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authorChris Oelmueller <chris.oelmueller@gmail.com>2014-01-21 10:26:36 +0100
committerChris Campbell <chriscampbell89@gmail.com>2014-02-08 23:54:42 +0000
commit48654649027b943db41148e8ed22cdbd6a371b76 (patch)
treea879f1326dddd957bb5e4751242ada0c49b4a83d /crawl-ref/settings
parent99f2d0bf9de26e6bfea5462779cd85adb06a54b3 (diff)
downloadcrawl-ref-48654649027b943db41148e8ed22cdbd6a371b76.tar.gz
crawl-ref-48654649027b943db41148e8ed22cdbd6a371b76.zip
Remove `drop_mode` setting and in-game toggle for `single` behavior
The setting itself went largely unused with a few exceptions for bot configurations, and the toggle (either @ or Ctrl-D in the drop menu) added nothing to the interface: It was intransparent and probably not known to a single player out there. Like with the pickup menu, what was old `multi` is the far superior interface, and unlike with pickup it also has been the default for a long time. For quickly (interface-wise) dropping items, there still exists `D` to drop your last pickup, but even that is rather prone to input errors.
Diffstat (limited to 'crawl-ref/settings')
-rw-r--r--crawl-ref/settings/init.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/settings/init.txt b/crawl-ref/settings/init.txt
index 03e08d5032..fe4eda8510 100644
--- a/crawl-ref/settings/init.txt
+++ b/crawl-ref/settings/init.txt
@@ -28,7 +28,8 @@
# Note that all boolean options (i.e. values of 'true' or 'false') have
# their non-default value commented out. You can toggle these by just
# uncommenting.
-# Options with several values, e.g. drop_mode = (multi | single),
+# Options with several values, e.g.
+# confirm_butcher = (auto | always | never),
# usually have the first value as default.
#
# The options for monster glyphs and item colours don't matter for Tiles.
@@ -86,7 +87,6 @@
# chunks_autopickup = false
# assign_item_slot = (forward | backward)
#
-# drop_mode = (multi | single)
# pickup_menu = false
# pickup_menu_limit = 4
# drop_filter += skeleton, corpse, useless_item