f2cfddc5b99a104afe1c8d42a74aff22b (diff)
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Fix 1971173: don't interrupt interlevel travel for monsters coming into
view if you're already going up or down stairs. Also, only interrupt for HP or MP being fully restored when resting. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5250 c06c8d41-db1a-0410-9941-cceddc491573
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