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authorNicholas Feinberg <pleasingfung@gmail.com>2014-08-02 11:22:15 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-08-02 11:22:15 -0700
commit61c507c1d1b9fb257842f33abaf9ed58043861c4 (patch)
treefca67684f4bff82e4307f5841d39911a45b67c62 /crawl-ref/docs
parent0f053f10eb5bf6e8df296044933b8f82496ce8d3 (diff)
downloadcrawl-ref-61c507c1d1b9fb257842f33abaf9ed58043861c4.tar.gz
crawl-ref-61c507c1d1b9fb257842f33abaf9ed58043861c4.zip
Update the manual for 0.15
Remove mentions of encumbered, overburdened, strength increasing carrying capacity, and antitraining; update description of crosstraining; add description of +slay and remove +acc/+dam descriptions; remove a strange and largely incorrect mention of int helping 'certain magical items'. (CBoE requires 2 int, but that's it.)
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/crawl_manual.reST45
1 files changed, 8 insertions, 37 deletions
diff --git a/crawl-ref/docs/crawl_manual.reST b/crawl-ref/docs/crawl_manual.reST
index cae7c466fa..9224b148bd 100644
--- a/crawl-ref/docs/crawl_manual.reST
+++ b/crawl-ref/docs/crawl_manual.reST
@@ -234,13 +234,11 @@ Shield
Your hero's primary attributes are Strength, Intelligence and Dexterity:
Strength
- Abbreviated to "Str". Affects how much you can carry and your ability to use
- heavy armours effectively.
+ Abbreviated to "Str". Affects your ability to use heavy armours effectively.
Intelligence
Abbreviated to "Int". Affects how well you can cast spells as well as how much
- nutrition spellcasting takes. Your ability to use some magical items is also
- influenced by your intelligence.
+ nutrition spellcasting takes.
Dexterity
Abbreviated to "Dex". Significantly affects your ability to dodge attacks aimed
@@ -2064,13 +2062,10 @@ skills include:
* Staves
* Polearms
-If you are already good at a weapon, say a long sword, and you practise for a
-while with a similar weapon such as a short sword, your practise will be sped up
-(and will require less experience) until both skills are equal; this is called
-crosstraining and is shown in green in the skill menu. The skills which benefit
-from it have a +4 displayed next their aptitude to show that they are trained
-twice as fast as they usually are. The skill responsible for the crosstraining
-is marked with a green asterisk. Similar types of weapons are:
+If you are already good using a class of weapons, say Long Blades, you'll get
+a bonus to using similar weapons, like Short Blades; this is called
+crosstraining and is shown in blue in the skill menu. Similar types of weapons
+are:
* Short Blades and Long Blades
* Maces &amp; Flails and Axes
@@ -2135,19 +2130,6 @@ There are also individual skills for each different type of magic; the higher
the skill, the more powerful the spell. Multidisciplinary spells use an average
of the two or three skills.
-Elemental magic is a special case. When you practise an elemental magic skill
-(fire, ice, air or earth magic) you will improve much less quickly than normal
-if you already have the opposite elemental magic skill higher than the one you
-are practising: fire and ice are mutually opposed, as are earth and air. This is
-called antitraining and is shown in the skill menu in magenta. The "antitrained"
-skills have a -4 displayed next to their aptitude to show that they will be
-trained twice as slowly as they usually are. The skills responsible for the
-antitraining are marked with a magenta asterisk.
-
- Say you have level 2 fire magic, level 4 ice magic and level 1 air magic.
- Practising ice or air magic won't be a problem. Practising fire magic will be
- very slow, as you have a higher level in ice magic.
-
Miscellaneous skills
========================================
@@ -2879,14 +2861,6 @@ Drain
experience. This status has multiple levels, and you can see just how much you
have been drained by looking at the skills screen.
-Encumbered
- Your load is heavy enough to slow you down. You also need more food when
- walking around encumbered, and your stealth is reduced. Try to avoid this!
-
-Overloaded
- You are carrying too much to do anything sensible. In addition to the effects
- of Encumbered being worsened, you are unable to climb stairs. Drop something!
-
Conf
You are confused. Actions may not work properly, or may be targeted in a
random direction. Wait it out or drink a potion of curing for immediate cure.
@@ -3158,11 +3132,8 @@ Dex+3
Int+3
intelligence modifier
-Dam+3
- damage modifier (to melee and ranged combat)
-
-Acc+3
- accuracy modifier (to melee and ranged combat)
+Slay+3
+ accuracy &amp; damage modifier (to melee and ranged combat)
MR
boost to magical resistance to hostile enchantments