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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-09 20:28:26 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-09 20:28:26 +0000 |
commit | 0b3e4a3a26f964bfd37347b4aa8425b4b2d7f1db (patch) | |
tree | eed15ff1e17302ed715c4c6a141ec4258d8b54a9 /crawl-ref/docs | |
parent | 847d18dc0c092ff23aa03cfc23b7bc1c32f2dabe (diff) | |
download | crawl-ref-0b3e4a3a26f964bfd37347b4aa8425b4b2d7f1db.tar.gz crawl-ref-0b3e4a3a26f964bfd37347b4aa8425b4b2d7f1db.zip |
* Updated change log.
* Fixed an ASSERT when quitting.
If no one finds any urgent problems (someone please try compiling
and playing on Windows, both ASCII and Tiles) I'll branch tomorrow.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@7801 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r-- | crawl-ref/docs/changes.stone_soup | 34 | ||||
-rw-r--r-- | crawl-ref/docs/level_design.txt | 2 |
2 files changed, 30 insertions, 6 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup index 1dc75c7ffa..57bcf164f4 100644 --- a/crawl-ref/docs/changes.stone_soup +++ b/crawl-ref/docs/changes.stone_soup @@ -1,4 +1,4 @@ -Stone Soup 0.4.4 (2008????) +Stone Soup 0.4.4 (20081210) --------------------------- Disclaimer: These are merely the highlights, not an exhaustive list of changes. @@ -8,16 +8,40 @@ Disclaimer: These are merely the highlights, not an exhaustive list of changes. * Fixed time handling in dgl builds. * Fixed semi-controlled Blink. * Fixed '{' inscription. -* Fixed Spriggans being capable to wield staves while wearing a shield. +* Fixed crash when wiz-creating a nonexistent monster type. +* Fixed broken monster movement away from player. +* Fixed acquirement() giving Book of Bugginess. +* Fixed auto-swapping rings and amulets taking twice as long as normal. * Fixed explosive tracers leaking information about invisible monsters. * Fixed real/fake rakshasa identity being leaked in descriptions. -* Fixed broken spacing on religion screen. -* Fixed doubled inscriptions in equipped items in dump. +* Fixed =f inscription preventing wielding of stones. +* Fixed Spriggans being capable to wield staves while wearing a shield. * Fixed monsters being created with both a shield and wielding a two-hander. +* Fixed off-by-1 error when selecting starting weapon. +* Fixed bats being capable of opening/closing doors. +* Fixed Draconians getting redundant mutations. +* Fixed secondary unarmed attacks not waking sleeping monsters. +* Fixed incorrect high score calculation. +* Fixed backwards stealth check. +* Fixed recharged wands not being inscribed with zap counts. * Fixed bad names for god-gifted unrandarts. * Warn player if interlevel travel intends to take detours. * Make multi-corpse sacrifices take 1 turn only. -* Mark staves of poison and rods of venom as disapproved by TSO. +* All 't' commands now take a turn. +* Shining eyes now gives mutagenic chunks, eyes of draining poisonous ones. +* Identify Holy Wrath brand on failed wield. +* Make Lichform discard holy wrath weapons. +* Properly disable traps in the Abyss. +* Don't allow monsters to polymorph into a unique. +* List new amount of charges when recharging identified wands. +* Don't prompt when swapping into dangerous terrain. +* Makhleb accepts collateral demon kills again. +* Only sharp weapons are now offered for butchering. +* Added an aptitudes hotkey for the book/weapon choice submenus. +* Properly allow monsters to pick up and use javelins. +* Don't apply menu colouring to Wp: and Qv: lines. +* Improved interrupted butchery behaviour. +* Saner autopickup exceptions. Stone Soup 0.4.3 (20080731) --------------------------- diff --git a/crawl-ref/docs/level_design.txt b/crawl-ref/docs/level_design.txt index a361ca3f98..7219b80d5e 100644 --- a/crawl-ref/docs/level_design.txt +++ b/crawl-ref/docs/level_design.txt @@ -153,7 +153,7 @@ The symbols on the map: e - second item from the list (here occassionally a book) -D. Map symbols +C. Map symbols ---------------- Terrain |