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authorAdam Borowski <kilobyte@angband.pl>2013-12-21 00:12:45 +0100
committerAdam Borowski <kilobyte@angband.pl>2013-12-21 00:12:45 +0100
commitcab063e5e304ab59f2f5604f0c0a83be371e7a3e (patch)
treea77303942b9945a9b687daba84c5e43430a4bed6 /crawl-ref/source/art-func.h
parentd2bcb779ddd4339aa77e30d1f6d80a7a98cc6b81 (diff)
downloadcrawl-ref-cab063e5e304ab59f2f5604f0c0a83be371e7a3e.tar.gz
crawl-ref-cab063e5e304ab59f2f5604f0c0a83be371e7a3e.zip
Drop double newlines where they seem to serve no purpose.
Sometimes, they're there to emphasize a break between two sections of code, which is good. In a majority of cases, though, they're just inconsistent.
Diffstat (limited to 'crawl-ref/source/art-func.h')
-rw-r--r--crawl-ref/source/art-func.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/source/art-func.h b/crawl-ref/source/art-func.h
index 90a741f75c..b9cbab9d03 100644
--- a/crawl-ref/source/art-func.h
+++ b/crawl-ref/source/art-func.h
@@ -103,7 +103,6 @@ static bool _evoke_sceptre_of_asmodeus()
return true;
}
-
static bool _ASMODEUS_evoke(item_def *item, int* pract, bool* did_work,
bool* unevokable)
{
@@ -739,7 +738,6 @@ static void _UNDEADHUNTER_melee_effects(item_def* item, actor* attacker,
}
}
-
///////////////////////////////////////////////////
static void _BRILLIANCE_equip(item_def *item, bool *show_msgs, bool unmeld)
{
@@ -757,7 +755,6 @@ static void _DEVASTATOR_equip(item_def *item, bool *show_msgs, bool unmeld)
_equip_mpr(show_msgs, "Time to lay down the shillelagh law.");
}
-
static void _DEVASTATOR_melee_effects(item_def* item, actor* attacker,
actor* defender, bool mondied, int dam)
{