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authorreaverb <reaverb.Crawl@gmail.com>2014-05-30 21:53:57 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-05-31 01:34:23 -0400
commit7ad26a9524e26e0ff988d0bad4528d4c9232725b (patch)
tree3cb2d127ade8ef2946dd9d020f061592ba05b48f /crawl-ref/source/actor.h
parent9da5f1d77a1c4c7b6653b66e6ab3be3d1b11e782 (diff)
downloadcrawl-ref-7ad26a9524e26e0ff988d0bad4528d4c9232725b.tar.gz
crawl-ref-7ad26a9524e26e0ff988d0bad4528d4c9232725b.zip
New mutation: Forlorn
This mutation acts as an anti-faith, making piety gain slower. This probably doesn't work well with wretched stars, but it seems like a good, long term, strategic effect. This idea has been floated around before as a species mutation. It could be added to one of the blander species, or given to a new species.
Diffstat (limited to 'crawl-ref/source/actor.h')
-rw-r--r--crawl-ref/source/actor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/actor.h b/crawl-ref/source/actor.h
index 6c63697e28..3dd2eb21ea 100644
--- a/crawl-ref/source/actor.h
+++ b/crawl-ref/source/actor.h
@@ -309,7 +309,7 @@ public:
virtual bool run(bool calc_unid = true, bool items = true) const;
virtual bool angry(bool calc_unid = true, bool items = true) const;
virtual bool clarity(bool calc_unid = true, bool items = true) const;
- virtual bool faith(bool calc_unid = true, bool items = true) const;
+ virtual int faith(bool calc_unid = true, bool items = true) const;
virtual bool warding(bool calc_unid = true, bool items = true) const;
virtual int archmagi(bool calc_unid = true, bool items = true) const;
virtual bool no_cast(bool calc_unid = true, bool items = true) const;