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authorPete Hurst <pete@streamuniverse.tv>2013-06-24 23:26:28 +0100
committerPete Hurst <pete@streamuniverse.tv>2013-06-24 23:26:28 +0100
commit9e80fb2a0910b288121a55482e0f95fba3fcc18a (patch)
treed676c722a0fc55dca649e81f1379de6177944167 /crawl-ref/source/actor.h
parent1da42668075a587b5dfe618a458b01bb9bacc356 (diff)
parent8d1221bb49f9d50e97ba60ca1b3ed132a309a7f8 (diff)
downloadcrawl-ref-9e80fb2a0910b288121a55482e0f95fba3fcc18a.tar.gz
crawl-ref-9e80fb2a0910b288121a55482e0f95fba3fcc18a.zip
Merge branch 'newskald'
Diffstat (limited to 'crawl-ref/source/actor.h')
-rw-r--r--crawl-ref/source/actor.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/actor.h b/crawl-ref/source/actor.h
index 28d0667a44..0ff00c9be3 100644
--- a/crawl-ref/source/actor.h
+++ b/crawl-ref/source/actor.h
@@ -171,6 +171,7 @@ public:
virtual bool can_see_invisible() const = 0;
virtual bool invisible() const = 0;
virtual bool nightvision() const = 0;
+ virtual reach_type reach_range() const = 0;
// Would looker be able to see the actor when in LOS?
virtual bool visible_to(const actor *looker) const = 0;