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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-03 13:55:43 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-03 13:55:43 +0000 |
commit | 7a242f8e4ab1ab615cadcbf280de0ddd99754b0a (patch) | |
tree | 003089e0ce290ec32c64162bfe9b49799ee8d3ce /crawl-ref/docs/options_guide.txt | |
parent | 240d2022a003e137a8f32e7dd8985e8cb2871f8b (diff) | |
download | crawl-ref-7a242f8e4ab1ab615cadcbf280de0ddd99754b0a.tar.gz crawl-ref-7a242f8e4ab1ab615cadcbf280de0ddd99754b0a.zip |
Fix a bug with swap_when_safe, and experimentally default
chunks_autopickup, swap_when_safe, and show_beam to true.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5457 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/options_guide.txt')
-rw-r--r-- | crawl-ref/docs/options_guide.txt | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt index b5418f5e3d..2a9a42c53a 100644 --- a/crawl-ref/docs/options_guide.txt +++ b/crawl-ref/docs/options_guide.txt @@ -914,17 +914,19 @@ always_confirm_butcher = false one corpse on the square. If there are multiple corpses on a square, you will always be prompted, regardless of this option. -chunks_autopickup = false - If true then butchered flesh will be autopickup'd right after - they're generated (and after switching back from the - butchering weapon to usual weapon, if necessary). Respects - all of the autopickup options. Requires '%' to be in the - autopickup line. - -swap_when_safe = false +chunks_autopickup = true + If true then butchered flesh will be automatically picked up + right after they're generated (and after switching back from + the butchering weapon to the usual weapon, if necessary). + Respects all of the autopickup options. Requires '%' to be + in the autopickup line. + Does not apply to Vampires who will pick up bottled potions + of blood regardless of this option, and not pick up chunks. + +swap_when_safe = true If both this and easy_butcher are true, then if an auto-switch - butchery is interupted, then the auto-switch will be reversed - as soon as your safe again. + butchery is interupted, the auto-switch will be reversed as + soon as you are safe again. easy_quit_item_prompts = true Setting this option to true allows the quitting of item listing @@ -1095,7 +1097,7 @@ show_gold_turns = false If set to true, this option adds an extra line to the stat area to display the current gold and turn counters. -show_beam = false +show_beam = true When performing actions such as throwing or zapping, you can toggle whether to show the beam path or not. This option controls the initial status of this toggle. When set to true, @@ -1165,6 +1167,8 @@ menu_colour = <match>:<colour>:<regex> rot-inducing (chunks/corpses that cause rotting) equipped (equipped items) artefact (item is an artefact, whether identified or not) + evil_item (item is hated by the good gods) + evil_eating (eating this item is punished by the good gods) To colour worn stuff and highlight cursed items, take menu_colour = inventory:lightred:equipped.* cursed |