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author | Shmuale Mark <shm.mark@gmail.com> | 2014-05-25 10:25:50 -0400 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-05-25 10:25:50 -0400 |
commit | 51651a60cfc2d46ded99003395e0c86880f9c17e (patch) | |
tree | 8a58ca6fc17b700dc73f9c676d9ad8e2b5f86fda /crawl-ref/source/aptitudes.h | |
parent | 75153254fa2bc820f975a101856d39b1d07adf17 (diff) | |
download | crawl-ref-51651a60cfc2d46ded99003395e0c86880f9c17e.tar.gz crawl-ref-51651a60cfc2d46ded99003395e0c86880f9c17e.zip |
Nudge halfling apts slightly.
The goal is to make them a bit more distinguished from kobolds, by
focusing a bit more on defenses (especially armour more) and lowering
the stealth apt fairly significantly. If Armour +1 is too good it
could be lowered, though.
Diffstat (limited to 'crawl-ref/source/aptitudes.h')
-rw-r--r-- | crawl-ref/source/aptitudes.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/aptitudes.h b/crawl-ref/source/aptitudes.h index 6771b3a0cd..e788a2d006 100644 --- a/crawl-ref/source/aptitudes.h +++ b/crawl-ref/source/aptitudes.h @@ -178,9 +178,9 @@ static const species_skill_aptitude species_skill_aptitudes[] = APT(SP_HALFLING, SK_BOWS, 2), APT(SP_HALFLING, SK_CROSSBOWS, -1), APT(SP_HALFLING, SK_THROWING, 3), - APT(SP_HALFLING, SK_ARMOUR, -2), - APT(SP_HALFLING, SK_DODGING, 2), - APT(SP_HALFLING, SK_STEALTH, 4), + APT(SP_HALFLING, SK_ARMOUR, 1), + APT(SP_HALFLING, SK_DODGING, 1), + APT(SP_HALFLING, SK_STEALTH, 1), #if TAG_MAJOR_VERSION == 34 APT(SP_HALFLING, SK_STABBING, -99), #endif @@ -203,7 +203,7 @@ static const species_skill_aptitude species_skill_aptitudes[] = APT(SP_HALFLING, SK_EARTH_MAGIC, 0), APT(SP_HALFLING, SK_POISON_MAGIC, -1), APT(SP_HALFLING, SK_INVOCATIONS, 1), - APT(SP_HALFLING, SK_EVOCATIONS, 2), + APT(SP_HALFLING, SK_EVOCATIONS, 1), // SP_HILL_ORC APT(SP_HILL_ORC, SK_FIGHTING, 2), |