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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-08-07 15:06:00 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-08-07 15:06:00 +0000
commit60d8e93b1adada2500c8f282bc31dd04b17b0935 (patch)
tree4d19cffddfc4d11d7ab0e27e58fa0b701bd65f1e /crawl-ref/docs
parent3df5b1d3140e461c40fa88ab4f80554b9912372c (diff)
downloadcrawl-ref-60d8e93b1adada2500c8f282bc31dd04b17b0935.tar.gz
crawl-ref-60d8e93b1adada2500c8f282bc31dd04b17b0935.zip
Apply Haran's commits 6773 and 6777-6784 to 0.4.
* Fix 2037104: amulet of Controlled Flight not autoIDing. * Fix 2038973: explosive tracers leaking information about invisible monsters. * Fix 2039217: check shield status for non-weapons before wielding * Fix 2039734: non-Spriggan transmuters being cheated on UC * Fix 2037845: unstackedness was overriding finishing a deck * Fix 2038476: semicontrolled blink. * Fix 2038962: casting Divine Shield wasn't refreshing AC. * Fix 2038651: real/fake rakshasa identity being leaked in descriptions. * Fix 2035976: doubled inscriptions in equipped items in dump. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6792 c06c8d41-db1a-0410-9941-cceddc491573
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diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup
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--- a/crawl-ref/docs/changes.stone_soup
+++ b/crawl-ref/docs/changes.stone_soup
@@ -6,8 +6,13 @@ Disclaimer: These are merely the highlights, not an exhaustive list of changes.
* Fixed assertion failure upon high-scoring death.
* Fixed Crawl spinning in CPU-pegging loop on disconnect on death screen.
* Fixed time handling in dgl builds.
+* Fixed semi-controlled Blink.
* Fixed '{' inscription.
+* Fixed Spriggans being capable to wield staves while wearing a shield.
+* Fixed explosive tracers leaking information about invisible monsters.
+* Fixed real/fake rakshasa identity being leaked in descriptions.
* Fixed broken spacing on religion screen.
+* Fixed doubled inscriptions in equipped items in dump.
* Fixed monsters being created with both a shield and wielding a two-hander.
* Fixed bad names for god-gifted unrandarts.
* Warn player if interlevel travel intends to take detours.