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authorShmuale Mark <shm.mark@gmail.com>2014-05-21 22:16:55 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-05-21 22:18:44 -0400
commitdf267dbd19fdd7d9bc90685fecc92e9f5848553f (patch)
treea9e7e8080993d180eab417d32de8f066d363eebd /crawl-ref/source/acquire.cc
parentb3aa555bb16c44550a79108da0700beae4f2919b (diff)
downloadcrawl-ref-df267dbd19fdd7d9bc90685fecc92e9f5848553f.tar.gz
crawl-ref-df267dbd19fdd7d9bc90685fecc92e9f5848553f.zip
Rename honeycombs royal jellies (PleasingFungus).
The name works just as well with bee themes, but also fits with the occasional jelly theme that vaults have. I also feel that it's a bit more iconic. Thankfully the bikeshed doesn't even have to change colour -- they were always both yellow.
Diffstat (limited to 'crawl-ref/source/acquire.cc')
-rw-r--r--crawl-ref/source/acquire.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/acquire.cc b/crawl-ref/source/acquire.cc
index aab3dc4a9a..f72313fcf4 100644
--- a/crawl-ref/source/acquire.cc
+++ b/crawl-ref/source/acquire.cc
@@ -402,7 +402,7 @@ static void _acquirement_determine_food(int& type_wanted, int& quantity)
else
{
type_wanted = random_choose_weighted(
- 6, FOOD_HONEYCOMB,
+ 6, FOOD_ROYAL_JELLY,
1, player_mutation_level(MUT_HERBIVOROUS) ? FOOD_BREAD_RATION
: FOOD_MEAT_RATION,
0);
@@ -413,7 +413,7 @@ static void _acquirement_determine_food(int& type_wanted, int& quantity)
if (type_wanted == FOOD_BANANA || type_wanted == FOOD_ORANGE || type_wanted == FOOD_LEMON)
quantity = 8 + random2avg(15, 2);
// giving more of the lower food value items
- else if (type_wanted == FOOD_HONEYCOMB || type_wanted == FOOD_CHUNK)
+ else if (type_wanted == FOOD_ROYAL_JELLY || type_wanted == FOOD_CHUNK)
quantity += random2avg(10, 2);
else if (type_wanted == POT_BLOOD)
{