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authorMichael Gagno <evilmike@gmail.com>2012-04-30 12:39:13 -0700
committerMichael Gagno <evilmike@gmail.com>2012-04-30 12:45:29 -0700
commit35051da59d471287e164a0276c59193d938e4034 (patch)
tree55ce701d0f5e686ca86e3a8558d9e045061aed1d /crawl-ref/source/aptitudes.h
parente80093e61c9d4ff9b4cbd332032423c30edcc119 (diff)
downloadcrawl-ref-35051da59d471287e164a0276c59193d938e4034.tar.gz
crawl-ref-35051da59d471287e164a0276c59193d938e4034.zip
Make Grey Draconians more earth-themed.
They get +2 to Earth and -2 to Air. This is motivated by the recent changes that make Grey Draconians have iron-like scales, and also because this means all four elements are now represented by a Draconian with +2 and -2. Symmetry is nice. No other changes have been made. There's been talk about them getting -2 to dodging or stealth, but I've thought about it for a few days and I'm not fully convinced. More opinions would be good.
Diffstat (limited to 'crawl-ref/source/aptitudes.h')
-rw-r--r--crawl-ref/source/aptitudes.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/aptitudes.h b/crawl-ref/source/aptitudes.h
index 5a140dc11c..67dac3c58e 100644
--- a/crawl-ref/source/aptitudes.h
+++ b/crawl-ref/source/aptitudes.h
@@ -566,8 +566,8 @@ static const species_skill_aptitude species_skill_aptitudes[] =
APT(SP_GREY_DRACONIAN, SK_TRANSMUTATIONS, 0),
APT(SP_GREY_DRACONIAN, SK_FIRE_MAGIC, 0),
APT(SP_GREY_DRACONIAN, SK_ICE_MAGIC, 0),
- APT(SP_GREY_DRACONIAN, SK_AIR_MAGIC, 0),
- APT(SP_GREY_DRACONIAN, SK_EARTH_MAGIC, 0),
+ APT(SP_GREY_DRACONIAN, SK_AIR_MAGIC, -2),
+ APT(SP_GREY_DRACONIAN, SK_EARTH_MAGIC, 2),
APT(SP_GREY_DRACONIAN, SK_POISON_MAGIC, 0),
APT(SP_GREY_DRACONIAN, SK_INVOCATIONS, 0),
APT(SP_GREY_DRACONIAN, SK_EVOCATIONS, 0),