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authorelliptic <hyperelliptical@gmail.com>2012-04-18 21:15:33 -0400
committerelliptic <hyperelliptical@gmail.com>2012-04-18 21:15:33 -0400
commit1fc6ca0b95a316d04db3503c8b3a21be3e694c01 (patch)
tree8a7051e93b8c1190ec88ddfb5feb197b08eb2a36 /crawl-ref/source/aptitudes.h
parentd2bcacb8d44c6baf77a8d64cd98cefe1c78c68ea (diff)
downloadcrawl-ref-1fc6ca0b95a316d04db3503c8b3a21be3e694c01.tar.gz
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Grey draconian changes.
Grey draconians were generally regarded as the weakest colour, and for good reason - in exchange for a breath weapon and a resist, you just got better Stealth/Stabbing apts (irrelevant in the vast majority of games and not important enough to build a character around) and breathless (very situational, mainly just used for traveling across water and self-meph). Now they are themed more like iron dragons - still no breath weapon, and the Stealth/Stabbing apts are normal now, but the scales are iron-like, giving 5 extra AC over other dracs. Also, the iron scales give them extra mass, helping them to balance properly to attack in water without penalty.
Diffstat (limited to 'crawl-ref/source/aptitudes.h')
-rw-r--r--crawl-ref/source/aptitudes.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/aptitudes.h b/crawl-ref/source/aptitudes.h
index a3af9372f0..5b085a1567 100644
--- a/crawl-ref/source/aptitudes.h
+++ b/crawl-ref/source/aptitudes.h
@@ -585,11 +585,11 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_GREY_DRACONIAN, SK_SLINGS, -1),
APT(SP_GREY_DRACONIAN, SK_BOWS, -1),
APT(SP_GREY_DRACONIAN, SK_CROSSBOWS, -1),
- APT(SP_GREY_DRACONIAN, SK_THROWING, 0),
+ APT(SP_GREY_DRACONIAN, SK_THROWING, -1),
APT(SP_GREY_DRACONIAN, SK_ARMOUR, -99),
APT(SP_GREY_DRACONIAN, SK_DODGING, -1),
- APT(SP_GREY_DRACONIAN, SK_STEALTH, 2),
- APT(SP_GREY_DRACONIAN, SK_STABBING, 2),
+ APT(SP_GREY_DRACONIAN, SK_STEALTH, -1),
+ APT(SP_GREY_DRACONIAN, SK_STABBING, 0),
APT(SP_GREY_DRACONIAN, SK_SHIELDS, 0),
APT(SP_GREY_DRACONIAN, SK_TRAPS_DOORS, 0),
APT(SP_GREY_DRACONIAN, SK_UNARMED_COMBAT, 0),