diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-22 15:58:36 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-22 15:58:36 +0000 |
commit | 13abff271666dcc566102311c3b9d237ea04f933 (patch) | |
tree | 499b2bb9a9f91a7b201f8e0102dc2befa5bcb057 /crawl-ref/docs | |
parent | 5c8009179acad07659f28a6995438b72a7a6c183 (diff) | |
download | crawl-ref-13abff271666dcc566102311c3b9d237ea04f933.tar.gz crawl-ref-13abff271666dcc566102311c3b9d237ea04f933.zip |
* Tweak Xom's ideas about what makes a funny or boring death.
* Add another option (*sigh*) covering whether W=T and P=R. (Defaults to
false.)
* Various spacing and comment fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9675 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r-- | crawl-ref/docs/changes.stone_soup | 5 | ||||
-rw-r--r-- | crawl-ref/docs/options_guide.txt | 5 |
2 files changed, 9 insertions, 1 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup index c3ddb9f125..d3b2c274dd 100644 --- a/crawl-ref/docs/changes.stone_soup +++ b/crawl-ref/docs/changes.stone_soup @@ -42,7 +42,7 @@ Characters * Transformations cause worn equipment to be melded rather than removed. * Overhaul nutrition values and duration for Vampires feeding on corpses. * Vampires can no longer heal via potions of blood or non-fresh corpses. -* Vampires recover lost attributes depending on blood level. +* Vampires recover lost stats depending on blood level. * Draining of the experience pool is now reduced by life protection. * Merfolk can swim in heavy armour, albeit with doubled armour penalty. * Player and monster nagas no longer flounder or lose stealth in shallow water. @@ -50,6 +50,7 @@ Characters * Pure spellcasters don't start with a weapon anymore. * Tweak starting choice restrictions. * Going into berserk rage doubles Health, ending it halves Health. +* Added the slow healing mutation, affecting hitpoints and stat regeneration. Monsters -------- @@ -91,6 +92,7 @@ Interface * Change exclusion commands to e, E, Ctrl-E (was Ctrl-X, x, Ctrl-E). * Switch off autopickup and autoswap if you see a monster turn invisible. * Killing an invisible monster reactivates autopickup. +* Added ally pickup mode for items dropped by player and allies. * Shops use shopping cart behaviour. * Wizard commands can be used from the wizard help screen. * Allow quivering/firing of wielded missiles and wielded weapons of returning. @@ -132,6 +134,7 @@ Items * Decks of punishment are no longer randomly generated. * Removing rings of levitation or invisibility no longer cancels the effect. * Identify the Horn of Geryon when wielding it. +* Skeletons rot away in inventory at the same rate as on the floor. Gods ---- diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt index 29fe06c45d..435bca6a57 100644 --- a/crawl-ref/docs/options_guide.txt +++ b/crawl-ref/docs/options_guide.txt @@ -983,6 +983,11 @@ easy_open = true easy_unequip = true Allows auto removal of armour and jewellery when dropping it. +equip_unequip = false + If this is true, 'W'ear will also allow you to 'T'ake off worn + armour, and vice versa, and the same is true for 'P'utting on/ + 'R'emoving jewellery. + easy_confirm = (none | safe) Make confirmation questions easier to answer: none = force capitals on Y/N questions |