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author | reaverb <reaverb.Crawl@gmail.com> | 2014-06-03 01:28:39 -0400 |
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committer | reaverb <reaverb.Crawl@gmail.com> | 2014-06-03 01:55:17 -0400 |
commit | 51bfb8de72b7fe848c31fa6ce10e2c94b959eb64 (patch) | |
tree | 0489dd7dd6fee1707b7188e776f79ba8f81b6a6e /crawl-ref/source/acquire.cc | |
parent | 4e31f848abaaeb808b4209e9437f320d755b01c0 (diff) | |
download | crawl-ref-51bfb8de72b7fe848c31fa6ce10e2c94b959eb64.tar.gz crawl-ref-51bfb8de72b7fe848c31fa6ce10e2c94b959eb64.zip |
Replace some you.mutaiton[] calls with player_mutation_level()
It's still inconsistant, but at least some more non setting uses are now
using player_mutation_level().
Diffstat (limited to 'crawl-ref/source/acquire.cc')
-rw-r--r-- | crawl-ref/source/acquire.cc | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/crawl-ref/source/acquire.cc b/crawl-ref/source/acquire.cc index cd4d9ba8ca..fbc0a5a1b4 100644 --- a/crawl-ref/source/acquire.cc +++ b/crawl-ref/source/acquire.cc @@ -157,8 +157,11 @@ static armour_type _pick_wearable_armour(const armour_type arm) { // Check for Horns 3 & Antennae 3 - Don't give a cap if those mutation // levels have been reached. - if (you.mutation[MUT_HORNS] <= 2 || you.mutation[MUT_ANTENNAE] <= 2) + if (player_mutation_level(MUT_HORNS) <= 2 + || player_mutation_level(MUT_ANTENNAE) <= 2) + { result = ARM_HAT; + } else result = NUM_ARMOURS; } |