diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-07-17 07:19:04 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-07-17 07:19:04 +0000 |
commit | ae735f39601423c88be471340dfe88dc3d3d103d (patch) | |
tree | 6c70a5c28e9bb8202846737217ede5c0eaed2c13 /crawl-ref/docs | |
parent | df2a542d658cebfc151aff61d42abafd82de60c2 (diff) | |
download | crawl-ref-ae735f39601423c88be471340dfe88dc3d3d103d.tar.gz crawl-ref-ae735f39601423c88be471340dfe88dc3d3d103d.zip |
Fix 2017893: long file names not working on DOS. Crawl now takes a
shot at abbreviating them, and only fails if it can't find that file
either.
Handles all files included by default in /settings and /docs except
changes.stone_soup which is not strictly necessary for the version
information.
Tested artificially by manually mutilating the file names; not
actually tested on DOS.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6578 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r-- | crawl-ref/docs/changes.stone_soup | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup index 8bedc795e2..805b74a582 100644 --- a/crawl-ref/docs/changes.stone_soup +++ b/crawl-ref/docs/changes.stone_soup @@ -3,10 +3,12 @@ Stone Soup 0.4.1 (200807??) Disclaimer: These are merely the highlights, not an exhaustive list of changes. -(* Fixed crashes related to mapmark.lua.) +* Fixed crashes related to mapmark.lua. * Fixed crash when attempting to autoinscribe non-artefacts via '{'. * Fixed Crawl looping infinitely upon "good random choice" for Thief/Wanderer. * Fixed crashes when selecting an item with no appropriate items in inventory. +* Fixed tiles not working on Windows 2000 and earlier. +* Fixed DOS problems with long file names. * Fixed targetting prompts being ignored or having the wrong result. * Fixed vampire bat jewellery exploit. * Fixed kills by hell effects counting as player kills. |