diff options
author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-05 06:07:00 +0000 |
---|---|---|
committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-05 06:07:00 +0000 |
commit | ee9ef53947fd17b16194459da580c197bf2a7474 (patch) | |
tree | 89cfaf29dae8ffd4f535cf383f95edb2f7b06652 /crawl-ref/docs | |
parent | d33fa8276678fbe5548f210290123f0e5fa1503a (diff) | |
download | crawl-ref-ee9ef53947fd17b16194459da580c197bf2a7474.tar.gz crawl-ref-ee9ef53947fd17b16194459da580c197bf2a7474.zip |
Add more minor cosmetic fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5484 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r-- | crawl-ref/docs/crawl_manual.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt index b353f3f075..6a30921846 100644 --- a/crawl-ref/docs/crawl_manual.txt +++ b/crawl-ref/docs/crawl_manual.txt @@ -2116,6 +2116,7 @@ Armour: Body armours come in two types: heavy and light. Heavy armours give some reliable protection from damage (in contrast to light armours) but have several disadvantages. + Having a high Armour skill means that you are used to wearing heavy armour, allowing you to move more freely and gain more protection. When you look at an armour's description (from within the inventory), you can @@ -2123,6 +2124,7 @@ see in particular show you how cumbersome it is. This is measured by the Evasion modifier. All armours with Ev penalty of 0 or -1 are considered light, and all others are considered heavy -- except for Elven armour (which is light). + Walking and fighting in heavy armour will train the Armour skill. If the Armour skill is high enough to offset the EV penalty, even a heavy armour will train Dodging. Also, Armour skill helps mitigate the bad |