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authorSteve Melenchuk <smelenchuk@gmail.com>2013-12-31 10:23:40 -0700
committerSteve Melenchuk <smelenchuk@gmail.com>2014-02-10 18:59:00 -0700
commitd136198950e1be072b51b48b3c3a056b1285722c (patch)
tree3e1e8dff054a89c9e1ae0b78493e2c10bbab4366 /crawl-ref/source/art-func.h
parent669e26a25575c995e83d753008cb9c60eaca5f64 (diff)
downloadcrawl-ref-d136198950e1be072b51b48b3c3a056b1285722c.tar.gz
crawl-ref-d136198950e1be072b51b48b3c3a056b1285722c.zip
Unrand: the +3,+5 arc blade {discharge, rElec}.
It is a cutlass that casts Static Discharge centred on the target on one in three melee hits - effectively an amplified electrocution brand.
Diffstat (limited to 'crawl-ref/source/art-func.h')
-rw-r--r--crawl-ref/source/art-func.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/crawl-ref/source/art-func.h b/crawl-ref/source/art-func.h
index b72151e43c..ced8283b3d 100644
--- a/crawl-ref/source/art-func.h
+++ b/crawl-ref/source/art-func.h
@@ -940,3 +940,23 @@ static void _ELEMENTAL_STAFF_melee_effects(item_def* item, actor* attacker,
defender->name(DESC_THE).c_str());
defender->hurt(attacker, d);
}
+
+///////////////////////////////////////////////////
+
+static void _ARC_BLADE_equip(item_def *item, bool *show_msgs, bool unmeld)
+{
+ _equip_mpr(show_msgs, "The arc blade crackles to life.");
+}
+
+static void _ARC_BLADE_unequip(item_def *item, bool *show_msgs)
+{
+ _equip_mpr(show_msgs, "The arc blade stops crackling.");
+}
+
+static void _ARC_BLADE_melee_effects(item_def* weapon, actor* attacker,
+ actor* defender, bool mondied,
+ int dam)
+{
+ if (!mondied && one_chance_in(3))
+ cast_discharge(75 + random2avg(75, 2), false);
+}