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authorAdam Borowski <kilobyte@angband.pl>2010-07-29 12:08:57 +0200
committerAdam Borowski <kilobyte@angband.pl>2010-07-30 18:45:16 +0200
commit558f088e9aa6ef75589cdea4ebd908c5b3985eb0 (patch)
tree498ecba031c0ce0bc21563c76866ee316d3d7f85 /crawl-ref/source/artefact.h
parent4817bb3d806b3156bea1d2bc2b648f04bb0e04e5 (diff)
downloadcrawl-ref-558f088e9aa6ef75589cdea4ebd908c5b3985eb0.tar.gz
crawl-ref-558f088e9aa6ef75589cdea4ebd908c5b3985eb0.zip
Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage.
This should help against the signed char problems, and is good for code readability. Now, if you have a char, it's either an untyped in-memory byte, or a symbol inside a string. Small numbers are instead [u]int8_t, ints, an enum type, or, in so many cases, bools. I didn't touch any of the tiles code, as it's currently broken and I don't want to risk making it unbroken harder.
Diffstat (limited to 'crawl-ref/source/artefact.h')
-rw-r--r--crawl-ref/source/artefact.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/artefact.h b/crawl-ref/source/artefact.h
index cee9270c09..2bfd83db49 100644
--- a/crawl-ref/source/artefact.h
+++ b/crawl-ref/source/artefact.h
@@ -61,13 +61,13 @@ struct unrandart_entry
const char *unid_name; // un-id'd name of unrandart
object_class_type base_type;
- unsigned char sub_type;
+ uint8_t sub_type;
short plus;
short plus2;
- unsigned char colour; // colour of ura
+ uint8_t colour; // colour of ura
short value;
- unsigned char flags;
+ uint8_t flags;
short prpty[ART_PROPERTIES];
@@ -116,7 +116,7 @@ std::string artefact_name( const item_def &item, bool appearance = false );
const char *unrandart_descrip( int which_descrip, const item_def &item );
-int find_okay_unrandart(unsigned char aclass, unsigned char atype = OBJ_RANDOM,
+int find_okay_unrandart(uint8_t aclass, uint8_t atype = OBJ_RANDOM,
unrand_special_type specialness = UNRANDSPEC_EITHER,
bool in_abyss = false);