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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-28 23:00:12 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-28 23:00:12 +0000
commitca1e897a646bb9c098a1fc651a3b4aa6c976ddc7 (patch)
treedbf6313bff2e2906a4f9ee61fdefff8594849522 /crawl-ref/docs
parent0f8c8527e5a685509462e0990a7b6ec6595e445a (diff)
downloadcrawl-ref-ca1e897a646bb9c098a1fc651a3b4aa6c976ddc7.tar.gz
crawl-ref-ca1e897a646bb9c098a1fc651a3b4aa6c976ddc7.zip
Apply r6640, r6694 (both by Darshan), r6670 (Haran), r6679 and r6703
(me) to branch. Includes TSO no longer granting permanent allies and resultant friendly pickup change, and a number of smaller changes. Also update change log. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6709 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/changes.stone_soup23
-rw-r--r--crawl-ref/docs/options_guide.txt11
2 files changed, 25 insertions, 9 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup
index 8530552b94..f18fafd955 100644
--- a/crawl-ref/docs/changes.stone_soup
+++ b/crawl-ref/docs/changes.stone_soup
@@ -3,23 +3,38 @@ Stone Soup 0.4.2 (2008????)
Disclaimer: These are merely the highlights, not an exhaustive list of changes.
-* Fixed vampire draining not destroying small corpses.
* Fixed defunct spell slot cap (and crash) with Selective Amnesia memorized.
-* Fixed Elf:1 arrival sometimes being disconnected.
+* Fixed the game crashing if PlaceInfo somehow ends up buggy.
+* Fixed runaway skill training.
+* Fixed vampire draining not destroying small corpses.
* Fixed player being incapable of attacking some monsters.
+* Fixed Elf:1 arrival sometimes being disconnected.
+* Fixed picking up runes not enabling teleport control.
+* Fixed macros not working with 0.3.4 keymaps by introducing keybinding.
* Fixed x_ and other feature hotkeys not working in the Abyss.
+* Fixed items being created in walls.
* Fixed randart bardings masquerading as boots.
+* Fixed not swapping with a fiery monster into a fire cloud still moving it.
* Fixed claws/ankus not being handled by the weapon option.
-* Fixed repeatedly interrupted butchering making no progress.
* Fixed maps being unable to place monsters on shallow water.
+* Fixed non-potion effects taking Vampire hunger states into account.
+* Fixed repeatedly interrupted butchering making no progress.
+* Fixed prompting because of inappropriate weapon despite being confused.
* Fixed resistances for lava creatures.
+* Weakened monster Dispel Undead.
* Existing ghosts are now saved back if an undead player dies on their level.
* TSO no longer minds if you attack an evil monster in an unchivalric manner.
+* TSO no longer grants permanent followers, only prolongs their existence.
+* Intelligent allies can now equip themselves even if non-permanent.
+* Cleansing Flame won't harm monsters if TSO would be angry about that.
* Abominations created by Twisted Resurrection count as undead again.
* Restrict freezing cloud to high-damage cold beams, reduce their duration.
* Reduce number of times a beam can bounce.
-* Self-hit prompts now respect the player's known resistances.
+* Count chunks and blood towards decks of summoning rather than wonder.
* Show monsters sensing/seeing invisible in their 'x' description.
+* Self-hit prompts now respect the player's known resistances.
+* Added chunk colour to lua eating prompt.
+* Added PCRE to the source tree.
Stone Soup 0.4.1 (20080717)
---------------------------
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index e7cb00a362..4325ba43da 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -508,11 +508,12 @@ default_friendly_pickup = (friend | none | all)
when you start a new game, or when you enter a level for the first
time.
- Note that this only works for intelligent permanent allies (such
- as you can get when worshipping Beogh or the Shining One), and
- that monsters have their own reasonings for which items they may
- need, and when they feel safe enough to pick them up. Except for
- "none", these options won't let you override these requirements.
+ Note that this only works for intelligent allies (such as you
+ can get when worshipping Beogh or when summoning intelligent
+ monsters), and that monsters have their own reasonings for which
+ items they may need, and when they feel safe enough to pick them
+ up. Except for "none", these options won't let you override these
+ requirements.
Also, friendly jellies won't ever eat any items, regardless of
this option.