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author | Adam Borowski <kilobyte@angband.pl> | 2013-03-18 01:37:15 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2013-03-18 08:43:48 +0100 |
commit | 56350a3d9a244f420e4c0a7c6050810f937876ca (patch) | |
tree | f6d52e7419a3b1f93c1c07f77aa184288b05107c /crawl-ref/source/arena.cc | |
parent | ac72cf1417c3982e16022d421ce4da78583d98aa (diff) | |
download | crawl-ref-56350a3d9a244f420e4c0a7c6050810f937876ca.tar.gz crawl-ref-56350a3d9a244f420e4c0a7c6050810f937876ca.zip |
Rewrite zombifiable monster requests.
Probably would be good to handle skeletons/simulacra/spectrals here as well,
instead of relying on zombies.
Diffstat (limited to 'crawl-ref/source/arena.cc')
-rw-r--r-- | crawl-ref/source/arena.cc | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/arena.cc b/crawl-ref/source/arena.cc index 92f2edb2ec..63f284d69d 100644 --- a/crawl-ref/source/arena.cc +++ b/crawl-ref/source/arena.cc @@ -1078,7 +1078,6 @@ monster_type arena_pick_random_monster(const level_id &place) game_ended_with_error( make_stringf("No random monsters for place '%s'", arena::place.describe().c_str())); - return NUM_MONSTERS; } bool arena_veto_random_monster(monster_type type) |