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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-20 10:41:45 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-20 10:41:45 +0000 |
commit | 9c8871bc3e50d51e3898ff5594b9d4f73f15c55b (patch) | |
tree | 1f440752e7877fb9e626fa44c35d82d154939d73 /crawl-ref/source/acr.cc | |
parent | 68b3b5ac3474ceac470591c2a19e8e15b7d9d2ee (diff) | |
download | crawl-ref-9c8871bc3e50d51e3898ff5594b9d4f73f15c55b.tar.gz crawl-ref-9c8871bc3e50d51e3898ff5594b9d4f73f15c55b.zip |
Make extra-sure that a monster won't be announced to have come into view, only
to immediately move out of view, by introducing the notion of the currently
acting monster to crawl_state, and only flushing out the "comes into view"
message in mpr() for the currently acting monster. Not sure if it's worth it
just for the sake of avoiding doing a "has this monster just now come into
view" check in every place that a monster might issue a message, but at least
this way we won't miss any places such a check should be placed.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8623 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/acr.cc')
-rw-r--r-- | crawl-ref/source/acr.cc | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index 88cec101ae..835615e60e 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -1499,6 +1499,8 @@ static void _center_cursor() // static void _input() { + crawl_state.clear_mon_acting(); + religion_turn_start(); check_beholders(); @@ -3113,12 +3115,14 @@ static void _check_sanctuary() void world_reacts() { - you.turn_is_over = true; + crawl_state.clear_mon_acting(); if (!crawl_state.arena) + { + you.turn_is_over = true; religion_turn_end(); - - crawl_state.clear_god_acting(); + crawl_state.clear_god_acting(); + } #ifdef USE_TILE tiles.clear_text_tags(TAG_TUTORIAL); |