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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-08-02 11:22:15 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-08-02 11:22:15 -0700 |
commit | 61c507c1d1b9fb257842f33abaf9ed58043861c4 (patch) | |
tree | fca67684f4bff82e4307f5841d39911a45b67c62 /crawl-ref/docs | |
parent | 0f053f10eb5bf6e8df296044933b8f82496ce8d3 (diff) | |
download | crawl-ref-61c507c1d1b9fb257842f33abaf9ed58043861c4.tar.gz crawl-ref-61c507c1d1b9fb257842f33abaf9ed58043861c4.zip |
Update the manual for 0.15
Remove mentions of encumbered, overburdened, strength increasing
carrying capacity, and antitraining; update description of
crosstraining; add description of +slay and remove +acc/+dam
descriptions; remove a strange and largely incorrect mention of
int helping 'certain magical items'. (CBoE requires 2 int, but
that's it.)
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r-- | crawl-ref/docs/crawl_manual.reST | 45 |
1 files changed, 8 insertions, 37 deletions
diff --git a/crawl-ref/docs/crawl_manual.reST b/crawl-ref/docs/crawl_manual.reST index cae7c466fa..9224b148bd 100644 --- a/crawl-ref/docs/crawl_manual.reST +++ b/crawl-ref/docs/crawl_manual.reST @@ -234,13 +234,11 @@ Shield Your hero's primary attributes are Strength, Intelligence and Dexterity: Strength - Abbreviated to "Str". Affects how much you can carry and your ability to use - heavy armours effectively. + Abbreviated to "Str". Affects your ability to use heavy armours effectively. Intelligence Abbreviated to "Int". Affects how well you can cast spells as well as how much - nutrition spellcasting takes. Your ability to use some magical items is also - influenced by your intelligence. + nutrition spellcasting takes. Dexterity Abbreviated to "Dex". Significantly affects your ability to dodge attacks aimed @@ -2064,13 +2062,10 @@ skills include: * Staves * Polearms -If you are already good at a weapon, say a long sword, and you practise for a -while with a similar weapon such as a short sword, your practise will be sped up -(and will require less experience) until both skills are equal; this is called -crosstraining and is shown in green in the skill menu. The skills which benefit -from it have a +4 displayed next their aptitude to show that they are trained -twice as fast as they usually are. The skill responsible for the crosstraining -is marked with a green asterisk. Similar types of weapons are: +If you are already good using a class of weapons, say Long Blades, you'll get +a bonus to using similar weapons, like Short Blades; this is called +crosstraining and is shown in blue in the skill menu. Similar types of weapons +are: * Short Blades and Long Blades * Maces & Flails and Axes @@ -2135,19 +2130,6 @@ There are also individual skills for each different type of magic; the higher the skill, the more powerful the spell. Multidisciplinary spells use an average of the two or three skills. -Elemental magic is a special case. When you practise an elemental magic skill -(fire, ice, air or earth magic) you will improve much less quickly than normal -if you already have the opposite elemental magic skill higher than the one you -are practising: fire and ice are mutually opposed, as are earth and air. This is -called antitraining and is shown in the skill menu in magenta. The "antitrained" -skills have a -4 displayed next to their aptitude to show that they will be -trained twice as slowly as they usually are. The skills responsible for the -antitraining are marked with a magenta asterisk. - - Say you have level 2 fire magic, level 4 ice magic and level 1 air magic. - Practising ice or air magic won't be a problem. Practising fire magic will be - very slow, as you have a higher level in ice magic. - Miscellaneous skills ======================================== @@ -2879,14 +2861,6 @@ Drain experience. This status has multiple levels, and you can see just how much you have been drained by looking at the skills screen. -Encumbered - Your load is heavy enough to slow you down. You also need more food when - walking around encumbered, and your stealth is reduced. Try to avoid this! - -Overloaded - You are carrying too much to do anything sensible. In addition to the effects - of Encumbered being worsened, you are unable to climb stairs. Drop something! - Conf You are confused. Actions may not work properly, or may be targeted in a random direction. Wait it out or drink a potion of curing for immediate cure. @@ -3158,11 +3132,8 @@ Dex+3 Int+3 intelligence modifier -Dam+3 - damage modifier (to melee and ranged combat) - -Acc+3 - accuracy modifier (to melee and ranged combat) +Slay+3 + accuracy & damage modifier (to melee and ranged combat) MR boost to magical resistance to hostile enchantments |