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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-15 23:12:03 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-15 23:12:03 +0000
commitfef9f681531bf38dc5a969ba9d502418239f89c4 (patch)
tree254823fdbf77bb313f407aed250963cfa3fb275e /crawl-ref/docs
parent640681c01424da536a923083e0f39d346e219f44 (diff)
downloadcrawl-ref-fef9f681531bf38dc5a969ba9d502418239f89c4.tar.gz
crawl-ref-fef9f681531bf38dc5a969ba9d502418239f89c4.zip
Move the tutorial descriptions of gods' likes and dislikes into
functions of their own, and reuse them in the god descriptions ('^' screen, when praying at altars, and when searching the database). What's still missing is some sort of "What this god offers you". The current handling makes gods like Lugonu, who have no restrictions and demand very little, appear like no-brainers, when of course the whole thing is much more complicated. I'll also be adding some extended information for the ^ screen (thus for your own god only). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5870 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/changes.stone_soup11
1 files changed, 7 insertions, 4 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup
index d8715bba07..aa08c3704d 100644
--- a/crawl-ref/docs/changes.stone_soup
+++ b/crawl-ref/docs/changes.stone_soup
@@ -23,6 +23,7 @@ Interface
* Overhauled (f)iring interface: abolish (t)hrowing, output quiver in status.
* Allow selection of equipment slots from '%' overview screen.
* Improved butchering interface.
+* Added coloured HP/Magic bars.
* Many new tutorial information triggers.
* Allow searching item/monster/spell descriptions ('?/' command).
* Allow swapping (' command) to non-weapons that need to be wielded for spells.
@@ -38,6 +39,7 @@ Interface
* (W)ear and (P)ut on menus allow removal of equipped items.
* Arriving via stairs calls autopickup and lists items on square.
* Refuse to eat rotten meat for non-saprovorous characters.
+* Added harmful effects (poison etc.) to chunk descriptions.
* Evaporate can now be cancelled during potion/direction choice.
* Portaled Projectile now allows choice of ammunition.
* greedy_explore now defaults to true.
@@ -87,7 +89,7 @@ Items
* Thrown potions of poison won't poison monsters anymore.
* Limit racial properties applying to only some fitting item types.
* Prompt when attempting to sacrifice important items.
-* Fix books in shops being noted as identified over and over again.
+* Fixed books in shops being noted as identified over and over again.
Monsters
--------
@@ -118,11 +120,12 @@ Monsters
* Implemented Dispel Undead for monsters.
* Fix nagas/centaurs never being generating with bardings.
* Monsters may use wands of disintegration and polymorph other (mutates).
+* Make paralysed monsters stabbable.
* Give a message for kills out of LOS.
* No experience for killing summoned monsters.
* Give half xp for enslaved monsters dying.
-* Monster blink is now restricted to their LOS.
-* Introduced fish zombies (vault defined only).
+* Monster blink is now (mostly) restricted to their LOS.
+* Introduced fish zombies.
* Fixed several spell/invocation attacks not waking monsters.
* Improved monster shields.
* More refined monster speech. (See /docs/monster_speech.txt.)
@@ -162,8 +165,8 @@ Miscellaneous
* Train Stealth by sneaking around sleeping monsters.
* Train Traps & Doors by setting off traps.
* Increase cost for self-banishment, and nerf Banishment spell.
+* Replace Paralyse spell with new spell Petrify.
* Better feedback on Detect Traps.
-* Added coloured HP/Magic bars.
* Identify post-mortem inventory in morgue.txt.
* Dump command also dumps level map.
* init.txt/crawlrc allow loading of external options/macro files.