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authorSteve Melenchuk <smelenchuk@gmail.com>2014-04-15 22:04:40 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2014-04-27 17:02:32 -0600
commitdc91ade0243adba03fa5160dc3f0fb8aac84200c (patch)
treefe962420245e89f3da8942d4e6b7058f811e9086 /crawl-ref/source/MSVC
parent3d16f3b060f7ce54bd74de9037d882316715458f (diff)
downloadcrawl-ref-dc91ade0243adba03fa5160dc3f0fb8aac84200c.tar.gz
crawl-ref-dc91ade0243adba03fa5160dc3f0fb8aac84200c.zip
A skeleton ranged_attack class, derived from attack.
TODO: tie this up to the beam code; move shared code between melee and ranged to plain attack; write ranged-specific code.
Diffstat (limited to 'crawl-ref/source/MSVC')
-rw-r--r--crawl-ref/source/MSVC/crawl.vcxproj2
-rw-r--r--crawl-ref/source/MSVC/crawl.vcxproj.filters2
2 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/MSVC/crawl.vcxproj b/crawl-ref/source/MSVC/crawl.vcxproj
index e892721591..06fec9e111 100644
--- a/crawl-ref/source/MSVC/crawl.vcxproj
+++ b/crawl-ref/source/MSVC/crawl.vcxproj
@@ -444,6 +444,7 @@ perl.exe "util/gen-cflg.pl" compflag.h "&lt;UNKNOWN&gt;" "&lt;UNKNOWN&gt;"
<ClCompile Include="..\quiver.cc" />
<ClCompile Include="..\random-var.cc" />
<ClCompile Include="..\random.cc" />
+ <ClCompile Include="..\ranged_attack.cc" />
<ClCompile Include="..\ray.cc" />
<ClCompile Include="..\religion.cc" />
<ClCompile Include="..\rltiles\tiledef-feat.cc" />
@@ -799,6 +800,7 @@ perl.exe "util/gen-cflg.pl" compflag.h "&lt;UNKNOWN&gt;" "&lt;UNKNOWN&gt;"
<ClInclude Include="..\random-var.h" />
<ClInclude Include="..\random-weight.h" />
<ClInclude Include="..\random.h" />
+ <ClInclude Include="..\ranged_attack.h" />
<ClInclude Include="..\ray.h" />
<ClInclude Include="..\religion-enum.h" />
<ClInclude Include="..\religion.h" />
diff --git a/crawl-ref/source/MSVC/crawl.vcxproj.filters b/crawl-ref/source/MSVC/crawl.vcxproj.filters
index e84b27e33b..07c80c194a 100644
--- a/crawl-ref/source/MSVC/crawl.vcxproj.filters
+++ b/crawl-ref/source/MSVC/crawl.vcxproj.filters
@@ -185,6 +185,7 @@
<ClCompile Include="..\quiver.cc" />
<ClCompile Include="..\random-var.cc" />
<ClCompile Include="..\random.cc" />
+ <ClCompile Include="..\ranged_attack.cc" />
<ClCompile Include="..\ray.cc" />
<ClCompile Include="..\religion.cc" />
<ClCompile Include="..\rltiles\tiledef-feat.cc" />
@@ -493,6 +494,7 @@
<ClInclude Include="..\random-var.h" />
<ClInclude Include="..\random-weight.h" />
<ClInclude Include="..\random.h" />
+ <ClInclude Include="..\ranged_attack.h" />
<ClInclude Include="..\ray.h" />
<ClInclude Include="..\religion-enum.h" />
<ClInclude Include="..\religion.h" />