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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-18 13:14:51 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-18 13:14:51 +0000
commit388fa4e558e71b1455cce865c1a8b62ace0aaba9 (patch)
tree416e974c180f6666479d8fd5f0c023e780839af3 /crawl-ref/docs
parent184db9c1a6ecba9bb3cb961447a386e1b593d7a0 (diff)
downloadcrawl-ref-388fa4e558e71b1455cce865c1a8b62ace0aaba9.tar.gz
crawl-ref-388fa4e558e71b1455cce865c1a8b62ace0aaba9.zip
Fix 1996770: shafts being capable of disarming.
Fix 1996304: the Swap card incorrectly swapping monsters/player caught in a net git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5941 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/changes.stone_soup5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup
index aa08c3704d..47ab394a72 100644
--- a/crawl-ref/docs/changes.stone_soup
+++ b/crawl-ref/docs/changes.stone_soup
@@ -49,6 +49,7 @@ Gods
* Overhauled the good gods: Zin/TSO completely new, Elyvilon more interesting.
* Greatly improved Beogh and Nemelex.
* Vehumet isn't evil anymore, and all boosts apply without prayer.
+* Increase cost for Lugonu's self-banishment.
* Removed autoprayer and option to stop prayer.
* Upon failed sacrifice hint on accepted item types.
* Divine summons will leave on penance, or turn hostile on abandonment.
@@ -138,7 +139,7 @@ Levels
* Fixed some levels having the wrong amount of stairs.
* Fixed wonky vaults on lava etc.
* Treat adjacent doors as one (large) gate, opening/closing together.
-* Minotaurs may map labyrinths.
+* Player minotaurs will now map labyrinths.
* Removed amnesia traps.
* Introduced shafts.
* Added blood spattering.
@@ -164,7 +165,7 @@ Miscellaneous
* New scoring system.
* Train Stealth by sneaking around sleeping monsters.
* Train Traps & Doors by setting off traps.
-* Increase cost for self-banishment, and nerf Banishment spell.
+* Disallow self-banishment via Banishment spell.
* Replace Paralyse spell with new spell Petrify.
* Better feedback on Detect Traps.
* Identify post-mortem inventory in morgue.txt.