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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-14 20:48:12 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-14 20:48:12 +0000
commit5c837c44830ddb54d50e2a3a39851a8efc9bc6d8 (patch)
tree47b1f0c2eac6c6a5b3c377c76f717cfa1294cb85 /crawl-ref/docs/options_guide.txt
parent676dc0d1108ddbf60d3f7988be0be93e808d0f9a (diff)
downloadcrawl-ref-5c837c44830ddb54d50e2a3a39851a8efc9bc6d8.tar.gz
crawl-ref-5c837c44830ddb54d50e2a3a39851a8efc9bc6d8.zip
* Make tile_menu_icons deactivate show_inventory_weights as those two
don't work well together. * Experimentally increase the redraw tick counter. Maybe that should become an option, might help track down the lags. Dunno if that's even part of the problem. * Another attempt to fix the "missing item in tiles inventory" bug. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.5@9979 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/options_guide.txt')
-rw-r--r--crawl-ref/docs/options_guide.txt11
1 files changed, 7 insertions, 4 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index f65f6f6bbd..04ffd2400d 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -92,9 +92,12 @@ The contents of this text are:
tile_mapped_wall_col, tile_door_col, tile_downstairs_col,
tile_upstairs_col, tile_feature_col, tile_trap_col,
tile_water_col, tile_lava_col, tile_excluded_col,
- tile_excl_centre_col, tile_key_repeat, tile_tooltip_ms,
- tile_window_width, tile_window_height, tile_map_pixels,
- tile_full_screen, tile_tag_pref
+ tile_excl_centre_col, tile_key_repeat_delay, tile_tooltip_ms,
+ tile_tag_pref, tile_window_width, tile_window_height,
+ tile_map_pixels, tile_full_screen, tile_font_crt_file,
+ tile_font_stat_file, tile_font_msg_file, tile_font_tip_file,
+ tile_font_lbl_file, tile_font_crt_size, tile_font_stat_size,
+ tile_font_msg_size, tile_font_tip_size, tile_font_lbl_size
5- Character Dump.
5-a Items and Kills.
kill_map, dump_kill_places, dump_item_origins,
@@ -1641,7 +1644,7 @@ the dungeon level.
tile_window_col - colour of the rectangular view window
tile_key_repeat_delay = 200
- If you hold down a key, there's a delay until the presses key will
+ If you hold down a key, there's a delay until the pressed key will
take action. This option controls this delay, in milliseconds. If it
is set to 0 key presses will never repeat.