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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-05 06:07:00 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-05 06:07:00 +0000
commitee9ef53947fd17b16194459da580c197bf2a7474 (patch)
tree89cfaf29dae8ffd4f535cf383f95edb2f7b06652 /crawl-ref/docs
parentd33fa8276678fbe5548f210290123f0e5fa1503a (diff)
downloadcrawl-ref-ee9ef53947fd17b16194459da580c197bf2a7474.tar.gz
crawl-ref-ee9ef53947fd17b16194459da580c197bf2a7474.zip
Add more minor cosmetic fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5484 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/crawl_manual.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
index b353f3f075..6a30921846 100644
--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -2116,6 +2116,7 @@ Armour:
Body armours come in two types: heavy and light. Heavy armours give
some reliable protection from damage (in contrast to light armours)
but have several disadvantages.
+
Having a high Armour skill means that you are used to wearing heavy
armour, allowing you to move more freely and gain more protection. When
you look at an armour's description (from within the inventory), you can
@@ -2123,6 +2124,7 @@ see in particular show you how cumbersome it is. This is measured by the
Evasion modifier. All armours with Ev penalty of 0 or -1 are considered
light, and all others are considered heavy -- except for Elven armour
(which is light).
+
Walking and fighting in heavy armour will train the Armour skill. If the
Armour skill is high enough to offset the EV penalty, even a heavy
armour will train Dodging. Also, Armour skill helps mitigate the bad