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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-04 07:23:40 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-04 07:23:40 +0000
commit4fb433c499f4dd091ca5db56268a729579a420a0 (patch)
treeb13801f662665a14ad98c202d828f8fd70cb573d /crawl-ref/docs/options_guide.txt
parent02eb6893037ce2da9fd70848e2734032283b793e (diff)
downloadcrawl-ref-4fb433c499f4dd091ca5db56268a729579a420a0.tar.gz
crawl-ref-4fb433c499f4dd091ca5db56268a729579a420a0.zip
Fix zombies of wrong habitat on land. It turns out that all those
careful checks for habitat were ignored (default is HT_LAND) because the base type for undead wasn't chosen until after the position. I now added another habitat check during the base type selection loop and now everything works. :) Add a warning inscription !D that ignores such items during actions like sacrificing items, destroying weapons (Ely), burning books (Trog) or casting sticks to snakes. The failure messages are very clumsy now, but they do get the point across, I hope. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5472 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/options_guide.txt')
-rw-r--r--crawl-ref/docs/options_guide.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index feae2518ec..98d5e94395 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -931,7 +931,7 @@ chunks_autopickup = true
swap_when_safe = true
If both this and easy_butcher are true, then if an auto-switch
- butchery is interupted, the auto-switch will be reversed as
+ butchery is interrupted, the auto-switch will be reversed as
soon as you are safe again.
easy_quit_item_prompts = true