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author | Adam Borowski <kilobyte@angband.pl> | 2012-04-03 22:28:03 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-04-28 20:02:44 +0200 |
commit | cc330ea7dbbe6c1d1977870c78b8b269aa1fae83 (patch) | |
tree | c7b3b11a59179bf1743e749877d29c8f329ce908 /crawl-ref/source/aptitudes.h | |
parent | ab650623625beaca534a1b30f0807df4d2d98f11 (diff) | |
download | crawl-ref-cc330ea7dbbe6c1d1977870c78b8b269aa1fae83.tar.gz crawl-ref-cc330ea7dbbe6c1d1977870c78b8b269aa1fae83.zip |
Gather some smokeless fire, and call in DJ Inn.
Diffstat (limited to 'crawl-ref/source/aptitudes.h')
-rw-r--r-- | crawl-ref/source/aptitudes.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/crawl-ref/source/aptitudes.h b/crawl-ref/source/aptitudes.h index 24523e2fbd..3a3cb1902f 100644 --- a/crawl-ref/source/aptitudes.h +++ b/crawl-ref/source/aptitudes.h @@ -1232,6 +1232,43 @@ static const species_skill_aptitude species_skill_aptitudes[] = APT(SP_OCTOPODE, SK_POISON_MAGIC, 2), APT(SP_OCTOPODE, SK_INVOCATIONS, 1), APT(SP_OCTOPODE, SK_EVOCATIONS, 2), + + // SP_DJINNI + APT(SP_DJINNI, SK_FIGHTING, -1), + APT(SP_DJINNI, SK_SHORT_BLADES, -2), + APT(SP_DJINNI, SK_LONG_BLADES, 1), + APT(SP_DJINNI, SK_AXES, -1), + APT(SP_DJINNI, SK_MACES_FLAILS, -1), + APT(SP_DJINNI, SK_POLEARMS, 1), + APT(SP_DJINNI, SK_STAVES, 0), + APT(SP_DJINNI, SK_SLINGS, 0), + APT(SP_DJINNI, SK_BOWS, -1), + APT(SP_DJINNI, SK_CROSSBOWS, 1), + APT(SP_DJINNI, SK_THROWING, -1), + APT(SP_DJINNI, SK_ARMOUR, 1), + APT(SP_DJINNI, SK_DODGING, -1), + APT(SP_DJINNI, SK_STEALTH, 0), +#if TAG_MAJOR_VERSION == 34 + APT(SP_DJINNI, SK_STABBING, -1), +#endif + APT(SP_DJINNI, SK_SHIELDS, 0), + APT(SP_DJINNI, SK_TRAPS, -1), + APT(SP_DJINNI, SK_UNARMED_COMBAT, -1), + APT(SP_DJINNI, SK_SPELLCASTING, 1), + APT(SP_DJINNI, SK_CONJURATIONS, 1), + APT(SP_DJINNI, SK_HEXES, 0), + APT(SP_DJINNI, SK_CHARMS, 0), + APT(SP_DJINNI, SK_SUMMONINGS, 0), + APT(SP_DJINNI, SK_NECROMANCY, -1), + APT(SP_DJINNI, SK_TRANSLOCATIONS, 0), + APT(SP_DJINNI, SK_TRANSMUTATIONS, 0), + APT(SP_DJINNI, SK_FIRE_MAGIC, 3), + APT(SP_DJINNI, SK_ICE_MAGIC, -3), + APT(SP_DJINNI, SK_AIR_MAGIC, 2), + APT(SP_DJINNI, SK_EARTH_MAGIC, -3), + APT(SP_DJINNI, SK_POISON_MAGIC, -1), + APT(SP_DJINNI, SK_INVOCATIONS, 1), + APT(SP_DJINNI, SK_EVOCATIONS, 2), }; #endif |