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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-04-15 22:04:40 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-04-27 17:02:32 -0600 |
commit | dc91ade0243adba03fa5160dc3f0fb8aac84200c (patch) | |
tree | fe962420245e89f3da8942d4e6b7058f811e9086 /crawl-ref/source/MSVC/crawl.vcxproj.filters | |
parent | 3d16f3b060f7ce54bd74de9037d882316715458f (diff) | |
download | crawl-ref-dc91ade0243adba03fa5160dc3f0fb8aac84200c.tar.gz crawl-ref-dc91ade0243adba03fa5160dc3f0fb8aac84200c.zip |
A skeleton ranged_attack class, derived from attack.
TODO: tie this up to the beam code; move shared code between melee and
ranged to plain attack; write ranged-specific code.
Diffstat (limited to 'crawl-ref/source/MSVC/crawl.vcxproj.filters')
-rw-r--r-- | crawl-ref/source/MSVC/crawl.vcxproj.filters | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/MSVC/crawl.vcxproj.filters b/crawl-ref/source/MSVC/crawl.vcxproj.filters index e84b27e33b..07c80c194a 100644 --- a/crawl-ref/source/MSVC/crawl.vcxproj.filters +++ b/crawl-ref/source/MSVC/crawl.vcxproj.filters @@ -185,6 +185,7 @@ <ClCompile Include="..\quiver.cc" />
<ClCompile Include="..\random-var.cc" />
<ClCompile Include="..\random.cc" />
+ <ClCompile Include="..\ranged_attack.cc" /> <ClCompile Include="..\ray.cc" />
<ClCompile Include="..\religion.cc" />
<ClCompile Include="..\rltiles\tiledef-feat.cc" />
@@ -493,6 +494,7 @@ <ClInclude Include="..\random-var.h" />
<ClInclude Include="..\random-weight.h" />
<ClInclude Include="..\random.h" />
+ <ClInclude Include="..\ranged_attack.h" /> <ClInclude Include="..\ray.h" />
<ClInclude Include="..\religion-enum.h" />
<ClInclude Include="..\religion.h" />
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