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authorNicholas Feinberg <pleasingfung@gmail.com>2014-07-04 13:35:34 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-07-04 13:35:34 -0700
commit53e602b668add66a74ce0f76172803fa8b6dfed7 (patch)
treef06353898bb7cad3e6758ecc923b66e70193e70a /crawl-ref/source/actor.cc
parent6ac7d81753c15112e4a9e6ba03f0dca6ffea0c11 (diff)
downloadcrawl-ref-53e602b668add66a74ce0f76172803fa8b6dfed7.tar.gz
crawl-ref-53e602b668add66a74ce0f76172803fa8b6dfed7.zip
Revert "Give Forlorn mutation additional anti-faith at higher piety"
(78ddc6dc79b, 269cbc3872) Actually, it turns out that cutting piety gains by a factor of six is kind of a big deal! It's probably okay for a one-level badmut not to singlehandedly cripple characters.
Diffstat (limited to 'crawl-ref/source/actor.cc')
-rw-r--r--crawl-ref/source/actor.cc8
1 files changed, 0 insertions, 8 deletions
diff --git a/crawl-ref/source/actor.cc b/crawl-ref/source/actor.cc
index a1e4c3e101..8799d57465 100644
--- a/crawl-ref/source/actor.cc
+++ b/crawl-ref/source/actor.cc
@@ -295,16 +295,8 @@ int actor::faith(bool calc_unid, bool items) const
net_faith++;
if (is_player() && player_mutation_level(MUT_FORLORN))
- {
net_faith--;
- // Ignore gods which don't use piety.
- if (!you_worship(GOD_XOM) && !you_worship(GOD_GOZAG))
- {
- // 133 means 1/6 piety gain at max piety.
- net_faith -= div_rand_round(you.piety, 133);
- }
- }
return net_faith;
}