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authorChris Campbell <chriscampbell89@gmail.com>2014-05-01 11:11:01 +0100
committerChris Campbell <chriscampbell89@gmail.com>2014-05-09 05:30:28 +0100
commit618655495125eecf034a657fa79057517dc326ce (patch)
tree39a77f690c54ed07580b347e6ae5904bcb49fd4e /crawl-ref/source/ability.cc
parentc4feebf056305ad7265cc2f27934d6e002759622 (diff)
downloadcrawl-ref-618655495125eecf034a657fa79057517dc326ce.tar.gz
crawl-ref-618655495125eecf034a657fa79057517dc326ce.zip
Remove the Sage effect
Since the card was removed and it only remained as a Zotdef effect.
Diffstat (limited to 'crawl-ref/source/ability.cc')
-rw-r--r--crawl-ref/source/ability.cc9
1 files changed, 0 insertions, 9 deletions
diff --git a/crawl-ref/source/ability.cc b/crawl-ref/source/ability.cc
index b43157b0e5..7e98ed7065 100644
--- a/crawl-ref/source/ability.cc
+++ b/crawl-ref/source/ability.cc
@@ -462,7 +462,6 @@ static const ability_def Ability_List[] =
0, 30, 0, 0, 100, ABFLAG_ZOTDEF|ABFLAG_PERMANENT_HP},
{ ABIL_MAKE_ALTAR, "Make altar", 0, 0, 0, 0, 50, ABFLAG_ZOTDEF},
{ ABIL_MAKE_GRENADES, "Make grenades", 0, 0, 0, 0, 2, ABFLAG_ZOTDEF},
- { ABIL_MAKE_SAGE, "Sage", 0, 0, 0, 0, 0, ABFLAG_ZOTDEF|ABFLAG_STAT_DRAIN},
{ ABIL_REMOVE_CURSE, "Remove Curse",
0, 0, 0, 0, 0, ABFLAG_ZOTDEF|ABFLAG_STAT_DRAIN},
@@ -986,7 +985,6 @@ talent get_talent(ability_type ability, bool check_confused)
case ABIL_MAKE_BAZAAR:
case ABIL_MAKE_ALTAR:
case ABIL_MAKE_GRENADES:
- case ABIL_MAKE_SAGE:
case ABIL_REMOVE_CURSE:
failure = 0;
break;
@@ -2042,11 +2040,6 @@ static bool _do_ability(const ability_def& abil)
lose_stat(STAT_RANDOM, 1, true, "zot ability");
break;
- case ABIL_MAKE_SAGE:
- zotdef_sage(20);
- lose_stat(STAT_RANDOM, 1 + random2(3), true, "zot ability");
- break;
-
case ABIL_MUMMY_RESTORATION:
{
mpr("You infuse your body with magical energy.");
@@ -3366,8 +3359,6 @@ vector<talent> your_talents(bool check_confused, bool include_unusable)
_add_talent(talents, ABIL_MAKE_ACQUIRE_GOLD, check_confused);
if (you.experience_level >= 22)
_add_talent(talents, ABIL_MAKE_OKLOB_CIRCLE, check_confused);
- if (you.experience_level >= 23)
- _add_talent(talents, ABIL_MAKE_SAGE, check_confused);
if (you.experience_level >= 24)
_add_talent(talents, ABIL_MAKE_ACQUIREMENT, check_confused);
if (you.experience_level >= 25)