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author | Neil Moore <neil@s-z.org> | 2014-05-28 00:23:48 -0400 |
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committer | Neil Moore <neil@s-z.org> | 2014-05-28 00:27:25 -0400 |
commit | 2f1ea1acd04fed814870b008e25fc28ea22d4018 (patch) | |
tree | b75a1d90065c2dd3633536b95973d1e91a6241f6 /crawl-ref/source/actor.cc | |
parent | cd548fe2d1827730c6ba5b5d28242e1d7aca1591 (diff) | |
download | crawl-ref-2f1ea1acd04fed814870b008e25fc28ea22d4018.tar.gz crawl-ref-2f1ea1acd04fed814870b008e25fc28ea22d4018.zip |
Remove SIZE_HUGE.
It's not marshalled anywhere, so there's no need to wait for a
major bump.
Also add a static array size check, and adjust a few variables.
Diffstat (limited to 'crawl-ref/source/actor.cc')
-rw-r--r-- | crawl-ref/source/actor.cc | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/source/actor.cc b/crawl-ref/source/actor.cc index e846139847..cc6c63775a 100644 --- a/crawl-ref/source/actor.cc +++ b/crawl-ref/source/actor.cc @@ -244,9 +244,6 @@ int actor::body_weight(bool base) const case SIZE_BIG: return 1500; case SIZE_GIANT: -#if TAG_MAJOR_VERSION == 34 - case SIZE_HUGE: -#endif return 1800; default: die("invalid body weight"); |