diff options
author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-25 21:48:12 -0700 |
---|---|---|
committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-25 21:50:26 -0700 |
commit | f054a6457fa0f54580893607c794b7356a9fa5f8 (patch) | |
tree | abab95239f37583619af1e92a7926403f4848cd4 /crawl-ref/source/actor.h | |
parent | a02710520930951c3f3b6685483d157d3b32bfcb (diff) | |
download | crawl-ref-f054a6457fa0f54580893607c794b7356a9fa5f8.tar.gz crawl-ref-f054a6457fa0f54580893607c794b7356a9fa5f8.zip |
Make torpor snail slow end immediately after LOS is broken
Or after they die, etc.
Also no longer require the torpor snail to be visible, thus
preventing powerful /invis secret tech. rip :(
Diffstat (limited to 'crawl-ref/source/actor.h')
-rw-r--r-- | crawl-ref/source/actor.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/actor.h b/crawl-ref/source/actor.h index 4e1a2c5a5f..efc6cc0101 100644 --- a/crawl-ref/source/actor.h +++ b/crawl-ref/source/actor.h @@ -242,6 +242,8 @@ public: bool real = false, bool drained = true) const = 0; int skill_rdiv(skill_type sk, int mult = 1, int div = 1) const; + bool torpor_slowed() const; + virtual int stat_hp() const = 0; virtual int stat_maxhp() const = 0; |