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authorAdam Borowski <kilobyte@angband.pl>2013-03-31 23:42:55 +0200
committerAdam Borowski <kilobyte@angband.pl>2013-04-01 00:38:20 +0200
commit338d957016b8cd57877d58ad8051c252b310c68b (patch)
tree97cb71528844b8765216b9dec4d9937d5680db7a /crawl-ref/source/aptitudes.h
parent7ae94216669e15b0ce8712136d7723234f6e12f5 (diff)
downloadcrawl-ref-338d957016b8cd57877d58ad8051c252b310c68b.tar.gz
crawl-ref-338d957016b8cd57877d58ad8051c252b310c68b.zip
Reduce everyone's Stealth and Short Blades aptitudes by 1.
This compensates for stabbers needing one less skill. To be fair, they should lose 2 from each, but there are non-stabber builds who want some stealth.
Diffstat (limited to 'crawl-ref/source/aptitudes.h')
-rw-r--r--crawl-ref/source/aptitudes.h128
1 files changed, 64 insertions, 64 deletions
diff --git a/crawl-ref/source/aptitudes.h b/crawl-ref/source/aptitudes.h
index 24523e2fbd..c6064373c0 100644
--- a/crawl-ref/source/aptitudes.h
+++ b/crawl-ref/source/aptitudes.h
@@ -14,7 +14,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
{
// SP_HUMAN
APT(SP_HUMAN, SK_FIGHTING, 0),
- APT(SP_HUMAN, SK_SHORT_BLADES, 0),
+ APT(SP_HUMAN, SK_SHORT_BLADES, -1),
APT(SP_HUMAN, SK_LONG_BLADES, 0),
APT(SP_HUMAN, SK_AXES, 0),
APT(SP_HUMAN, SK_MACES_FLAILS, 0),
@@ -26,7 +26,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_HUMAN, SK_THROWING, 0),
APT(SP_HUMAN, SK_ARMOUR, 0),
APT(SP_HUMAN, SK_DODGING, 0),
- APT(SP_HUMAN, SK_STEALTH, 1),
+ APT(SP_HUMAN, SK_STEALTH, 0),
#if TAG_MAJOR_VERSION == 34
APT(SP_HUMAN, SK_STABBING, 0),
#endif
@@ -51,7 +51,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_HIGH_ELF
APT(SP_HIGH_ELF, SK_FIGHTING, 0),
- APT(SP_HIGH_ELF, SK_SHORT_BLADES, 2),
+ APT(SP_HIGH_ELF, SK_SHORT_BLADES, 1),
APT(SP_HIGH_ELF, SK_LONG_BLADES, 2),
APT(SP_HIGH_ELF, SK_AXES, -2),
APT(SP_HIGH_ELF, SK_MACES_FLAILS, -2),
@@ -63,7 +63,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_HIGH_ELF, SK_THROWING, 1),
APT(SP_HIGH_ELF, SK_ARMOUR, -1),
APT(SP_HIGH_ELF, SK_DODGING, 1),
- APT(SP_HIGH_ELF, SK_STEALTH, 2),
+ APT(SP_HIGH_ELF, SK_STEALTH, 1),
#if TAG_MAJOR_VERSION == 34
APT(SP_HIGH_ELF, SK_STABBING, -1),
#endif
@@ -88,7 +88,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_DEEP_ELF
APT(SP_DEEP_ELF, SK_FIGHTING, -2),
- APT(SP_DEEP_ELF, SK_SHORT_BLADES, 0),
+ APT(SP_DEEP_ELF, SK_SHORT_BLADES, -1),
APT(SP_DEEP_ELF, SK_LONG_BLADES, -1),
APT(SP_DEEP_ELF, SK_AXES, -2),
APT(SP_DEEP_ELF, SK_MACES_FLAILS, -3),
@@ -100,7 +100,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_DEEP_ELF, SK_THROWING, 1),
APT(SP_DEEP_ELF, SK_ARMOUR, -2),
APT(SP_DEEP_ELF, SK_DODGING, 2),
- APT(SP_DEEP_ELF, SK_STEALTH, 3),
+ APT(SP_DEEP_ELF, SK_STEALTH, 2),
#if TAG_MAJOR_VERSION == 34
APT(SP_DEEP_ELF, SK_STABBING, 1),
#endif
@@ -125,7 +125,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_SLUDGE_ELF
APT(SP_SLUDGE_ELF, SK_FIGHTING, 1),
- APT(SP_SLUDGE_ELF, SK_SHORT_BLADES, -1),
+ APT(SP_SLUDGE_ELF, SK_SHORT_BLADES, -2),
APT(SP_SLUDGE_ELF, SK_LONG_BLADES, -1),
APT(SP_SLUDGE_ELF, SK_AXES, -2),
APT(SP_SLUDGE_ELF, SK_MACES_FLAILS, -2),
@@ -137,7 +137,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_SLUDGE_ELF, SK_THROWING, 2),
APT(SP_SLUDGE_ELF, SK_ARMOUR, -2),
APT(SP_SLUDGE_ELF, SK_DODGING, 2),
- APT(SP_SLUDGE_ELF, SK_STEALTH, 2),
+ APT(SP_SLUDGE_ELF, SK_STEALTH, 1),
#if TAG_MAJOR_VERSION == 34
APT(SP_SLUDGE_ELF, SK_STABBING, 0),
#endif
@@ -162,7 +162,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_HALFLING
APT(SP_HALFLING, SK_FIGHTING, -1),
- APT(SP_HALFLING, SK_SHORT_BLADES, 3),
+ APT(SP_HALFLING, SK_SHORT_BLADES, 2),
APT(SP_HALFLING, SK_LONG_BLADES, 0),
APT(SP_HALFLING, SK_AXES, -1),
APT(SP_HALFLING, SK_MACES_FLAILS, -2),
@@ -174,7 +174,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_HALFLING, SK_THROWING, 3),
APT(SP_HALFLING, SK_ARMOUR, -2),
APT(SP_HALFLING, SK_DODGING, 2),
- APT(SP_HALFLING, SK_STEALTH, 4),
+ APT(SP_HALFLING, SK_STEALTH, 3),
#if TAG_MAJOR_VERSION == 34
APT(SP_HALFLING, SK_STABBING, 0),
#endif
@@ -199,7 +199,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_HILL_ORC
APT(SP_HILL_ORC, SK_FIGHTING, 2),
- APT(SP_HILL_ORC, SK_SHORT_BLADES, 0),
+ APT(SP_HILL_ORC, SK_SHORT_BLADES, -1),
APT(SP_HILL_ORC, SK_LONG_BLADES, 1),
APT(SP_HILL_ORC, SK_AXES, 3),
APT(SP_HILL_ORC, SK_MACES_FLAILS, 1),
@@ -211,7 +211,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_HILL_ORC, SK_THROWING, 0),
APT(SP_HILL_ORC, SK_ARMOUR, 1),
APT(SP_HILL_ORC, SK_DODGING, -2),
- APT(SP_HILL_ORC, SK_STEALTH, -1),
+ APT(SP_HILL_ORC, SK_STEALTH, -2),
#if TAG_MAJOR_VERSION == 34
APT(SP_HILL_ORC, SK_STABBING, 2),
#endif
@@ -236,7 +236,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_KOBOLD
APT(SP_KOBOLD, SK_FIGHTING, 1),
- APT(SP_KOBOLD, SK_SHORT_BLADES, 3),
+ APT(SP_KOBOLD, SK_SHORT_BLADES, 2),
APT(SP_KOBOLD, SK_LONG_BLADES, -2),
APT(SP_KOBOLD, SK_AXES, -1),
APT(SP_KOBOLD, SK_MACES_FLAILS, 0),
@@ -248,7 +248,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_KOBOLD, SK_THROWING, 3),
APT(SP_KOBOLD, SK_ARMOUR, -2),
APT(SP_KOBOLD, SK_DODGING, 2),
- APT(SP_KOBOLD, SK_STEALTH, 4),
+ APT(SP_KOBOLD, SK_STEALTH, 3),
#if TAG_MAJOR_VERSION == 34
APT(SP_KOBOLD, SK_STABBING, 2),
#endif
@@ -273,7 +273,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_MUMMY
APT(SP_MUMMY, SK_FIGHTING, 0),
- APT(SP_MUMMY, SK_SHORT_BLADES, -2),
+ APT(SP_MUMMY, SK_SHORT_BLADES, -3),
APT(SP_MUMMY, SK_LONG_BLADES, -2),
APT(SP_MUMMY, SK_AXES, -2),
APT(SP_MUMMY, SK_MACES_FLAILS, -2),
@@ -285,7 +285,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_MUMMY, SK_THROWING, -2),
APT(SP_MUMMY, SK_ARMOUR, -2),
APT(SP_MUMMY, SK_DODGING, -2),
- APT(SP_MUMMY, SK_STEALTH, -1),
+ APT(SP_MUMMY, SK_STEALTH, -2),
#if TAG_MAJOR_VERSION == 34
APT(SP_MUMMY, SK_STABBING, -2),
#endif
@@ -310,7 +310,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_NAGA
APT(SP_NAGA, SK_FIGHTING, 0),
- APT(SP_NAGA, SK_SHORT_BLADES, 0),
+ APT(SP_NAGA, SK_SHORT_BLADES, -1),
APT(SP_NAGA, SK_LONG_BLADES, 0),
APT(SP_NAGA, SK_AXES, 0),
APT(SP_NAGA, SK_MACES_FLAILS, 0),
@@ -347,7 +347,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_OGRE
APT(SP_OGRE, SK_FIGHTING, 3),
- APT(SP_OGRE, SK_SHORT_BLADES, -4),
+ APT(SP_OGRE, SK_SHORT_BLADES, -5),
APT(SP_OGRE, SK_LONG_BLADES, -3),
APT(SP_OGRE, SK_AXES, -3),
APT(SP_OGRE, SK_MACES_FLAILS, 3),
@@ -359,7 +359,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_OGRE, SK_THROWING, 1),
APT(SP_OGRE, SK_ARMOUR, -2),
APT(SP_OGRE, SK_DODGING, -1),
- APT(SP_OGRE, SK_STEALTH, -1),
+ APT(SP_OGRE, SK_STEALTH, -2),
#if TAG_MAJOR_VERSION == 34
APT(SP_OGRE, SK_STABBING, -2),
#endif
@@ -384,7 +384,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_TROLL
APT(SP_TROLL, SK_FIGHTING, -2),
- APT(SP_TROLL, SK_SHORT_BLADES, -2),
+ APT(SP_TROLL, SK_SHORT_BLADES, -3),
APT(SP_TROLL, SK_LONG_BLADES, -2),
APT(SP_TROLL, SK_AXES, -2),
APT(SP_TROLL, SK_MACES_FLAILS, -1),
@@ -396,7 +396,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_TROLL, SK_THROWING, -1),
APT(SP_TROLL, SK_ARMOUR, -2),
APT(SP_TROLL, SK_DODGING, -2),
- APT(SP_TROLL, SK_STEALTH, -4),
+ APT(SP_TROLL, SK_STEALTH, -5),
#if TAG_MAJOR_VERSION == 34
APT(SP_TROLL, SK_STABBING, -2),
#endif
@@ -421,7 +421,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_RED_DRACONIAN
APT(SP_RED_DRACONIAN, SK_FIGHTING, 1),
- APT(SP_RED_DRACONIAN, SK_SHORT_BLADES, 0),
+ APT(SP_RED_DRACONIAN, SK_SHORT_BLADES, -1),
APT(SP_RED_DRACONIAN, SK_LONG_BLADES, 0),
APT(SP_RED_DRACONIAN, SK_AXES, 0),
APT(SP_RED_DRACONIAN, SK_MACES_FLAILS, 0),
@@ -433,7 +433,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_RED_DRACONIAN, SK_THROWING, -1),
APT(SP_RED_DRACONIAN, SK_ARMOUR, -99),
APT(SP_RED_DRACONIAN, SK_DODGING, -1),
- APT(SP_RED_DRACONIAN, SK_STEALTH, 0),
+ APT(SP_RED_DRACONIAN, SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_RED_DRACONIAN, SK_STABBING, 0),
#endif
@@ -458,7 +458,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_WHITE_DRACONIAN
APT(SP_WHITE_DRACONIAN, SK_FIGHTING, 1),
- APT(SP_WHITE_DRACONIAN, SK_SHORT_BLADES, 0),
+ APT(SP_WHITE_DRACONIAN, SK_SHORT_BLADES, -1),
APT(SP_WHITE_DRACONIAN, SK_LONG_BLADES, 0),
APT(SP_WHITE_DRACONIAN, SK_AXES, 0),
APT(SP_WHITE_DRACONIAN, SK_MACES_FLAILS, 0),
@@ -470,7 +470,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_WHITE_DRACONIAN, SK_THROWING, -1),
APT(SP_WHITE_DRACONIAN, SK_ARMOUR, -99),
APT(SP_WHITE_DRACONIAN, SK_DODGING, -1),
- APT(SP_WHITE_DRACONIAN, SK_STEALTH, 0),
+ APT(SP_WHITE_DRACONIAN, SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_WHITE_DRACONIAN, SK_STABBING, 0),
#endif
@@ -495,7 +495,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_GREEN_DRACONIAN
APT(SP_GREEN_DRACONIAN, SK_FIGHTING, 1),
- APT(SP_GREEN_DRACONIAN, SK_SHORT_BLADES, 0),
+ APT(SP_GREEN_DRACONIAN, SK_SHORT_BLADES, -1),
APT(SP_GREEN_DRACONIAN, SK_LONG_BLADES, 0),
APT(SP_GREEN_DRACONIAN, SK_AXES, 0),
APT(SP_GREEN_DRACONIAN, SK_MACES_FLAILS, 0),
@@ -507,7 +507,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_GREEN_DRACONIAN, SK_THROWING, -1),
APT(SP_GREEN_DRACONIAN, SK_ARMOUR, -99),
APT(SP_GREEN_DRACONIAN, SK_DODGING, -1),
- APT(SP_GREEN_DRACONIAN, SK_STEALTH, 0),
+ APT(SP_GREEN_DRACONIAN, SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_GREEN_DRACONIAN, SK_STABBING, 0),
#endif
@@ -532,7 +532,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_YELLOW_DRACONIAN
APT(SP_YELLOW_DRACONIAN,SK_FIGHTING, 1),
- APT(SP_YELLOW_DRACONIAN,SK_SHORT_BLADES, 0),
+ APT(SP_YELLOW_DRACONIAN,SK_SHORT_BLADES, -1),
APT(SP_YELLOW_DRACONIAN,SK_LONG_BLADES, 0),
APT(SP_YELLOW_DRACONIAN,SK_AXES, 0),
APT(SP_YELLOW_DRACONIAN,SK_MACES_FLAILS, 0),
@@ -544,7 +544,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_YELLOW_DRACONIAN,SK_THROWING, -1),
APT(SP_YELLOW_DRACONIAN,SK_ARMOUR, -99),
APT(SP_YELLOW_DRACONIAN,SK_DODGING, -1),
- APT(SP_YELLOW_DRACONIAN,SK_STEALTH, 0),
+ APT(SP_YELLOW_DRACONIAN,SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_YELLOW_DRACONIAN,SK_STABBING, 0),
#endif
@@ -569,7 +569,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_GREY_DRACONIAN
APT(SP_GREY_DRACONIAN, SK_FIGHTING, 1),
- APT(SP_GREY_DRACONIAN, SK_SHORT_BLADES, 0),
+ APT(SP_GREY_DRACONIAN, SK_SHORT_BLADES, -1),
APT(SP_GREY_DRACONIAN, SK_LONG_BLADES, 0),
APT(SP_GREY_DRACONIAN, SK_AXES, 0),
APT(SP_GREY_DRACONIAN, SK_MACES_FLAILS, 0),
@@ -581,7 +581,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_GREY_DRACONIAN, SK_THROWING, -1),
APT(SP_GREY_DRACONIAN, SK_ARMOUR, -99),
APT(SP_GREY_DRACONIAN, SK_DODGING, -1),
- APT(SP_GREY_DRACONIAN, SK_STEALTH, 0),
+ APT(SP_GREY_DRACONIAN, SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_GREY_DRACONIAN, SK_STABBING, 0),
#endif
@@ -606,7 +606,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_BLACK_DRACONIAN
APT(SP_BLACK_DRACONIAN, SK_FIGHTING, 1),
- APT(SP_BLACK_DRACONIAN, SK_SHORT_BLADES, 0),
+ APT(SP_BLACK_DRACONIAN, SK_SHORT_BLADES, -1),
APT(SP_BLACK_DRACONIAN, SK_LONG_BLADES, 0),
APT(SP_BLACK_DRACONIAN, SK_AXES, 0),
APT(SP_BLACK_DRACONIAN, SK_MACES_FLAILS, 0),
@@ -618,7 +618,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_BLACK_DRACONIAN, SK_THROWING, -1),
APT(SP_BLACK_DRACONIAN, SK_ARMOUR, -99),
APT(SP_BLACK_DRACONIAN, SK_DODGING, -1),
- APT(SP_BLACK_DRACONIAN, SK_STEALTH, 0),
+ APT(SP_BLACK_DRACONIAN, SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_BLACK_DRACONIAN, SK_STABBING, 0),
#endif
@@ -643,7 +643,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_PURPLE_DRACONIAN
APT(SP_PURPLE_DRACONIAN,SK_FIGHTING, 1),
- APT(SP_PURPLE_DRACONIAN,SK_SHORT_BLADES, 0),
+ APT(SP_PURPLE_DRACONIAN,SK_SHORT_BLADES, -1),
APT(SP_PURPLE_DRACONIAN,SK_LONG_BLADES, 0),
APT(SP_PURPLE_DRACONIAN,SK_AXES, 0),
APT(SP_PURPLE_DRACONIAN,SK_MACES_FLAILS, 0),
@@ -655,7 +655,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_PURPLE_DRACONIAN,SK_THROWING, -1),
APT(SP_PURPLE_DRACONIAN,SK_ARMOUR, -99),
APT(SP_PURPLE_DRACONIAN,SK_DODGING, -1),
- APT(SP_PURPLE_DRACONIAN,SK_STEALTH, 0),
+ APT(SP_PURPLE_DRACONIAN,SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_PURPLE_DRACONIAN,SK_STABBING, 0),
#endif
@@ -680,7 +680,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_MOTTLED_DRACONIAN
APT(SP_MOTTLED_DRACONIAN,SK_FIGHTING, 1),
- APT(SP_MOTTLED_DRACONIAN,SK_SHORT_BLADES, 0),
+ APT(SP_MOTTLED_DRACONIAN,SK_SHORT_BLADES, -1),
APT(SP_MOTTLED_DRACONIAN,SK_LONG_BLADES, 0),
APT(SP_MOTTLED_DRACONIAN,SK_AXES, 0),
APT(SP_MOTTLED_DRACONIAN,SK_MACES_FLAILS, 0),
@@ -692,7 +692,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_MOTTLED_DRACONIAN,SK_THROWING, -1),
APT(SP_MOTTLED_DRACONIAN,SK_ARMOUR, -99),
APT(SP_MOTTLED_DRACONIAN,SK_DODGING, -1),
- APT(SP_MOTTLED_DRACONIAN,SK_STEALTH, 0),
+ APT(SP_MOTTLED_DRACONIAN,SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_MOTTLED_DRACONIAN,SK_STABBING, 0),
#endif
@@ -717,7 +717,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_PALE_DRACONIAN
APT(SP_PALE_DRACONIAN, SK_FIGHTING, 1),
- APT(SP_PALE_DRACONIAN, SK_SHORT_BLADES, 0),
+ APT(SP_PALE_DRACONIAN, SK_SHORT_BLADES, -1),
APT(SP_PALE_DRACONIAN, SK_LONG_BLADES, 0),
APT(SP_PALE_DRACONIAN, SK_AXES, 0),
APT(SP_PALE_DRACONIAN, SK_MACES_FLAILS, 0),
@@ -729,7 +729,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_PALE_DRACONIAN, SK_THROWING, -1),
APT(SP_PALE_DRACONIAN, SK_ARMOUR, -99),
APT(SP_PALE_DRACONIAN, SK_DODGING, -1),
- APT(SP_PALE_DRACONIAN, SK_STEALTH, 0),
+ APT(SP_PALE_DRACONIAN, SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_PALE_DRACONIAN, SK_STABBING, 0),
#endif
@@ -754,7 +754,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_BASE_DRACONIAN
APT(SP_BASE_DRACONIAN, SK_FIGHTING, 1),
- APT(SP_BASE_DRACONIAN, SK_SHORT_BLADES, 0),
+ APT(SP_BASE_DRACONIAN, SK_SHORT_BLADES, -1),
APT(SP_BASE_DRACONIAN, SK_LONG_BLADES, 0),
APT(SP_BASE_DRACONIAN, SK_AXES, 0),
APT(SP_BASE_DRACONIAN, SK_MACES_FLAILS, 0),
@@ -766,7 +766,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_BASE_DRACONIAN, SK_THROWING, -1),
APT(SP_BASE_DRACONIAN, SK_ARMOUR, -99),
APT(SP_BASE_DRACONIAN, SK_DODGING, -1),
- APT(SP_BASE_DRACONIAN, SK_STEALTH, 0),
+ APT(SP_BASE_DRACONIAN, SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_BASE_DRACONIAN, SK_STABBING, 0),
#endif
@@ -791,7 +791,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_CENTAUR
APT(SP_CENTAUR, SK_FIGHTING, 0),
- APT(SP_CENTAUR, SK_SHORT_BLADES, -1),
+ APT(SP_CENTAUR, SK_SHORT_BLADES, -2),
APT(SP_CENTAUR, SK_LONG_BLADES, -1),
APT(SP_CENTAUR, SK_AXES, -1),
APT(SP_CENTAUR, SK_MACES_FLAILS, -1),
@@ -803,7 +803,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_CENTAUR, SK_THROWING, 3),
APT(SP_CENTAUR, SK_ARMOUR, -3),
APT(SP_CENTAUR, SK_DODGING, -3),
- APT(SP_CENTAUR, SK_STEALTH, -3),
+ APT(SP_CENTAUR, SK_STEALTH, -4),
#if TAG_MAJOR_VERSION == 34
APT(SP_CENTAUR, SK_STABBING, -3),
#endif
@@ -828,7 +828,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_DEMIGOD
APT(SP_DEMIGOD, SK_FIGHTING, -1),
- APT(SP_DEMIGOD, SK_SHORT_BLADES, -1),
+ APT(SP_DEMIGOD, SK_SHORT_BLADES, -2),
APT(SP_DEMIGOD, SK_LONG_BLADES, -1),
APT(SP_DEMIGOD, SK_AXES, -1),
APT(SP_DEMIGOD, SK_MACES_FLAILS, -1),
@@ -840,7 +840,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_DEMIGOD, SK_THROWING, -1),
APT(SP_DEMIGOD, SK_ARMOUR, -1),
APT(SP_DEMIGOD, SK_DODGING, -1),
- APT(SP_DEMIGOD, SK_STEALTH, 0),
+ APT(SP_DEMIGOD, SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_DEMIGOD, SK_STABBING, -1),
#endif
@@ -865,7 +865,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_SPRIGGAN
APT(SP_SPRIGGAN, SK_FIGHTING, -2),
- APT(SP_SPRIGGAN, SK_SHORT_BLADES, 1),
+ APT(SP_SPRIGGAN, SK_SHORT_BLADES, 0),
APT(SP_SPRIGGAN, SK_LONG_BLADES, -2),
APT(SP_SPRIGGAN, SK_AXES, -2),
APT(SP_SPRIGGAN, SK_MACES_FLAILS, -3),
@@ -877,7 +877,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_SPRIGGAN, SK_THROWING, 1),
APT(SP_SPRIGGAN, SK_ARMOUR, -3),
APT(SP_SPRIGGAN, SK_DODGING, 4),
- APT(SP_SPRIGGAN, SK_STEALTH, 5),
+ APT(SP_SPRIGGAN, SK_STEALTH, 4),
#if TAG_MAJOR_VERSION == 34
APT(SP_SPRIGGAN, SK_STABBING, 4),
#endif
@@ -902,7 +902,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_MINOTAUR
APT(SP_MINOTAUR, SK_FIGHTING, 2),
- APT(SP_MINOTAUR, SK_SHORT_BLADES, 1),
+ APT(SP_MINOTAUR, SK_SHORT_BLADES, 0),
APT(SP_MINOTAUR, SK_LONG_BLADES, 2),
APT(SP_MINOTAUR, SK_AXES, 2),
APT(SP_MINOTAUR, SK_MACES_FLAILS, 2),
@@ -914,7 +914,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_MINOTAUR, SK_THROWING, 0),
APT(SP_MINOTAUR, SK_ARMOUR, 2),
APT(SP_MINOTAUR, SK_DODGING, 1),
- APT(SP_MINOTAUR, SK_STEALTH, -1),
+ APT(SP_MINOTAUR, SK_STEALTH, -2),
#if TAG_MAJOR_VERSION == 34
APT(SP_MINOTAUR, SK_STABBING, -1),
#endif
@@ -939,7 +939,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_DEMONSPAWN
APT(SP_DEMONSPAWN, SK_FIGHTING, 0),
- APT(SP_DEMONSPAWN, SK_SHORT_BLADES, -1),
+ APT(SP_DEMONSPAWN, SK_SHORT_BLADES, -2),
APT(SP_DEMONSPAWN, SK_LONG_BLADES, -1),
APT(SP_DEMONSPAWN, SK_AXES, -1),
APT(SP_DEMONSPAWN, SK_MACES_FLAILS, -1),
@@ -951,7 +951,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_DEMONSPAWN, SK_THROWING, -1),
APT(SP_DEMONSPAWN, SK_ARMOUR, -1),
APT(SP_DEMONSPAWN, SK_DODGING, -1),
- APT(SP_DEMONSPAWN, SK_STEALTH, 0),
+ APT(SP_DEMONSPAWN, SK_STEALTH, -1),
#if TAG_MAJOR_VERSION == 34
APT(SP_DEMONSPAWN, SK_STABBING, -1),
#endif
@@ -976,7 +976,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_GHOUL
APT(SP_GHOUL, SK_FIGHTING, 1),
- APT(SP_GHOUL, SK_SHORT_BLADES, -1),
+ APT(SP_GHOUL, SK_SHORT_BLADES, -2),
APT(SP_GHOUL, SK_LONG_BLADES, -1),
APT(SP_GHOUL, SK_AXES, -1),
APT(SP_GHOUL, SK_MACES_FLAILS, -1),
@@ -988,7 +988,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_GHOUL, SK_THROWING, -1),
APT(SP_GHOUL, SK_ARMOUR, -1),
APT(SP_GHOUL, SK_DODGING, -1),
- APT(SP_GHOUL, SK_STEALTH, 2),
+ APT(SP_GHOUL, SK_STEALTH, 1),
#if TAG_MAJOR_VERSION == 34
APT(SP_GHOUL, SK_STABBING, 0),
#endif
@@ -1013,7 +1013,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_TENGU
APT(SP_TENGU, SK_FIGHTING, 0),
- APT(SP_TENGU, SK_SHORT_BLADES, 1),
+ APT(SP_TENGU, SK_SHORT_BLADES, 0),
APT(SP_TENGU, SK_LONG_BLADES, 1),
APT(SP_TENGU, SK_AXES, 1),
APT(SP_TENGU, SK_MACES_FLAILS, 1),
@@ -1025,7 +1025,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_TENGU, SK_THROWING, 1),
APT(SP_TENGU, SK_ARMOUR, 1),
APT(SP_TENGU, SK_DODGING, 1),
- APT(SP_TENGU, SK_STEALTH, 1),
+ APT(SP_TENGU, SK_STEALTH, 0),
#if TAG_MAJOR_VERSION == 34
APT(SP_TENGU, SK_STABBING, 1),
#endif
@@ -1050,7 +1050,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_MERFOLK
APT(SP_MERFOLK, SK_FIGHTING, 1),
- APT(SP_MERFOLK, SK_SHORT_BLADES, 2),
+ APT(SP_MERFOLK, SK_SHORT_BLADES, 1),
APT(SP_MERFOLK, SK_LONG_BLADES, 1),
APT(SP_MERFOLK, SK_AXES, -2),
APT(SP_MERFOLK, SK_MACES_FLAILS, -2),
@@ -1062,7 +1062,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_MERFOLK, SK_THROWING, 0),
APT(SP_MERFOLK, SK_ARMOUR, -3),
APT(SP_MERFOLK, SK_DODGING, 3),
- APT(SP_MERFOLK, SK_STEALTH, 2),
+ APT(SP_MERFOLK, SK_STEALTH, 1),
#if TAG_MAJOR_VERSION == 34
APT(SP_MERFOLK, SK_STABBING, 2),
#endif
@@ -1087,7 +1087,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_VAMPIRE
APT(SP_VAMPIRE, SK_FIGHTING, -1),
- APT(SP_VAMPIRE, SK_SHORT_BLADES, 1),
+ APT(SP_VAMPIRE, SK_SHORT_BLADES, 0),
APT(SP_VAMPIRE, SK_LONG_BLADES, 0),
APT(SP_VAMPIRE, SK_AXES, -1),
APT(SP_VAMPIRE, SK_MACES_FLAILS, -2),
@@ -1099,7 +1099,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_VAMPIRE, SK_THROWING, -2),
APT(SP_VAMPIRE, SK_ARMOUR, -2),
APT(SP_VAMPIRE, SK_DODGING, 1),
- APT(SP_VAMPIRE, SK_STEALTH, 5),
+ APT(SP_VAMPIRE, SK_STEALTH, 4),
#if TAG_MAJOR_VERSION == 34
APT(SP_VAMPIRE, SK_STABBING, 1),
#endif
@@ -1124,7 +1124,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_DEEP_DWARF
APT(SP_DEEP_DWARF, SK_FIGHTING, -1),
- APT(SP_DEEP_DWARF, SK_SHORT_BLADES, -1),
+ APT(SP_DEEP_DWARF, SK_SHORT_BLADES, -2),
APT(SP_DEEP_DWARF, SK_LONG_BLADES, 0),
APT(SP_DEEP_DWARF, SK_AXES, 1),
APT(SP_DEEP_DWARF, SK_MACES_FLAILS, 0),
@@ -1136,7 +1136,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_DEEP_DWARF, SK_THROWING, -1),
APT(SP_DEEP_DWARF, SK_ARMOUR, 1),
APT(SP_DEEP_DWARF, SK_DODGING, 1),
- APT(SP_DEEP_DWARF, SK_STEALTH, 3),
+ APT(SP_DEEP_DWARF, SK_STEALTH, 2),
#if TAG_MAJOR_VERSION == 34
APT(SP_DEEP_DWARF, SK_STABBING, -1),
#endif
@@ -1173,7 +1173,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_FELID, SK_THROWING, -99),
APT(SP_FELID, SK_ARMOUR, -99),
APT(SP_FELID, SK_DODGING, 3),
- APT(SP_FELID, SK_STEALTH, 4),
+ APT(SP_FELID, SK_STEALTH, 3),
#if TAG_MAJOR_VERSION == 34
APT(SP_FELID, SK_STABBING, 3),
#endif
@@ -1198,7 +1198,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
// SP_OCTOPODE
APT(SP_OCTOPODE, SK_FIGHTING, 0),
- APT(SP_OCTOPODE, SK_SHORT_BLADES, 0),
+ APT(SP_OCTOPODE, SK_SHORT_BLADES, -1),
APT(SP_OCTOPODE, SK_LONG_BLADES, 0),
APT(SP_OCTOPODE, SK_AXES, 0),
APT(SP_OCTOPODE, SK_MACES_FLAILS, 0),
@@ -1210,7 +1210,7 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_OCTOPODE, SK_THROWING, 0),
APT(SP_OCTOPODE, SK_ARMOUR, -99),
APT(SP_OCTOPODE, SK_DODGING, 0),
- APT(SP_OCTOPODE, SK_STEALTH, 4),
+ APT(SP_OCTOPODE, SK_STEALTH, 3),
#if TAG_MAJOR_VERSION == 34
APT(SP_OCTOPODE, SK_STABBING, 0),
#endif